The Accidental War Obvert vs Lowpe

Post descriptions of your brilliant victories and unfortunate defeats here.

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jwolf
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RE: Soviets Activated....

Post by jwolf »

Even if it's overkill, I love to see the "obliterating" message in the combat animation. Very satisfying! [8D]
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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

ORIGINAL: jwolf

Even if it's overkill, I love to see the "obliterating" message in the combat animation. Very satisfying! [8D]

Even better is when the ship jumps up into the air![:)]
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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

June 14th, 1942

Some Vals and Kates bomb an unprotected air base but only destroy 1 catalina. Damage a handful of Hudsons.



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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

So, here you can see how crafty the Allies are. Yesterday I suspect the Allies restricted their naval search a bit so the KB goes dark, and they had only 100 fighters at Singers. Plus a CV bait ships is at Singers detected.

Today the KB is spotted and Singers is substantially augmented.

Allies reinforce Temuloh with a bunch of armored units, and the 35th IJA Division arrives. The 21st Division will reach Malaya in three to four days.

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Perhaps one of the nastiest anti-KB tactic around is to use 4E Beasts to attack at high altitude as the cost in 4E is usually very small, but it really wears out the KB's CAP.
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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

Here is a nice target. Chinese/British have 50 fighters down around Changsha in two bases, too.

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80 aux planes have relocated recently.
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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

Finished the turn, didn't pull the trigger...

Getting a lot of heavy radio intel from Dutch Harbor...Bering Island is 98% of the way to level 4 runways at which point I will get a HQa there.

I most likely will attack Chungking tomorrow. Maybe sweeps in the SRA depending what the ABDA forces do there.
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HansBolter
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RE: Soviets Activated....

Post by HansBolter »

ORIGINAL: Lowpe

ORIGINAL: jwolf

Even if it's overkill, I love to see the "obliterating" message in the combat animation. Very satisfying! [8D]

Even better is when the ship jumps up into the air![:)]

Damn I was just thinking that same thing as my subs went barge busting yesterday.
Hans

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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

June 15th,1942

Orders entered, sweeping and bombing Chungking. Then it is relocate the bombers back and start working on the ABDA.

Allies moving forces on Malaya...Singers still an air festung.

Lots of intel warning from around Dutch Harbor...
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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

Closing the gap on the fighter shortfall...feels real good.

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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

Japanese secret weapon in this game will be Nicks and then Randy. I plan on flying a lot of them. I have already converted 2 squadrons over...actually I converted a third over but it inexplicably upgraded to Nates.

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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

Never ignore Japanese intel...

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Lokasenna
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RE: Soviets Activated....

Post by Lokasenna »

Ah, good old Cape Town wormhole.
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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

June 16th, 1942

High Command screws up, with Zeroes ordered to Chungking or base defense instead sweeping the Changsha pocket, and too low. They get jumped by Flying Tigers and dived on.[:(] The first Sentai does ok, losing 2-1 ratio of planes, but the second squadron gets decimated...they were rookie pilots that were supposed to provide base CAP. Heads will roll in high command...

But what does this mean for all the bombers headed to Chungking?

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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

Nicks sweep first, one sentai, and there is no fighter CAP present.

The Navy bombers, with the greatest distance to fly, strike first. Thankfully, some Oscar pilots accompanied them...because the local Chinese undergoing training decide to intervene.

Later in the day the Sally bombers strike too. Over 300 of Japan's heaviest bombers strike.

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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

Damage is decent to the runway, bomber losses acceptable, but the Zero blunder irks.

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PaxMondo
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RE: Soviets Activated....

Post by PaxMondo »

Yeah, lotta 1st rate planes to lose. [:@]
Pax
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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

Bombing Lanchow, Sian, Kunming in China today. Setting up to firebomb Calcutta for pure spite...actually, I am trying to get the Allies to divide their fighter forces and fly CAP in smaller festungs.

Tomorrow will bomb ABDA troops in open on Malaya and Sumatra.

Will use my float fighters to attempt to whittle down Allied ASW and Naval Search around Singers.

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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

June 17th, 1942

More tiny task forces...surface sub engagement

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There are three tiny task forces at Vlad, 1-2 ships too.
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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

Good damage at Kunming, no damage at Lanchow...Oscars downed a few junky Chinese fighters. Lost 5 bombers all told.

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Lowpe
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RE: Soviets Activated....

Post by Lowpe »

Betties planted a bomb on the damaged sub up north, Sallies whiffed bombing two subs under going repairs at Manila.

Morning Air attack on Petropavlovsk , at 141,44

Weather in hex: Light cloud

Raid spotted at 9 NM, estimated altitude 12,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
G4M1 Betty x 27

No Japanese losses

Allied Ships
SS ShCh-133, Bomb hits 1, heavy damage

Port hits 2

Aircraft Attacking:
27 x G4M1 Betty bombing from 10000 feet
Port Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
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