ORIGINAL: dave sindel
ORIGINAL: Bullwinkle58
ORIGINAL: rtoolooze
"Most important thing: as an Allied player, YOU CANNOT LOSE. PERIOD."
I've been getting closer to finally buying this monster game, studying the manual, and tutorials. But after seeing this, it kinda took the wind out of my sails. Why play a game when you know who will win.
So no matter what, Japan can't win?
I hate it when the uninformed make statements like the one you reacted to. It is categorically false.
I'm a decent player. Been playing AE and WITP for 13 years. I've completed three PBEM games as the Allies and I lost two of them. In my fourth now and the outcome is in doubt. IF you play the game design and understand the victory conditions, Japan can win. In some sense it's easier for Japan to win as all they have to do is hang on and not lose. The Allies MUST, under the design, get an auto-victory to win the game.
Japan has numerous advantages built into the design they did not have in RL. Over the decade of AE's existence Japan players have come to understand how to optimize those advantages. Today, unlike 2009, you will likely encounter a Japan PBEM opponent who is very, very tough.
I would say that the outcome of this game is still very much in doubt, but the safe money bet would be on the Japanese. It's mid June of 1942 and my opponent already has a 2.5-1 spread on points. Can he get to 4:1 in 1943 ? Considering that his carriers can range far and wide with little to stop them, I would say that he has a decent chance. And I will need to have a pretty good year in 1943 to keep him from a 3-1 margin in 1944. So I know that it could very well end up being a losing effort for the Allies. My opponent graciously offered me the chance to restart the game, and I declined. I want to see if I am up to the challenge.
It is much, MUCH harder to go from a 2.5:1 ratio to a 4:1 ratio than from a 1:1 ratio to a 2.5:1 ratio.
All of his actions will be costing him points as your assets destroy some of his assets. Trading above a 4:1 ratio to that degree over a long period of time is exceedingly difficult, especially since VPs from bases is "temporary" (can be recaptured).
You will have at least 6 months during 1943 to marshal sufficient assets to make a large VP attempt if you have to - if not multiple.