Light tanks, disbandment and lorries. Looking for guidance

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Searry
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Light tanks, disbandment and lorries. Looking for guidance

Post by Searry »

So, as we know there are never enough light tanks in the Soviet pool or production which leads to even lower CV for the already almost useless tank brigades.

So I was thinking what could help this light tank deficit. I think it could be disbandments of low value formations with light tanks in them? How wrong am I here? There are the 2 separate tank battalions and routed tank divisions in T1 with lower future CV and they could take several turns to un-rout themselves. Same goes with motorized divisions.

This leads to a follow up about lorries. With the Soviet air force greatly nerfed with the new reserve morale regain rules, I think it's almost completely useless to now try to do anything but defend hotspots, strategic targets and industry + strategic bombing if axis neglects fighters - rotating new airgroups with preserved morale in and out when they take a hit. How much does giving the red air force less jobs affect lorry use? I read somewhere if you reserve everything T1, it means 30k lorries for T2. How true is this?

Disbanding bad CV motorized divisions for light tanks and lorries sounds like a good idea as well but how true is this?
Then there are the motorcycle regiments, but how useful is disbanding these? Disband the ones with high lorry use?
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56ajax
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RE: Light tanks, disbandment and lorries. Looking for guidance

Post by 56ajax »

Tank brigades arn't useless because they lack light tanks...they are just useless....well not quite, apparently they are ok in reserve.

I don't see much point in disbanding units that disband themselves. Motorised turn into Inf divs and Tank div into brigades so park them safely out of the way with reduced TOE until this happens.

Off the top of my head I don't know how many airbases there are but say at 500 trucks each I think you can do the math. This may slightly decrease the attrition on trucks but at some point these trucks will have to come back to the bases. Assuming you want an airforce.

One thing to avoid is assigning non motorised support units to Tank/Mech corps as they need extra trucks, and this is something you don't have to worry about in 41.
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Searry
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RE: Light tanks, disbandment and lorries. Looking for guidance

Post by Searry »

ORIGINAL: 56ajax

Tank brigades arn't useless because they lack light tanks...they are just useless....well not quite, apparently they are ok in reserve.

I don't see much point in disbanding units that disband themselves. Motorised turn into Inf divs and Tank div into brigades so park them safely out of the way with reduced TOE until this happens.

Off the top of my head I don't know how many airbases there are but say at 500 trucks each I think you can do the math. This may slightly decrease the attrition on trucks but at some point these trucks will have to come back to the bases. Assuming you want an airforce.

One thing to avoid is assigning non motorised support units to Tank/Mech corps as they need extra trucks, and this is something you don't have to worry about in 41.
Good tips! I still feel like a lot of CV is in some tank divisions so they could be useful, I just want to prioritise certain formations.
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RE: Light tanks, disbandment and lorries. Looking for guidance

Post by Telemecus »

ORIGINAL: Searry
This leads to a follow up about lorries. With the Soviet air force greatly nerfed with the new reserve morale regain rules, I think it's almost completely useless to now try to do anything but defend hotspots, strategic targets and industry + strategic bombing if axis neglects fighters - rotating new airgroups with preserved morale in and out when they take a hit. How much does giving the red air force less jobs affect lorry use? I read somewhere if you reserve everything T1, it means 30k lorries for T2. How true is this?

It is big. You can see for yourself on each airbase- vehicles are in the airbase details. You will notice how much it changes depending on how many and how heavy the aircraft the airbase has at the start of the turn. The vehicle effect is particularly extreme for the Germans who tend to have very heavy aircraft.

My impression is that actually using the air force matters less than just how many aircraft you have in airbases during the logistics phase. So sending them to reserve makes a very big difference, keeping them on airbases but just not using them does not (I think).

Also the turn after you send aircraft to reserve a lot of vehicles are then used transporting fuel and supply off the airbase, so you do not see the full effect until two or more turns away.


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ringhloth
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RE: Light tanks, disbandment and lorries. Looking for guidance

Post by ringhloth »

Separate tank battalions are very useful, being one of the highest CV support units in the roster.
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EwaldvonKleist
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RE: Light tanks, disbandment and lorries. Looking for guidance

Post by EwaldvonKleist »

Also the turn after you send aircraft to reserve a lot of vehicles are then used transporting fuel and supply off the airbase

Are you sure? AFAIK the supplies disappear.
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RE: Light tanks, disbandment and lorries. Looking for guidance

Post by Telemecus »

ORIGINAL: EwaldvonKleist
Also the turn after you send aircraft to reserve a lot of vehicles are then used transporting fuel and supply off the airbase

Are you sure? AFAIK the supplies disappear.

At least in tests I have done, you can never be too sure with this game. But they do not appear in airbases. They are just increased supply vehicle use in clawing back fuel from airbases during logistics. The reverse supply from rail to unit. I think the same happens after two turns of unused HQBU fuel too for ground HQs? So yes the supplies/fuel does disappear from the units/bases - but some vehicle cost is implied for the reverse logistics I thought?
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RE: Light tanks, disbandment and lorries. Looking for guidance

Post by Denniss »

AFAIK excess supplies are supposed to flow back to pool and won't stay forever in a unit wihout need for this mass.
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EwaldvonKleist
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RE: Light tanks, disbandment and lorries. Looking for guidance

Post by EwaldvonKleist »

Disappear probably the wrong word. Returned to pool without truck cost I mean.

Supplies below 201% are not returned.
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RE: Light tanks, disbandment and lorries. Looking for guidance

Post by Telemecus »

I would be interested in knowing this for sure. At least by observation it seemed to me there was a one off vehicle use for the turn when large amounts of supply were returned to the pool. Is there anyone in the know who can confirm or deny this for certain?
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