Originally posted by customer717
I have a few questions though:
1) I can only go back so far as far a game art goes. The screenshots on the page look a lot better than what I am looking at in the freeware. How much has it improved? Is it what is on the site, better?
2) Are there individual graphics for the standard types of titans? In the freeware there seemed to just be icons for light, medium, etc. So pretty much most mechs in the same chasis class looked the same.
3) Is there more to do in the game besides the Gladiator battles now? Is there a campaign? Could you please describe how play has changed?
4) Does the manual (or tutorial) help understand the game? I got to the point last night that I was playing using Btech gameplay knowledge, but sometimes I just could not figure out why my percent to hit was god aweful or why the enemy mechs got 30 turns to my mechs 1 (unless moving or guns cycling way, WAY slower than hand to hand-- I mean these mechs are some kinda kung fu masters or something)
I
1.)The screenshots on the website are from Titans of Steel:Warring Suns. It is the commercial version of Titans of Steel. You have been playing the freeware version which is probably v1.4 The new ToS:WS is much improved with new graphics, sounds, animations, etc.
2.)In ToS:WS there are 5 different classes of Titans with 4 different chassis for a total of 20 different graphical representaions of Mechs. It may not seem like much, but since the mechs are so customizble, representing them all would be very daunting.
3.) There are 3 campaigns of 7 maps each. Random Battle Maps and Multiplayer Maps along with a map editor.
4.)I have not yet recieved ToS:WS so I am not for sure. I too was a BT refugee. I am completely comfortable with 1.4 after one week but there are some things that do confound me sometimes. I hope that the manuel is helpful.
Hope that helps

