question

Tigers on the Hunt is a World War 2 hard-core tactical wargame for PC.

It creates a truly and immersive depth tactical simulation. Tigers on the Hunt boasts a ferocious and adaptive AI which will dynamically respond to a player’s maneuvers.

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slaphappypappy
Posts: 122
Joined: Thu Jun 12, 2014 8:31 am

question

Post by slaphappypappy »

Why can the AI fire mg's marked with First Fire again at ranges greater than one?
My human controlled units can't do that.
Is this a bug or intended.
slaphappypappy
Posts: 122
Joined: Thu Jun 12, 2014 8:31 am

RE: question

Post by slaphappypappy »

Another question.
How is it a unit on a 2nd level hill see all units even if they are in a building behind a line of other adjacent buildings.
My understanding that a unit directly behind another building blocks line of sight.
slaphappypappy
Posts: 122
Joined: Thu Jun 12, 2014 8:31 am

RE: question

Post by slaphappypappy »

Update
As far as line of sight question, after research found that Crest of hill is only time there is no blind hex although I don't understand that reasoning.
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