Possible bug: failure to set up

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UP844
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Location: Genoa, Republic of Genoa (occupied by Italy)

Possible bug: failure to set up

Post by UP844 »

I was playing "Primasole Bridge" and when I attempted to place some units, the game told me I couldn't because there is a German unit in the hex where I intended to place a Sherman.

Actually (see the attached screenshot) there was no German unit. A routing German unit entered this hex and was subsequently eliminated. It looks like the game does not update the hex condition [&:]. Unfortunately, I forgot to save the game [:(].

The same warning was also displayed when I attempted placing another unit in the set-up hex located three hex right of the one shown in the picture. Another German unit was eliminated in this hex.

In this case, there are no consequences as there are lots of set-up hexes. In other scenarios, where units enter from a single hex, this bug could prevent the appearance of reinforcements.

On a side note: some hardcore rule lawyers (who, me? [:D]) could also send a unit on a suicide mission just to permanently block a set-up hex. I will investigate the possibiliy (just in pursuit of knowledge, of course [:D])

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Chasing Germans in the moonlight is no mean sport

Siegfried Sassoon

Long Range Fire (A7.22)........1/2 FP
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Peter Fisla
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RE: Possible bug: failure to set up

Post by Peter Fisla »

I will take a look...
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rico21
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RE: Possible bug: failure to set up

Post by rico21 »

Hence the presence of some MG to cover the main reinforcements.[:D]
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Peter Fisla
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RE: Possible bug: failure to set up

Post by Peter Fisla »

Yes, this is a bug I have I will fix it today...
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UP844
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Joined: Thu Mar 03, 2016 9:10 pm
Location: Genoa, Republic of Genoa (occupied by Italy)

RE: Possible bug: failure to set up

Post by UP844 »

Thanks Peter!!! [&o]
Chasing Germans in the moonlight is no mean sport

Siegfried Sassoon

Long Range Fire (A7.22)........1/2 FP
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