[FIXED] Cargo disappears ...

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BathtubAdmiral
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Joined: Wed Jan 18, 2017 10:56 pm

[FIXED] Cargo disappears ...

Post by BathtubAdmiral »

As I mentioned elsewhere, cargo disappears under certain circumstances.The enclosed scenario may demonstrate in ... You'll find wo Hercs redeploying troops from Airbase Alpha. Demonstrator #1 will land at Bravo, a Single Unit Airfield. After landing, cargo (15 infantry squads) will be available again ... Demonstrator #2 is heading Charlie, a „composed“ airfield. As soon as the plane will have reached the parking position, the 60 soldiers will disappear without a trace. Unfortunately this will happen with EVERY group composition, e.g. Single Unit Airfield + AAA or Single Unit Port + Helipad …
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michaelm75au
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Location: Melbourne, Australia

RE: Cargo disappears ...

Post by michaelm75au »

Cargo can't be assigned to a 'group'. Having a look at how to pick a unit from the group to store the cargo in.
Michael
BathtubAdmiral
Posts: 13
Joined: Wed Jan 18, 2017 10:56 pm

RE: Cargo disappears ...

Post by BathtubAdmiral »

I won't get any chance to store the cargo in the ammo bunker e.g. As soon as the aircraft with the cargo is airborne I have no access to it. Later, after landing, it has already disappeared. So how do I then transfer cargo from airbase to airbase? Realizing it by script would limit my options in a game significantly.
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michaelm75au
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Location: Melbourne, Australia

RE: Cargo disappears ...

Post by michaelm75au »

Cargo was not originally designed to be used with groups. It works with ports as ships unload onto the pier. But with a/c, it is a bit more involved. I have logged the issue.
Michael
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michaelm75au
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Location: Melbourne, Australia

RE: Cargo disappears ...

Post by michaelm75au »

ORIGINAL: BathtubAdmiral

As I mentioned elsewhere, cargo disappears under certain circumstances.The enclosed scenario may demonstrate in ... You'll find wo Hercs redeploying troops from Airbase Alpha. Demonstrator #1 will land at Bravo, a Single Unit Airfield. After landing, cargo (15 infantry squads) will be available again ... Demonstrator #2 is heading Charlie, a „composed“ airfield. As soon as the plane will have reached the parking position, the 60 soldiers will disappear without a trace. Unfortunately this will happen with EVERY group composition, e.g. Single Unit Airfield + AAA or Single Unit Port + Helipad …

When I try this only the cargo at Charlie AF gets 'lost'. I can still see the cargo at Bravo. A single unit a/f is not a 'group' and so does work okay.
Michael
BathtubAdmiral
Posts: 13
Joined: Wed Jan 18, 2017 10:56 pm

RE: Cargo disappears ...

Post by BathtubAdmiral »

Thanks. The game is great - no other game makes more fun to research for and creating scenarios than this. And maybe I overtax the game mechanics a little bit in general. My style of playing is often fundamentally different because I am autistic.
In this particular case, single unit ports with helipads or runways might help me...
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michaelm75au
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Location: Melbourne, Australia

RE: Cargo disappears ...

Post by michaelm75au »

Has been fixed for the next installment. When unloading at a 'grouped' base, it will try to unload at some facility at the base, and if it can't it will stay on the cargo carrier so it wont be lost.
Michael
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michaelm75au
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Joined: Sat May 05, 2001 8:00 am
Location: Melbourne, Australia

RE: Cargo disappears ...

Post by michaelm75au »

Fixed in 14.1.15
Michael
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