ORIGINAL: BBfanboy
Not sure what you meant about "(plus resources)"- there are no resources used in conversion of oil to fuel. Did you mean plus refineries (a necessary asset for the conversion) or just compress the chain Oil->Fuel-> (HI + Resources + Fuel) = Supply a bit? [ I know there are also HI points produced but the Allies basically can't use them].
What I was indicating - evidently rather poorly is I do the same for resources - not that it is specifically related in production.
I dedicate some low endurance xAKs drawing resources i.e Tasmanina to Australia or Suva to Australia... Hilo to Pearl. Ceylon to India
Further just above are a number of responses that most define me... my OCD ness - if I see a demand I try to supply it.
While many counter arguments are probably very true in terms of efficiency
1) As the Allies there are always a number of low endurance lower value ships that can be tasked for oil / resources. Even tankers in the early war.
2) The efficiency metric...
I have never seen it worked down to turns../ days. Some to the more experienced players possibly have or could even point me to a thread.
..but my example is; Eastern USA to Capetown. An Allied Admiral can drain Capetown through 1942 / 43 unless your have significant concentration running fuel to Capetown, then fuel to Perth for example.
That journey even at High speed is some 15 + days (X days) as I recall (??). Then unload (Y days) - then load fuel (Z days) in Capetown for Perth.
2 TK's loading oil with 8800 endurance (and a couple KV escorts) and 10000 gallons each routed safely from Madras to Perth is intuitively just as efficient as (X+Y+Z) as the 20000 gallons will make 18000 fuel and 2000 supply if I recall correctly.
Anyway I am more than willing to be incorrect here and blame it on my OCD.... [8D]








