disrupted elements in battle screen

Gary Grigsby’s War in the West 1943-45 is the most ambitious and detailed computer wargame on the Western Front of World War II ever made. Starting with the Summer 1943 invasions of Sicily and Italy and proceeding through the invasions of France and the drive into Germany, War in the West brings you all the Allied campaigns in Western Europe and the capability to re-fight the Western Front according to your plan.

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MrBlizzard
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Location: Italy

disrupted elements in battle screen

Post by MrBlizzard »

Hi,
the total of defender's disrupted elements in left column remains stuck at zero, battle after battle in the same turn.
maybe just a visualization problem ?

thanks




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Denniss
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RE: disrupted elements in battle screen

Post by Denniss »

AFAIR disrupted elements are converted into extra fatigue for the affected elements after combat. No idea why this isn't done for the opposing player.
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MrBlizzard
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RE: disrupted elements in battle screen

Post by MrBlizzard »

It's the same I knew.
I suppose this could be elements disrupted after the battle (before trasforming them into fatigue).
The Allies have 1125 disrupted by ground and other 1839 disrupted (for river crossing?) 2964 in total.
Germans on defence should have at least 1108 (ground + air).
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