Usually I don't like wargames, but I spend many (TOO many) nights playing with this wonderful game.
I still find some difficults, but I'm reaching a level almost good (in other words, something more than worst
But I think it could be better, maybe.
Now it's a wonderful translation of a board wargame: you don't need math, table, ecc.; and the math you need to play with PC reachs the higher levels, impossible with a board game.
But it is all: the mechanism (?) of game don't use the power of PCs.
For istance it's difficult and laborious (?) understand what you really see with a unit - Guglielmo Cancelli could says "it's no user-friendly!" .
Maybe this can be improved if you put a "routine" that allows the player a direct vision of the battlefield.
(NOT always: if you like SPWaW maybe you don't need another arcade game, or another simulator of tank war. The best solution is to use the window, a little greater, now used for the weather. This window should change the wiew everytime you click on a unit, or you turn it. Do you really need to see the weather all the time?)
Oh, I know: it needs 3D battlefields, and good pictures of tanks and infantry ecc.; but I think the game is ready for this kind of evolution, a little more interesting than the usual right-click.
You could start with very simple images, leaving the fans make all the upgrades they wants.
I don't think it could be useful.
I think it could be nice, now, and maybe wonderful tomorrow.
And, if you turn off the lights, you will be a little more in the action.
P.S.
I know I speak a bad english. Sorry.
(But if everybody doesn't like what I say, I can answer: "it was a mistake... it was because of my bad english..."
P.P.S. "Guglielmo Cancelli" is the italian translation of William (Bill) Gates. But maybe I should have found another character...


