Replicating Factory Types in Cities

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Aufklaerungs
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Replicating Factory Types in Cities

Post by Aufklaerungs »

Let's use Gorky (132,37) as an example. Why enter Vehicle and LaGG 3 factories on two separate lines rather than one? How does 2x30 vehicle factories play differently than 1x60? Can't find any mention of this design technique in the Editor Manual or what possible effect this has on production.

Thanks
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Vermin
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RE: Replicating Factory Types in Cities

Post by Vermin »

I think it is to do with the evacuation of factories - not that Gorki is likely to be affected but for the other cities factory size, the evacuation and subsequent regrowth.
Denniss
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RE: Replicating Factory Types in Cities

Post by Denniss »

too easy to disturb production by bombing a single large factory. For the same effect you need to bomb two smaller (half-size) factories
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Aufklaerungs
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Joined: Thu Jun 04, 2009 7:37 pm
Location: Chicago
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RE: Replicating Factory Types in Cities

Post by Aufklaerungs »

Thanks. Makes sense. Perhaps worth mentioning to scenario designers in a future update.
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