Strategic Air Campaign Scenario

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rhinobones
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Strategic Air Campaign Scenario

Post by rhinobones »

Wondering whether any designer has explored the possibility of a scenario based on a strategic bombing campaign. Early Europe, late Europe, the Blitz, Mediterranean, Poland, early Russia, Korea, Japan, NAM, NATO scenarios, 7 Day War, hypothetical, et al. These could all be air centric scenarios with win/loss points awarded for destruction of targeted objectives. Major units would be strategic bombers, tactical bombers, air/ground fighters, interceptors, AAA, SAM, factories, radar units, infrastructure, ports, transportation hubs, trains, bridges and HQs.

I know that some naval centric scenarios have been developed (Cross I believe), so maybe it’s time to give the air force the same recognition.

Regards, RhinoBones
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil

Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
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sPzAbt653
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RE: Strategic Air Campaign Scenario

Post by sPzAbt653 »

Are you back on the pipe ?
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larryfulkerson
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RE: Strategic Air Campaign Scenario

Post by larryfulkerson »

I like the idea myself. Especially the F-105's bombing Hanoi.
Does the CIA still do wet work, from time to time, depending on the National Security threat say......?
https://www.youtube.com/watch?v=nTSJhBJeYKk
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joey
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RE: Strategic Air Campaign Scenario

Post by joey »

F105s... how about Buffs instead?
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larryfulkerson
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RE: Strategic Air Campaign Scenario

Post by larryfulkerson »

ORIGINAL: joey
F105s... how about Buffs instead?
Yeah, the Buffs did their thing in 1972 during operation Linebacker II. Good catch Joey.

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Does the CIA still do wet work, from time to time, depending on the National Security threat say......?
https://www.youtube.com/watch?v=nTSJhBJeYKk
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rhinobones
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RE: Strategic Air Campaign Scenario

Post by rhinobones »

After all, maybe a strategic air campaign does have life.

In a campaign game, I can see where victory points are available to spend on improved air and ground capability. Players would need to balance the cost/benefit of expending victory points on defensive and offensive weapons.

If desired, I’m sure ground options can be blended into this concept. Also, I don’t do pipe weed. There is a security clearance to protect.

Regards, RhinoBones
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil

Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
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larryfulkerson
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Location: Tucson, AZ,usa,sol, milkyway
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RE: Strategic Air Campaign Scenario

Post by larryfulkerson »

ORIGINAL: rhinobones
After all, maybe a strategic air campaign does have life.

In a campaign game, I can see where victory points are available to spend on improved air and ground capability. Players would need to balance the cost/benefit of expending victory points on defensive and offensive weapons.

If desired, I’m sure ground options can be blended into this concept. Also, I don’t do pipe weed. There is a security clearance to protect.

Regards, RhinoBones
There's edibles now but you'd still fail the drug test. I've found Medical Marijuana helps my PTSD very well. I smoke the kind that has lots of CBD's and not much THC so it's not the kind that get's you high. It's medicine.
Does the CIA still do wet work, from time to time, depending on the National Security threat say......?
https://www.youtube.com/watch?v=nTSJhBJeYKk
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