Dergatschi Roadblock

Tigers on the Hunt is a World War 2 hard-core tactical wargame for PC.

It creates a truly and immersive depth tactical simulation. Tigers on the Hunt boasts a ferocious and adaptive AI which will dynamically respond to a player’s maneuvers.

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fuselex
Posts: 787
Joined: Sat Aug 02, 2014 2:04 pm

Dergatschi Roadblock

Post by fuselex »

just wondering if anyone has a bit of time to post a after action report on this one .
Played on normal as german .
First few turns things were going pretty good :)
Infantry were making progress through the town , the panzers had come into contact with the Russian`s .
A couple of German AFV`s were hosting a BBQ by themselves , but things were still looking ok.
Infantry pushed , OBA failed constantly to contact , got 1 shot off and it was very reasonably close , 2 hexes off
the target ( big improvement Peter :)
The edge of town overlooking the final crossing was within LSSAH control ,( causalities and broken units really
effect a small attacking force :).
The panzers eventually laid in ruins ,
Then the sound of Russian AFV`s started .








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rico21
Posts: 3036
Joined: Fri Mar 11, 2016 8:05 am

RE: Dergatschi Roadblock

Post by rico21 »

TIPS.

Use both Pzf2 near the ford.
Use remote Pzf2, and PzIII in close proximity.
Use the 2 OBAs for guns and fixed groups of enemy tanks.
Use your luck.
Pray.

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slaphappypappy
Posts: 122
Joined: Thu Jun 12, 2014 8:31 am

RE: Dergatschi Roadblock

Post by slaphappypappy »

Speaking of this scenario, I slogged forward till I met the Soviet armor then it was hopeless.
On the Ford, how do you get accross?
I gave up after two turns but by then my two tanks were to far behind to make any progress down the right side of map with having to go through building and debris which bogged tanks.
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rico21
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RE: Dergatschi Roadblock

Post by rico21 »

Ford is not usable.In TOTH, rivers are not fordable.
You have to cross wood house and debris to flank ennemy.
These two Pzf2s are only for players. AI don't use them.
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rico21
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RE: Dergatschi Roadblock

Post by rico21 »

AAR in charge!
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rico21
Posts: 3036
Joined: Fri Mar 11, 2016 8:05 am

RE: Dergatschi Roadblock

Post by rico21 »

Thanks Fuselex for your support.

TIP.
To make a scenario easier without distorting it, you can go to the editor to increase the number of turns and / or take the units reserved for the AI (EX: PZIIIN ...) by unchecking the box "Computer Control Only "

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