Message log concerns

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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thewood1
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RE: Message log concerns

Post by thewood1 »

Your post...

"I would suggest two (three settings): cheat log (show all information), realistic log (don't show information you should not have, like exact type of enemy platform if you haven't acquired that information from your sensors), and log off."

Everyting you ask for here is in the options already. What am i missing in that sentence.
p1t1o
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RE: Message log concerns

Post by p1t1o »

ORIGINAL: thewood1

Everyting you ask for here is in the options already.

I don't think it is mate.
thewood1
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RE: Message log concerns

Post by thewood1 »

See my post above...all three of those things are currently doable. You can turn off and on any number of options for which messages show. You don't have to see the weapon calculations. That can all be turned off.

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nukkxx5058
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RE: Message log concerns

Post by nukkxx5058 »

*deleted*
Winner of the first edition of the Command: Modern Operations COMPLEX PBEM Tournament (IKE) (April 2022) :-)
rmunie0613
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RE: Message log concerns

Post by rmunie0613 »

I think as mentioned above- if you want to see the weapon calculations (already unrealistic if realism is an issue) then part of what actually creates those 'equations' is the system being fired AT... they would make little sense if only showing the information on your side, along the lines of "X=Y*Z"... so if playing a game perhaps turn the weapon notification off (which would stop showing you "too much information") while if sandboxing or experimenting, leave them on as in that case you are trying to learn how something works and the question of "realistic FOW" is not so important.
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nukkxx5058
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RE: Message log concerns

Post by nukkxx5058 »

Maybe I wasn't clear enough...
rmunie0613, if your answer was for me, I'm not complaning about 'too much infomation' but on the contrary about 'not enough' :-)
My concern is that I don't get a notification when my units launch a torpedo.

Maybe I should have started a new thread for my specific problem ... [&:]
Winner of the first edition of the Command: Modern Operations COMPLEX PBEM Tournament (IKE) (April 2022) :-)
thewood1
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RE: Message log concerns

Post by thewood1 »

This is why you shouldn't bury things in old threads.
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nukkxx5058
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RE: Message log concerns

Post by nukkxx5058 »

Well, i obviously didn't want to bury it ... but yes :-)
Winner of the first edition of the Command: Modern Operations COMPLEX PBEM Tournament (IKE) (April 2022) :-)
thewood1
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RE: Message log concerns

Post by thewood1 »

Whether you did or didn't, common sense would say putting a request or question in an almost three-year old thread that is at best tangentially related to your inquiry is going to lead to people connecting to the original thread topic.
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