Scenarios in SPWAW - Talk to Me
Moderator: MOD_SPWaW
Scenarios in SPWAW - Talk to Me
Each of the leaders in the development of the game had certain responsibilities. Paul handled the OOBs, Nick Papp, the artwork. Scott Grasse took care of the sound files.
The scenarios are one of my areas of responsibility.
So, any comments, suggestions, criticisms as to scenarios can be aired here and I will do my best to answer you.
Wild Bill
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Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
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Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
The scenarios are one of my areas of responsibility.
So, any comments, suggestions, criticisms as to scenarios can be aired here and I will do my best to answer you.
Wild Bill
------------------
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
------------------
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games

In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
Hello Wild Bill 
Love the scenarios. The only problem I found was the missing text for the last scenario that you were kind enough to email me..Thanks. I'm sure you'll be takeing some well deserved time off for all your work, but when you return, I have a few ideas:
1: I would love to see an Okinawa campaign.
2: Yugoslavia or Greece campaign would be nice too.
3: Is there any chance(don't know if you have the code)that you or Matrix games will make campaigns with the you win go here-you lose go here set up like the sp3 scenarios that came with the game. Insted of the user made campaigns where no matter the results you go to the next scenario? Just hopeing
4: Last but not least, could you guys given the time
make something called a "campaign series of maps".? Say I wanted to make a Stalingrad campaign, but don't have the time to make alot of maps. You guy make the best maps so if you could make 4-6 in the city at different areas,we could just pick units and make our own campaigns. I also find that finding detailed maps is really hard, I personaly try to use air photos when possible.
Thanks for all the great work.
3rd Recon
Semper Fi

Love the scenarios. The only problem I found was the missing text for the last scenario that you were kind enough to email me..Thanks. I'm sure you'll be takeing some well deserved time off for all your work, but when you return, I have a few ideas:
1: I would love to see an Okinawa campaign.
2: Yugoslavia or Greece campaign would be nice too.
3: Is there any chance(don't know if you have the code)that you or Matrix games will make campaigns with the you win go here-you lose go here set up like the sp3 scenarios that came with the game. Insted of the user made campaigns where no matter the results you go to the next scenario? Just hopeing

4: Last but not least, could you guys given the time
make something called a "campaign series of maps".? Say I wanted to make a Stalingrad campaign, but don't have the time to make alot of maps. You guy make the best maps so if you could make 4-6 in the city at different areas,we could just pick units and make our own campaigns. I also find that finding detailed maps is really hard, I personaly try to use air photos when possible.Thanks for all the great work.
3rd Recon
Semper Fi
Good suggestions, Recon!
I plan on working with Michael Wood to improve the SPWAW campaign editor to do some things that it currently cannot do.
In actuality, it was originally put together hurriedly by SSI and can use some refining. We've already done a little and intend to do a whole lot more.
Hopefully new campaigns will include:
Spanish Civil War (A Lincoln Brigade)
Nationalist-Communist China
Okinawa and/or Iwo Jima
Greeks - Italians
Stalingrad
Bagration
Battle for Berlin
Japan 41-45 (a new idea, playing as the Japanese from Wake through a hypothetical invasion of the home islands)
Guadalcanal
North Africa 41-43
Patton in Europe (you already have Patton in Tunisia)
The Bulge
These are a few of the ones we want to do.
WB
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Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
I plan on working with Michael Wood to improve the SPWAW campaign editor to do some things that it currently cannot do.
In actuality, it was originally put together hurriedly by SSI and can use some refining. We've already done a little and intend to do a whole lot more.
Hopefully new campaigns will include:
Spanish Civil War (A Lincoln Brigade)
Nationalist-Communist China
Okinawa and/or Iwo Jima
Greeks - Italians
Stalingrad
Bagration
Battle for Berlin
Japan 41-45 (a new idea, playing as the Japanese from Wake through a hypothetical invasion of the home islands)
Guadalcanal
North Africa 41-43
Patton in Europe (you already have Patton in Tunisia)
The Bulge
These are a few of the ones we want to do.
WB
------------------
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games

In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
Could you make the long campaign be playable with 2 oponnents two countries(Example east front germany russia). Both buy core units then depending on the outcome of the battle you get points to upgrade your units. For example the first battle is a meeting engagment. Then the winner gets more points he has to do an advance mission while the looser gets a delay. If you win again then you have to do an assult / defend battle. So on and so forth. The battle type selection could have some ramdoness to it depending on the final victory points from the previous battle. Then keeping track of the point totals you can have a winner at the end of the war.
Thanks again, your list is impressive.
I was wondering if you might be able to add at the end of your scenario text, a small bibliography say "Title and Author"?
Better yet how about on your web site a recomended reading page, sort of like the Commandant of the Marine corps reccomended books. I'm a Grad student at UofM and I still cant find everything I need for history
Thanks again.
3rd Recon
I was wondering if you might be able to add at the end of your scenario text, a small bibliography say "Title and Author"?
Better yet how about on your web site a recomended reading page, sort of like the Commandant of the Marine corps reccomended books. I'm a Grad student at UofM and I still cant find everything I need for history

