FITE v.5.0 Ian Soviets larry Axis

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larryfulkerson
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by larryfulkerson »


Here's a workaround that I use. When I look at the internals of the unit, the actual equipment organic to the unit, and I see there's no projectiles that will leave the hex then I set the range for the unit to zero as a signal to me that it's got no arty. I don't have to look under the hood to find that out, I can see it when the unit has no range crop circle showing on the map. Saves me about 17 nanoseconds of looking under the hood. It adds up during a long game. I figure I've saved about 0.001 seconds so far. Too early to see the difference really. And I've discovered that the pathfinding routine in the game engine is better than me trying to pick out the best path for transit. Unless I'm deliberately doing something out of the box with a unit for a reason Elmer doesn't recognize. Sometimes I have to help Elmer get along. Usually he's uncanny at finding the least MP's from A to B. And a workaround that has come in handy lately is to select an aircraft any aircraft ( pick one with a large range ) and mouse over the likely target hexes. If you get the crosshairs mouse cursor you can rest assured there's something in that hex that is "non-self" and must be destroyed like an infection.


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Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by larryfulkerson »


Here's what happened to the supply flow way down south. A partisan dropped a bridge, or maybe my fat finger destroyed it by accident, I'm not sure which, and each is possible, and with that one blown bridge the entire front is disabled. I need to build multiple paths for the flow of the supply to ensure that things like this would be less regular. I can't be everywhere at once and the partisans can operate several turns before I can get some people into his AO sometimes and a lot of damage can be done. Notice the Romanian engineer unit left edge center....he's going to follow the rail back downstream to find and fix the break if it's possible. If the enemy unit is still there then the engineers will likely need some help pushing it out of the hex. As it happens the break is near Odessa and I've got some arty that is under threat from the partisan(s) so I parked some INF near the arty that I can send to see what's up with the rails. He can meet the engineers at the break.


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Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by larryfulkerson »

Here's the break in the rail down south. Inf have railed up to the hex and found it empty and the engineers who are responsible for fixing it are headed that way even as we speak. I should have this fixed by this time turn after next.
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Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by larryfulkerson »

I've almost repaired the rails leading south toward Leningrad from Helsinki. On both sides. I intend to repair all of them eventually after all the other priorities are satisfied.

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Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by larryfulkerson »

Something funny is happening to my combat units. Their attack and defend strength has shrunk to zero. They aren't combat ready any longer. Several of them. I have no idea why either. I'll have to pull back I'm guessing.

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Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by larryfulkerson »

I figured out the zero's for combat strength. I had toggled the "M" key accidently somehow and the numbers changed from combat strengths to some other state probably AP and AT strengths or something.

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Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by devoncop »

ORIGINAL: larryfulkerson


Here's what happened to the supply flow way down south. A partisan dropped a bridge, or maybe my fat finger destroyed it by accident, I'm not sure which, and each is possible, and with that one blown bridge the entire front is disabled. I need to build multiple paths for the flow of the supply to ensure that things like this would be less regular. I can't be everywhere at once and the partisans can operate several turns before I can get some people into his AO sometimes and a lot of damage can be done. Notice the Romanian engineer unit left edge center....he's going to follow the rail back downstream to find and fix the break if it's possible. If the enemy unit is still there then the engineers will likely need some help pushing it out of the hex. As it happens the break is near Odessa and I've got some arty that is under threat from the partisan(s) so I parked some INF near the arty that I can send to see what's up with the rails. He can meet the engineers at the break.


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Hi Larry

Because I am an alround good egg I will give you an answer to the broken rail question. It's not partisans as none have spawned down there yet....I put some bombers on bridge demolition duty to try and take down your supply net....glad to see they did their job.....Medals are in the post[:)]
"I do not agree with what you say, but I shall defend to the death your right to say it"
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by larryfulkerson »

OH. Okie dokie. That's fair. Good job.
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by devoncop »

Soviet Turn 28

After weeks of resistance the cut off garrison in Staraya Russia succumbs to repeated assault by Army Group North units but overall the pressure lessens a bit as the Germans take a breather.

The Geb Division North of Murmansk has thankfully withdrawn to the port and is hopefully about to sail back to Finland. Soviet forces have followed it to the port to try and catch one of the units as it tries to disengage.

Another Soviet Guards Division has arrived though it only has some early T34's and KG1's for now which are less than impressive. Nevertheless they have high proficiency and readiness and will hopefully prove useful this winter.

Down South the attempt to strangle the supply of AGS continues as more bridges are dropped whilst partisans continue to play cat and mouse with German security forces in Estonia.

Odessa , Kiev and Smolensk continue to hold.
"I do not agree with what you say, but I shall defend to the death your right to say it"
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by larryfulkerson »

Here's the T29 front lines before I have started moving anybody.

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Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by larryfulkerson »

Here's some of the losses so far. I'm below my cutoff for combat because of the low level of HRS's in the inventory. I WAS going to aim for 36K as the floor for losses but it's already gone below that in numbers of assigned so I'm going to have to start picking my battles and leave the rest to dig in further and go on high alert for the rest of the turn.

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Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by larryfulkerson »

Up north in Lapland near the town of Salla the supply situation is hit or miss because of the terrain. If there were any Mexicans present we might have a Mexican standoff. So far we've been staring at each other through the binoculars and not much is going on presently. I tried to drive a Finn unit around the north end but the supply level is too low for operations and he's got to retreat soon. I'll have to give this situation more serious thought.

