* actually, start of turn 17, May/June 1942.

Moderator: Shannon V. OKeets










ORIGINAL: rkr1958
Add to that forcing the Soviets to "conquer" Eastern Poland, forcing them to claim the Finnish Borderlands and having the Germans deny the claim. And then, forcing the stalemate between the USSR and Japan after Nomonhan through early 1942 (and tying up significant forces on both sides) and then ending that with a non-aggression pact. On top of that, not allowing the USSR to invade Persia and / or Iraq.
Too late for this game, but that sounds like a good addition to my Geo-Political rule set. That is, some rule that limits the Finns to liberating the Finnish Borderlands and helping the Germans take Leningrad.ORIGINAL: brian brian
But also on the geo-political realism track, the historical Finns never really attempted to cut the rail link to Murmansk, either, and refused to advance all that much from historical Finnish speaking areas, despite German requests that they do so.
Actually, the Finns did not try doing anything to take Leningrad, but there was a significant (mainly German) attempt to take Murmansk. The Finns did cut the Murmansk-Leningrad railroad between Lakes Ladoga and Onega, but the Russians built the Belomorsk-Archangel railroad to compensate. (One thing the game does not reflect is the significant railroad building that took place during the war. The eastern rail line into Baku, the Burmese railroad, and the Matruh-Siwa railroads were other significant railroads that were built during the war.)ORIGINAL: rkr1958
Too late for this game, but that sounds like a good addition to my Geo-Political rule set. That is, some rule that limits the Finns to liberating the Finnish Borderlands and helping the Germans take Leningrad.ORIGINAL: brian brian
But also on the geo-political realism track, the historical Finns never really attempted to cut the rail link to Murmansk, either, and refused to advance all that much from historical Finnish speaking areas, despite German requests that they do so.






