TOAW III maps & scn

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
Post Reply
User avatar
lion_of_judah
Posts: 2330
Joined: Mon Jan 08, 2007 6:36 pm
Location: somewhere over the rainbow

TOAW III maps & scn

Post by lion_of_judah »

I was under the impression that TOAW III maps and sceanrio's worked in IV. I tried uploading a map which I made and scenario and neither worked...
User avatar
Lobster
Posts: 5582
Joined: Thu Aug 08, 2013 2:12 pm
Location: Third rock from the Sun.

RE: TOAW III maps & scn

Post by Lobster »

Load into the editor and save them. Worked for me.
ne nothi tere te deorsum (don't let the bastards grind you down)

If duct tape doesn't fix it then you are not using enough duct tape.

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
User avatar
lion_of_judah
Posts: 2330
Joined: Mon Jan 08, 2007 6:36 pm
Location: somewhere over the rainbow

RE: TOAW III maps & scn

Post by lion_of_judah »

I have uploaded three of my scenario's and it worked. Only problem is I will have to rework the entire OOB, but that's not a big deal. Thanks for the help
Post Reply

Return to “The Operational Art of War IV”