Snowy weather

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
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Teemu1986
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Joined: Fri Dec 15, 2017 6:02 pm

Snowy weather

Post by Teemu1986 »

I was playing D21 and noticed that there are a plenty of spots without snow in the middle of winter in Russia. So I feel there is something "improper" about winter in TOAW. Could this be fixed somehow?
Oberst_Klink
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RE: Snowy weather

Post by Oberst_Klink »

ORIGINAL: Teemu1986

I was playing D21 and noticed that there are a plenty of spots without snow in the middle of winter in Russia. So I feel there is something "improper" about winter in TOAW. Could this be fixed somehow?
Screenshot please and where? Perhaps some volcanic activities or Stalin's secret geothermal weapons site? ;)

Sorry, just in a jolly good mood today.

So, drop us a screenshot, ja?

Klink, Oberst
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Teemu1986
Posts: 49
Joined: Fri Dec 15, 2017 6:02 pm

RE: Snowy weather

Post by Teemu1986 »

Hello, this is near Moscow in Feb 42. As you can see, many hexes are not snowy.

BTW, I tried to take a screenshot in the game but it said that the ".bmp is too big, do it yourself!".

https://i.imgur.com/LTqopww.jpg
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TheeWarLord
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RE: Snowy weather

Post by TheeWarLord »

Global warming, err climate change.
TPOO
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RE: Snowy weather

Post by TPOO »

ORIGINAL: Teemu1986

Hello, this is near Moscow in Feb 42. As you can see, many hexes are not snowy.

BTW, I tried to take a screenshot in the game but it said that the ".bmp is too big, do it yourself!".

https://i.imgur.com/LTqopww.jpg

From your jpeg it looks like you have snowy hexes on about 3/4 of them. That is correct for the way the scenario is designed. If there was a storm event that kicked in for that turn you will get this effect. If there is no storm event in your news string then it would have been less. The game engine assigns at random what hexes are snowy so it varies from turn to turn. The only way to increase the number of hexes that would appear snowy would be to increase the global environment precipitation for the scenario but that would result in to many muddy hexes in summer which would be more un-realistic.
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