16th May 1942
So for the reasons stated above the offensive has to continue. Four hexes are targeted for bombardment with a view to an attack on three if the turn continues - two in the north, one in the centre and one in the south.
The turn does continue and there was bit of a bonus as an Italian motorised battalion from the Trento Division evaporates - leaving one German infantry battalion in that hex.
I continue the bombardments against three of the hexes and launch my attack against the lone German motorised infantry battalion south of the railway line on the coastal plain.
The next round sees two attacks. I continue the bombardments in the south and centre but attack in the north at El Hammam and to the south east. The assaults see the Axis pushed back from the airfield, while to the south the Axis forces are also sent into retreat along the eastern end of the Alam Halfa Ridge.
I finish off the turn with two attacks - one in the north and another in the centre where I had previously been bombarding to try and weaken the defenders. Unfortunately I can't take a picture as its end of turn, but the Axis forces held and inflicted large scale losses in the north. In the centre the Axis held but some units were forced into retreat.
In the absence of a picture of the front I will show the losses for that turn. Once again it won't make good reading for the Commonwealth forces but there should be some reasonable damage inflicted on the enemy this time too....(I hope)....
Another punishing turn for the CW - and it will get worse as a tank regiment and AT battery are out on their own, plus a lot of stacks are necessarily over-stacked (to allow for attacking) and so will be punished by artillery fire). But on a positive note the losses were more even this time and I even managed to bag a few panzers (note self propelled guns are included in tanks and so not all of the Axis tanks will be tanks, but the majority of those 63 will be panzers or Italian tanks).
Oddly - considering ALL my fighters and bombers were at rest with 0 range - there was an air battle....No idea how that was even possible, but at least normality was restored with the result and the CW losing more than double the aircraft [&:] Even if I don't fly - and have no range to fly, the program gets those CW aircraft somehow [:D]