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Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by larryfulkerson »

I did another one of those "close->save and close" things to produce a saved game file for you guys and I've zipped it up and attached it here below so you guys can take a look around and view all the reports and dialogs, execute the attacks I've scheduled. Take over the Axis side for a while.
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Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by EwaldvonKleist »

Soviets seem way ahead of the curve.
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by larryfulkerson »

Okie dokie, it's 16:16 local now which means I've been working on my moves for about 6 hours now and I've moved everybody and I'm ready to pull the trigger. There's 40 battles pending and most of them are my arty pieces warming up their tubes. They hardly ever hit anything. But they can't hold more than 150 tons of supply so I have to use it up at any rate. As soon as it gets down to 100 then I hang on a second to let it build up again. If they turn yellow I rest them.

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RE: FITE v.5.0 Ian Soviets larry Axis

Post by larryfulkerson »

ORIGINAL: EwaldvonKleist

Soviets seem way ahead of the curve.
I'm inclined to agree my friend.
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by MikeJ19 »

Larry and Ian,

Great stuff and it is fun to have a bit more time so that I can follow your battle. Ian, you are doing a great job of keeping Larry in check.

I can not fathom trying something this scale. Six hours for the moves for the initial combat of a turn - wow!

Have a good day
Mike

Retired Gunner
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RE: FITE v.5.0 Ian Soviets larry Axis

Post by devoncop »

ORIGINAL: MikeJ19

Larry and Ian,

Great stuff and it is fun to have a bit more time so that I can follow your battle. Ian, you are doing a great job of keeping Larry in check.

I can not fathom trying something this scale. Six hours for the moves for the initial combat of a turn - wow




Have a good day
is



Thanks Mike !

I think the timings of turns may be a little misleading though. It may be different as the Germans for now but as the Soviets it takes me between half an hour to an hour per turn.
I think the answer lies also in how thorough Larry is when he plays compared to my rather more slapdash approach[:)]

I tend to go from North to South after taking in the overall position and I don't watch the replays as I like to play what I see at the end of the opponent's turn. I review all the major battles to check for losses and try and manage the air assets quite carefully but Larry knows things about his side that even a Divisional C in C wouldn't know [:D]....I operate on a much more strategic level....( Like I say......slapdash !)

One disadvantage is I rarely manage as many combat rounds as Larry as I am not great at managing time but I thought I should make the point as this scenario is certainly playable and extremely enjoyable taking an hour or less per turn.

It's a great ride.....when you are ready for a MP game let me know !




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RE: FITE v.5.0 Ian Soviets larry Axis

Post by devoncop »

Soviet Turn 29.........28th September 1941

The only town of note to fall this turn is Viljandi in Estonia which in which a partisan uprising is ruthlessly crushed. In fact the partisans are pretty much put out of play by Axis security operations and that avenue of opportunity has been expertly closed by Larry.

There are two particular areas of concern.......

Zaporozhe crossing of the Lower Dnepr which has been the scene of very heavy fighting for some weeks is now falling and the main body of defenders has been ordered to withdraw and the Germans will take it next turn. This potentially gives Army Group South a breach of the Soviet line and an opportunity to outflank over 30 (mainly cavalry) Divisions fighting west of Melitopol.

The second concern is further north on the Dnepr crossing just west of Cherigov where 16th Army is almost at breaking point having fought the Germans almost constantly for a month.

In an attempt to assist the defenders of the Crimea who are still holding the two narrow land routes into the peninsular after several failed attempts the Soviet airforce finally drops the road bridge at Berislav behind German and Rumanian lines having dropped the rail line into the area last turn.

Although the situation in the north around Narva remains difficult the front here has stabilised and the Murmansk garrison reports the 6th Geb Division has sailed away leaving the city occupants extremely relieved.

STAVKA is unhappy at the lack of offensive actions by the Soviets forces however and several Generals are shot to encourage the others........As a result the criminal mastermind in the Kremlin has personally devised " Operation Quagmire" which all being well will be launched shortly..........


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RE: FITE v.5.0 Ian Soviets larry Axis

Post by devoncop »

Soviet Turn 30

The newstring indicates a Cold Front is arriving ...happy days ! Two turns until the mud ceasefire due.

Once again the front is little changed apart from a slight pushback along the Dnepr.

The Soviets decide that just ahead of the arrival of the mud they will try and relieve some of the pressure in the south and launch Operation Quagmire" just north of Dnepropetovsk and Soviet bridging units throw a pontoon across the river allowing reserve armour and infantry pour across to find SS Wiking Division in the vicinity so crash into a Werhmacht Engineering Regiment, pushing it aside and begin to fan out trying to outflank units attacking the bridges north and south of the crossing.

The thinking here is that if the bridgehead is not viable the mud season will stop the Germans destroying the units participating...

The unexpected success so far in holding the lines on the Dnepr and also around the Narva river in the north mean that Stavka authorises the release of multiple Armies previously held back in front of Moscow to allow them to be used in a possible Winter Offensive and a mass movement of Armies begins.

Soviet air attacks continue to target the Axis airfields with those of the Rumanian and Italian contingents targetted in particular, once again trying to help out the Southern Front.

Partisan activity is once again minimal.




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