like to explore the possibilities of having that hex. I'm going to see if I can't
get a unit in there.

ORIGINAL: EwaldvonKleist
Do TOAW eastern front scenarios have an element that works against SOviet runaway defences evacuating everything in the west and build a wall of steel somewhere between the Daugava-Dniepr line and the Leningrad/Moscow/Voronesh/Rostov line?
Because if the russian player doesn't let the huge pockets happen, the Red Army will be much stronger than historical come fall 1941.
Gosh, when you put it that way I don't feel so superior to the Soviets anymore. But you're right.The ability of the player to know exact dates and effects of mud and winter, when supply will decline and increase, rail conversation rates, etc make it simply for the player to avoid the historical German mistakes. Inevitably the Germans are stronger in 1942 and able to pocket/grind down the Soviet AI who just gets weaker (although never gives up!).
ORIGINAL: Nicholas Bell
What you will also see in these AARs is none run historically. Those that run out have all been Axis victories. The ability of the player to know exact dates and effects of mud and winter, when supply will decline and increase, rail conversation rates, etc make it simply for the player to avoid the historical German mistakes. Inevitably the Germans are stronger in 1942 and able to pocket/grind down the Soviet AI who just gets weaker (although never gives up!).
Enquiring minds want to know how you figured this out....you have some kind of proof orThere's no way the PO would ever have captured Berlin by '45
ORIGINAL: larryfulkerson
Enquiring minds want to know how you figured this out....you have some kind of proof orThere's no way the PO would ever have captured Berlin by '45
just your best estimate based on how they had been performing previously or somebody
told you that or you found a message in a bottle that said as much or you had a dream
in which the game went to the end and the PO was helpless or what.
I imagine that the PO wouldn't be able to capture Berlin by the end of the game but
I've determined that we don't have much proof of that. I'll have to let a PO v PO
game go that long to see what happens. As a test.
I think there's a way to change the strategic bias so that the PO acts like it's Berserk but I don't remember where it is in the editor now or how to change it.If he could be made more aggressive I think the scenario would be very hard to beat even on repeated play.
ORIGINAL: larryfulkerson
I think there's a way to change the strategic bias so that the PO acts like it's Berserk but I don't remember where it is in the editor now or how to change it.If he could be made more aggressive I think the scenario would be very hard to beat even on repeated play.
EDIT: I looked at the events and voila...that's it. So you can add an event to set the Soviet Strategic Bias
and I've done that to a scenario and I'm playtesting it now.
That sounds like a challenge. WotY is pretty up there. Wow. Practice makes perfect I guess. I'll give it the old industrial college try.Larry's challenge in this scenario in order to become Wargamer of the Year is to make it to 1943 in better shape than the Germans [did] historically. This version should have all kinks worked out and be a real challenge which Larry has assured me he is up for.