[FIXED B1004] EMP JASSSM stops time

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Choppedspinach
Posts: 20
Joined: Thu Dec 07, 2017 2:14 pm

[FIXED B1004] EMP JASSSM stops time

Post by Choppedspinach »

Playing Chains of War Hail Mary, when I try to launch an EMP JASSM, time stops. The game doesn't crash--I can still open menus, or select units, or give orders. But the clock simply stops advancing. I've tried this on both my laptop and my desktop computer, and I didn't have this issue in previous versions of Command. Savegame attached.

v1.14 build 998.4
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Raptorx7_slith
Posts: 732
Joined: Fri Jul 26, 2013 10:14 pm

RE: EMP JASSSM stops time

Post by Raptorx7_slith »

Yeah I just tested this in the latest build and the game soft crashes when any unit launches an EMP JASSM
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Primarchx
Posts: 1954
Joined: Sun Jan 20, 2013 9:29 pm

RE: EMP JASSSM stops time

Post by Primarchx »

Stops time? Is the JASSM going 88mph and emitting a pulse of 1.21 Jiggawatts when this happens!?
ComDev
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Joined: Fri May 12, 2006 1:20 pm
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RE: EMP JASSSM stops time

Post by ComDev »

Oops [8D]

Fixed in B998.6, thanks!
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Developer "Command: Modern Air/Naval Operations" project!
rmunie0613
Posts: 202
Joined: Tue Jan 02, 2018 7:41 pm

RE: EMP JASSSM stops time

Post by rmunie0613 »

ORIGINAL: Primarchx

Stops time? Is the JASSM going 88mph and emitting a pulse of 1.21 Jiggawatts when this happens!?
[:D][:D][:D][:D]
Took a second lol...
Choppedspinach
Posts: 20
Joined: Thu Dec 07, 2017 2:14 pm

RE: EMP JASSSM stops time

Post by Choppedspinach »

Yeah, I guess the flux capacitor was a DARPA project?

Anyway, I'm dying over here waiting for the new build to show up on Steam. I want to knock out some SAM sites! Is there a beta or something I can download?
Grazyn
Posts: 181
Joined: Mon Oct 24, 2016 9:29 am

RE: EMP JASSSM stops time

Post by Grazyn »

I don't think it's related to EMP specifically but to units losing comms "en masse". I had the same thing with the new silent service scenarios that use realistic sub comms: whenever my sub descends under comms depth and allied units lose comms, it soft crashes and time stops
Dimitris
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RE: EMP JASSSM stops time

Post by Dimitris »

ORIGINAL: Grazyn

I don't think it's related to EMP specifically but to units losing comms "en masse". I had the same thing with the new silent service scenarios that use realistic sub comms: whenever my sub descends under comms depth and allied units lose comms, it soft crashes and time stops

That's worrisome. Can you please post a pre-crash save on a new thread for investigation.
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