Game making annoying sounds...

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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mouse83
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Post by mouse83 »

Somebody asked does intel systems have this problem. Well I have PII 350 + SB64 and I have the same problem. The sound is very quiet but annoying. It's stop when some of my unit fire or move.
Don
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Post by Don »

I was getting the screeching on my old Intel PII 450 with Win98, but now it's even worse on my AMD 1.33Ghz with Win ME. Both had Live sound cards (X-gamer).
Don "Sapper" Llewellyn
risto.nikula
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Post by risto.nikula »

My sound problems went away when i chanced OS from w98se to w2000.

Has anyone experienced the srceek with WinNT/W2000 systems?
Nemo saltat sorbius, nisi infanus est
Sturm
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Post by Sturm »

Originally posted by Jolly Roger:

Hmm, what OS do you use Sturm? Maybe this is spwaw vs win9x issue instead of live! ?
[ May 29, 2001: Message edited by: Jolly Roger ]
I use Win98SE.
Wacht am Bierstube
waynef
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Post by waynef »

I havent seen anyone from Matrix in this thread? Should we be in Tech Support Forum?

Seems like a lot of systems of differing types are having this problem, but, it seems to center around SB Live sound cards. No Fix? Nothing we can do except get new sound cards?

I didnt have this problem with any other version of SPW@W. I have had them all, right up to 4.5! Why now am I having this problem? What has Matrix changed (in sound area) from 4.5 to 5.01?

I cant stand that SCREACHING!!!!

SCREACHING
"At My Signal...Unleash Hell"
Thanks, Wayne
Gloo
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Post by Gloo »

Originally posted by waynef:
...Should we be in Tech Support Forum?...
Well, I guess so... :)
Anyway, I run the game with a SB 1024 Live Player and haven't noticed any sound problem. Frankly, I suspect something like a hardware problem more likely than a software issue.
By the way, I downloaded the new sounds from Peregrine Falcon website and really enjoy them. A must have!
{:]]

"One ring to find them all..."
Gloo
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Post by Gloo »

Forgot to mention that I have a VIA chipset onboard too... .
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"One ring to find them all..."
Totenkopf
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Post by Totenkopf »

So you guys think it's the SB Live sound card causing this problem? This is a pretty good sound card and I don't want to get a new one just to fix this problem. Any other ideas?
DFourthHorseman
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Post by DFourthHorseman »

Hi. I use my 533 mhz pc, 128 ram, sblive mp3+ 5.1, under Window 98SE. I have the same problem. I've noticed that the problem is reduced when you start the game using mech.exe, it skips the intro video. Also try to close the other sounds, like battle fx, music, etc.

Thanks
Ruibing
Spike
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Post by Spike »

Well since someone asked about other sound cards - I am running WinME and have a Turtle Beach Montego II Quadzilla and haven't heard this problem..
Maybe this is related to the sample rates of a few files (one of the other threads is talking about it)


Spike
Paco
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Post by Paco »

This is hardly any new problem. I've had it with all versions of SPWAW that I've played (4.3 -> ), but it's gotten worse. I have a sound blaster live soundcard, and the noise seem to appear at the breifing and debreifing screens, but seldomly in a battle. It only occurs after I've played awhile, and after it does it will come and go until I shut down the program and restart my computer.
Greg McCarty
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Post by Greg McCarty »

Originally posted by Totenkopf:
So you guys think it's the SB Live sound card causing this problem? This is a pretty good sound card and I don't want to get a new one just to fix this problem. Any other ideas?

Nah, not the SB Live. I use one and it works
flawlessly with this version and the last. I used to have a little trbl along these lines with my old mx300 based on the vortex chip set, but I corrected it by turning off it accelleration drivers. But in your case, I would check your multimedia settings and make sure one of those fancy schmancy media
filters like "Total Recorder" or the like isnt controlling what comes out of the sound card before it reaches the game engine. Also check precisely what device or driver is controlling your WAV. files. With all the junk that stealthily installs itself everytime you add a new program, who knows what you'll find in there.
Greg.

It is better to die on your feet
than to live on your knees.

--Zapata
Fuerte
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Post by Fuerte »

I still have had this problem only once. I think that it happened when I started the game from the menu system. When I start it from PBEM helper, then it works ok. PBEM helper starts the MECH.EXE directly.
Timo
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Post by Timo »

Those with VIA KT133/A and live! might want to check this out:
http://www.viahardware.com/download/index.shtm#other

"1.0 - VIA's fix for KT133/A systems with Soundblaster Live sound cards. Should clear up any file corruption problems that may occur with the 686B southbridge."

Installed it, the music still screeched, but after I turned it off, it's been working quite nicely (at least for now)

Timo
Gloo
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Post by Gloo »

Originally posted by Totenkopf:
So you guys think it's the SB Live sound card causing this problem?...

No, definitly not a SB problem! If it was, it should happen with every one using it. As I said, I have a SB Player and an Via (Abit KA7-100) chipset and never had such a bug. With the K6 200, AWE 64 I had before, never heard any sound problem with any SP version either!
{:]]

"One ring to find them all..."
Paco
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Post by Paco »

Originally posted by Fuerte:
I still have had this problem only once. I think that it happened when I started the game from the menu system. When I start it from PBEM helper, then it works ok. PBEM helper starts the MECH.EXE directly.
This does seem kinda resonable... I always start the game fromn the menu system.
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