Thanks again.
3rd Recon
Are there plans to make series of scenarios, like the KG Peiper set, Stalingrad set, Burma set or the Alaska set?
Those really added to the game since they were historically based- and let you follow the flow of the battles without the hassle of trying to work through the campaign game.
Also, any plan to let the campaign games branch out, instead of be so linear?
The current scenarios are ok.
Ziggy
Bellingham, Wa.
Those really added to the game since they were historically based- and let you follow the flow of the battles without the hassle of trying to work through the campaign game.
Also, any plan to let the campaign games branch out, instead of be so linear?
The current scenarios are ok.
Ziggy
Bellingham, Wa.
I noticed that some scenarios have destroyed units on map when the game starts. However these units still have their full cost values and they ruin my score!
I didn't wreck them, why they are counted against me..Also these wrecked units seem to be assigned to A0. Makes me wonder if they are there accidentally or on purpose, I pondered this especially with the 'last stand at seelowe' scenario where several guns, bunkers etc are ko'd from the beginning.
Then a question: Is the computer now able to perform an amphib assault when the shore is horizontal? Few such scenarios exist for SP3 and SPWW2, but they are always meant to be played human as attacker. however if I want to play the defender the computer then just parades his vessels, moving them horizontally off the map...also if it actually manages to hit the shore and for example unloads 3 AT guns plus 3 trucks for them..well it then revs up the trucks and charges the enemy and leaves the guns sitting on the beach. So can it load units on it's own?
Voriax
Oh God give Me strength to accept those things I cannot change with a firearm!
Big Joe,
I did St. Nazaire in SPWW2 and plan on converting it to SPWAW. Look for it soon. I'll be checking on the Eagles this morning...thanks for the send!..WB
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Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
I did St. Nazaire in SPWW2 and plan on converting it to SPWAW. Look for it soon. I'll be checking on the Eagles this morning...thanks for the send!..WB
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Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games

In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
Yeah, I noticed.Originally posted by Wild Bill:
Voriax, I replied to your post under a new topic. Be sure and look for it...WB
Now this may be a tough request but how about some scenarios from not so well known battles? Of course it's understandable that there are scenarios about Prokhorovka or D-day but sometimes I get the feeling that when a new game is done scenarios get converted. Italians in Ethiopia? Didn't brits have some fighting in Palestinia before the war? Russians vs Japan in Manchuria 1939?
Voriax
Oh God give Me strength to accept those things I cannot change with a firearm!
Any chance of a campaign dealing with Crete from the allied side? (namely the Anzac's - not that I'm biased or anything mindOriginally posted by Wild Bill:
So, any comments, suggestions, criticisms as to scenarios can be aired here and I will do my best to answer you.
) With the airborne code in, it would be something to see, the first battle of that!-
Supervisor
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Is that Night Crawler? Most of what you have mentioned is already on our list. Italians-Ethiopians, Spanish Civil War, Finland, Norway, Italy vs Greece, more NA, and a host of others, some well known, some not so well known.
A Crete campaign is being done as we speak (Sorry StuNZ, from the German side, but you have JU-52s and gliders for your pleasure!),
A Japanese campaign, 41-45, A Patton in Europe campaign, one on the Texas Division in Italy, battles from Okinawa Iwo Jima, Burma, China, maybe some Arab-Israeli 48 battles, and on we could go.
Of course a good scenario requires time and testing, up to 20 hours for each..and you can multiply that by 4-8 for a campaign.
So they don't just pop out. They take some maturing and refining and some good historical research.
Jon asked about hypotheticals. Check out the upcoming ones from Redleg, Bridgehead and expansion of a Bridgehead 44, East Front.
So many battles, so little time (G)
...The visionary Kunel
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Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
A Crete campaign is being done as we speak (Sorry StuNZ, from the German side, but you have JU-52s and gliders for your pleasure!),
A Japanese campaign, 41-45, A Patton in Europe campaign, one on the Texas Division in Italy, battles from Okinawa Iwo Jima, Burma, China, maybe some Arab-Israeli 48 battles, and on we could go.
Of course a good scenario requires time and testing, up to 20 hours for each..and you can multiply that by 4-8 for a campaign.
So they don't just pop out. They take some maturing and refining and some good historical research.
Jon asked about hypotheticals. Check out the upcoming ones from Redleg, Bridgehead and expansion of a Bridgehead 44, East Front.
So many battles, so little time (G)
...The visionary Kunel
------------------
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games

In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant