The Elephant Vanishes : obvert (J) vs Historiker_SqzMyLemon_Canoerebel (A)

Post descriptions of your brilliant victories and unfortunate defeats here.

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obvert
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by obvert »

[font="Times New Roman"]Feb 7, 1945[/font]
Whether it's turn fatigue, as mind_messing mentions, or simply fortunate targeting, the sweeps on the 6th find a vulnerable CAP at Wakkanai and take advantage. The Allies are set high and low with nothing between, and the divers have a field day. The totals are good all types having success.

A stray Allied strike also gets squashed going for some APDs at Kushiro, and a slew of Hellcats and Avengers get nailed. This is definitely a turn fatigue/missed setting kind of situation.

The Allied fleet is now on the move though, and sits one hex off of Bihoro. I know that Bihoro is not the target though. I have two interesting clues to let me know why which I'll talk about soon. [;)]
[font="Trebuchet MS"][/font]
[font="Trebuchet MS"]--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Feb 7, 1945
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Sub attack near Kushiro at 123,53

Japanese Ships
APD T-13
APD T-9

Allied Ships
SS Hoe, hits 3

SS Hoe launches 6 torpedoes at APD T-13
Hoe bottoming out ....

--------------------------------------------------------------------------------
Night Naval bombardment of Bihoro at 123,51 - Coastal Guns Fire Back!

51 Coastal gun shots fired in defense.

Allied Ships
CL Kenya, Shell hits 1
CL Ceylon
DD Penn
DD Pathfinder
DD Thracian

Japanese ground losses:
10 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

CL Kenya firing at 7th Base Force
7th Base Force firing at CL Kenya

--------------------------------------------------------------------------------
TF 323 encounters mine field at Bihoro (123,51) - Coastal Guns Fire Back!

14 Coastal gun shots fired in defense.

Allied Ships
YMS-147, Shell hits 9, heavy fires, heavy damage
YMS-130, Shell hits 2, heavy fires, heavy damage


7th Base Force firing at YMS-147
YMS-147 firing at 7th Base Force

--------------------------------------------------------------------------------
TF 406 encounters mine field at Bihoro (123,51) - Coastal Guns Fire Back!

12 Coastal gun shots fired in defense.

Allied Ships
YMS-86, Shell hits 5, heavy fires, heavy damage
YMS-219, Shell hits 9, heavy fires, heavy damage
YMS-274, Shell hits 4, heavy fires, heavy damage

7th Base Force firing at YMS-86

--------------------------------------------------------------------------------
TF 741 encounters mine field at Bihoro (123,51) - Coastal Guns Fire Back!

13 Coastal gun shots fired in defense.

Allied Ships
AM Bayfield, Shell hits 12, heavy fires, heavy damage

7th Base Force firing at AM Bayfield
8 mines cleared

--------------------------------------------------------------------------------
Morning Air attack on Wakkanai , at 122,48

Weather in hex: Moderate rain

Raid detected at 23 NM, estimated altitude 30,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
N1K5-J George x 21

Allied aircraft
Spitfire VIII x 17
P-40K Warhawk x 18
P-47D25 Thunderbolt x 50
P-51D Mustang x 39

Japanese aircraft losses
N1K5-J George: 5 destroyed

Allied aircraft losses
Spitfire VIII: 1 destroyed
P-40K Warhawk: 4 destroyed
P-47D25 Thunderbolt: 1 destroyed
P-51D Mustang: 3 destroyed


CAP engaged:
No.896 Sqn FAA with Spitfire VIII (0 airborne, 5 on standby, 6 scrambling)
5 plane(s) intercepting now.
0 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 24000 and 28000.
Time for all group planes to reach interception is 12 minutes
3rd ACG/3rd FS (C) with P-51D Mustang (0 airborne, 6 on standby, 7 scrambling)
6 plane(s) intercepting now.
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 10000 and 36000.
Time for all group planes to reach interception is 8 minutes
3rd ACG/4th FS (C) with P-51D Mustang (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 10 being recalled, 0 out of immediate contact.
Group patrol altitude is 12000 , scrambling fighters between 0 and 12000.
Time for all group planes to reach interception is 2 minutes
343rd FG/18th FS with P-47D25 Thunderbolt (0 airborne, 12 on standby, 7 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 42000 , scrambling fighters between 23000 and 42000.
Time for all group planes to reach interception is 17 minutes
343rd FG/344th FS with P-47D25 Thunderbolt (0 airborne, 12 on standby, 7 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 42000 , scrambling fighters between 29000 and 42000.
Time for all group planes to reach interception is 32 minutes
475th FG/433rd FS with P-51D Mustang (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 14 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 1 minutes
508th FG/467th FS with P-40K Warhawk (0 airborne, 12 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 6000 , scrambling fighters between 6000 and 29000.
Time for all group planes to reach interception is 19 minutes

--------------------------------------------------------------------------------
Morning Air attack on Wakkanai , at 122,48

Weather in hex: Moderate rain

Raid detected at 25 NM, estimated altitude 32,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
N1K5-J George x 27

Allied aircraft
Spitfire VIII x 12
P-40K Warhawk x 11
P-47D25 Thunderbolt x 49
P-51D Mustang x 27

Japanese aircraft losses
N1K5-J George: 6 destroyed

Allied aircraft losses
P-40K Warhawk: 1 destroyed
P-47D25 Thunderbolt: 1 destroyed
P-51D Mustang: 1 destroyed


Aircraft Attacking:
1 x N1K5-J George sweeping at 29000 feet

--------------------------------------------------------------------------------
Morning Air attack on Wakkanai , at 122,48

Weather in hex: Moderate rain

Raid detected at 26 NM, estimated altitude 44,530 feet.
Estimated time to target is 6 minutes

Japanese aircraft
Ki-83 x 30

Allied aircraft
Spitfire VIII x 11
P-40K Warhawk x 6
P-47D25 Thunderbolt x 45
P-51D Mustang x 23

Japanese aircraft losses
Ki-83: 3 destroyed

Allied aircraft losses
Spitfire VIII: 3 destroyed
P-40K Warhawk: 4 destroyed


Aircraft Attacking:
17 x Ki-83 sweeping at 41530 feet

--------------------------------------------------------------------------------
Morning Air attack on Wakkanai , at 122,48

Weather in hex: Moderate rain

Raid detected at 35 NM, estimated altitude 42,530 feet.
Estimated time to target is 8 minutes

Japanese aircraft
Ki-83 x 46

Allied aircraft
Spitfire VIII x 4
P-47D25 Thunderbolt x 39
P-51D Mustang x 21

Japanese aircraft losses
Ki-83: 4 destroyed

Allied aircraft losses
P-47D25 Thunderbolt: 10 destroyed
P-51D Mustang: 3 destroyed


Aircraft Attacking:
14 x Ki-83 sweeping at 41530 feet

--------------------------------------------------------------------------------
Morning Air attack on Wakkanai , at 122,48

Weather in hex: Moderate rain

Raid detected at 142 NM, estimated altitude 30,000 feet.
Estimated time to target is 40 minutes

Japanese aircraft
N1K5-J George x 30

Allied aircraft
Spitfire VIII x 1
P-47D25 Thunderbolt x 17
P-51D Mustang x 13

Japanese aircraft losses
N1K5-J George: 4 destroyed

Allied aircraft losses
P-47D25 Thunderbolt: 6 destroyed
P-51D Mustang: 5 destroyed


Aircraft Attacking:
8 x N1K5-J George sweeping at 29000 feet

--------------------------------------------------------------------------------
Morning Air attack on Shikotan , at 125,53

Weather in hex: Heavy rain

Raid spotted at 40 NM, estimated altitude 13,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
no flights

Allied aircraft
PB4Y-1 Liberator x 35

Japanese aircraft losses
L2D2 Tabby: 4 destroyed on ground

Allied aircraft losses
PB4Y-1 Liberator: 16 damaged

Airbase hits 7
Airbase supply hits 3
Runway hits 16

Aircraft Attacking:
8 x PB4Y-1 Liberator bombing from 8000 feet
Airfield Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on TF, near Kushiro at 123,53

Weather in hex: Clear sky

Raid detected at 40 NM, estimated altitude 8,000 feet.
Estimated time to target is 18 minutes

Japanese aircraft
J2M5 Jack x 11
N1K5-J George x 41
Ki-43-IV Oscar x 16
Ki-84r Frank x 76

Allied aircraft
Avenger II x 6
F6F-3 Hellcat x 74
TBM-3 Avenger x 15

Japanese aircraft losses
N1K5-J George: 1 destroyed
Ki-84r Frank: 1 destroyed


Allied aircraft losses
Avenger II: 4 destroyed
F6F-3 Hellcat: 7 destroyed
TBM-3 Avenger: 4 destroyed


Japanese Ships
APD T-5

Aircraft Attacking:
4 x TBM-3 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22in Mk 13 Torpedo

--------------------------------------------------------------------------------
Afternoon Air attack on Wakkanai , at 122,48

Weather in hex: Overcast

Raid detected at 162 NM, estimated altitude 40,270 feet.
Estimated time to target is 40 minutes

Japanese aircraft
Ki-84r Frank x 49

Allied aircraft
Spitfire VIII x 6
P-40K Warhawk x 6
P-47D25 Thunderbolt x 7
P-51D Mustang x 17

Japanese aircraft losses
Ki-84r Frank: 1 destroyed

Allied aircraft losses
Spitfire VIII: 2 destroyed
P-40K Warhawk: 3 destroyed
P-47D25 Thunderbolt: 1 destroyed
P-51D Mustang: 4 destroyed


Aircraft Attacking:
25 x Ki-84r Frank sweeping at 38270 feet

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Kushiro at 123,53

Weather in hex: Moderate rain

Raid detected at 75 NM, estimated altitude 8,000 feet.
Estimated time to target is 35 minutes

Japanese aircraft
J2M5 Jack x 11
N1K5-J George x 39
Ki-43-IV Oscar x 16
Ki-84r Frank x 75

Allied aircraft
F6F-3 Hellcat x 49
TBM-3 Avenger x 11

Japanese aircraft losses
Ki-84r Frank: 1 destroyed

Allied aircraft losses
F6F-3 Hellcat: 16 destroyed
F6F-3 Hellcat: 1 destroyed by flak
TBM-3 Avenger: 7 destroyed


Japanese Ships
APD T-13

Aircraft Attacking:
1 x TBM-3 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22in Mk 13 Torpedo

--------------------------------------------------------------------------------

Ground combat at 71,43 (near Neikiang)

Japanese Deliberate attack

Attacking force 27441 troops, 296 guns, 104 vehicles, Assault Value = 730

Defending force 1563 troops, 0 guns, 0 vehicles, Assault Value = 73

Japanese adjusted assault: 511

Allied adjusted defense: 43

Japanese assault odds: 11 to 1

Combat modifiers
Defender: terrain(+), op mode(-)
Attacker:

Japanese ground losses:
111 casualties reported
Squads: 0 destroyed, 9 disabled

Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 2 disabled

Allied ground losses:
427 casualties reported
Squads: 2 destroyed, 54 disabled

Non Combat: 1 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
65th Division
51st Division
2nd Rocket Gun Battalion
2nd Ind. Field Artillery Regiment
21st Mortar Battalion

Defending units:
89th Chinese Corps

--------------------------------------------------------------------------------

Ground combat at Shimushiri-jima (132,51)

Allied Deliberate attack

Attacking force 21208 troops, 320 guns, 685 vehicles, Assault Value = 1467

Defending force 10051 troops, 81 guns, 20 vehicles, Assault Value = 24

Allied adjusted assault: 138

Japanese adjusted defense: 125

Allied assault odds: 1 to 1

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
331 casualties reported
Squads: 11 destroyed, 1 disabled
Non Combat: 9 destroyed, 20 disabled
Engineers: 1 destroyed, 5 disabled
Guns lost 15 (3 destroyed, 12 disabled)
Vehicles lost 14 (14 destroyed, 0 disabled)


Allied ground losses:
27 casualties reported
Squads: 1 destroyed, 7 disabled

Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)
Vehicles lost 2 (1 destroyed, 1 disabled)

Assaulting units:
4th Marine Division
8th Australian Division
766th Tank Battalion
194th Tank Battalion
706th Tank Battalion
3rd Australian Division
4th USMC Field Artillery Battalion
10th USMC Field Artillery Battalion
2nd Medium Regiment

Defending units:
4th Ind.Hvy.Art. Battalion
10th Ind.Infantry Brigade
2nd Mortar Battalion
6th Base Force
205th Naval Construction Battalion
49th Const Co
12th Ind.Mixed Regiment
9th Ind.Hvy.Art. Battalion
25th Ind. Field Artillery Battalion
217th Naval Construction Battalion
46th Div /1

--------------------------------------------------------------------------------[/color][/font]

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Lokasenna
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by Lokasenna »

I disagree that dropping the altitude of the Ki-83 may lead to better results. We don't know for sure, but the combat doesn't occur exclusively at the altitude setting of the CAP units nor at the altitude set for the sweeper. E.g., Ki-83 at 41K vs. CAP at 20K: the CAP is going to scramble upwards but it won't tell you how far; the Ki-83 is going to dive on the lower planes but it won't tell you at what altitude; the CAP may be set to patrol at 20K but not actually be at 20K because various reasons, etc.

Better to maintain the highest possible chance of dive bonus, and if they're meeting somewhere in the middle anyway then that's the best situation for the Ki-83 (or Frank-r, or Ki-94, or P-47, or P-51).

I probably shouldn't be advising my opponents [;)].
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by mind_messing »

ORIGINAL: obvert

ORIGINAL: mind_messing

ORIGINAL: obvert




This is part of it, but this game is also without SL, so the Allies can dump as much as they want anywhere. The air war is significant, but he can protect landings with the DS and I have to be able to meet him on the ground with a LOT of troops if he lands on Hokkaido deep or on Honshu or Korea. This'll be interesting!

The lack of stacking limits gives far more to Japan than it does to the Allies. The Allies don't care about supply expenditure and by '44 one USMC or Army rifle squad is worth about two IJA squads in terms of firepower. It's better with two landings of 5k AV than ten landings with 1k AV each, even if it doesn't feel like it.

I'm not sure I get what you're saying, but I think I strongly disagree!! [:D]

Supply is not what I'm thinking about when I'm thinking about SL. The Allies can't land unlimited troops with SL because of disruption and fatigue, which will delay progress in long term siege battles. If they can land 5k AV without penalty at (almost) any point on the map, it makes a big difference.

I'm saying that over stacking comes with a cost. Excess supply consumption, fatigue, disruption. All of which the Allies are far better at managing than the Japanese. I say this with the disclaimer that I play with the vanilla map (IOW no stacking limits on non-island bases).

There was never much issue with a well executed Allied invasion taking island bases with stacking limits, even with the involvement of rules around island sizes/atolls. If it's a 30k men IJA stack versus a 30k men Allied stack, fighting in 1944 with no interference, you'll be hard pressed to get a Japanese victory. If it's a 120k IJA soldiers against 30k Allied ones, the odds differ a little.

In the event of major Allied landings, you need to "stack" the land combat model in you favour to have any chance of winning. Stacking limits doesn't let you do that. I think it's a fair feature in that it benefits the Japanese in some regards (China mainly) and the Allies in other regards, but I'm not fully convinced it's a good feature overall.

ORIGINAL: Lokasenna

I disagree that dropping the altitude of the Ki-83 may lead to better results. We don't know for sure, but the combat doesn't occur exclusively at the altitude setting of the CAP units nor at the altitude set for the sweeper. E.g., Ki-83 at 41K vs. CAP at 20K: the CAP is going to scramble upwards but it won't tell you how far; the Ki-83 is going to dive on the lower planes but it won't tell you at what altitude; the CAP may be set to patrol at 20K but not actually be at 20K because various reasons, etc.

Better to maintain the highest possible chance of dive bonus, and if they're meeting somewhere in the middle anyway then that's the best situation for the Ki-83 (or Frank-r, or Ki-94, or P-47, or P-51).

I probably shouldn't be advising my opponents [;)].

The way I see it is that in this particular circumstance, you're not certain get the dive bonus, but if you're operating at 31k or less you'll get the most out of the Ki-83's MVR. Obvert himself generated pretty good evidence that the dive bonus isn't everything, but as you say we don't really know how it works.
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by Lokasenna »

But you're even less likely to get the dive bonus at 31K.

The dive bonus is far more important than the maneuver, which if you're not getting the dive bonus is just fine anyway - for the most part, the high-altitude Allied fighters are just as bad if not worse at maneuver up there (at the highest altitude). But if you set for 31K, you're lowering the chance of the dive bonus and increasing the chance that an Allied fighter is engaging your plane at an advantageous maneuver band for itself.
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by HansBolter »

I've been playing with stacking limits for several years now and they DO have a huge impact on how large an attack force is viable.

Several times I have overloaded a hex with so much AV (6k British attacking Alor Star for example) I had to spend many days pulling troops out of the hex before my force was viable enough to both support and attack with.

All the while drawing down the overstack I was suffering horrendous land bombardment losses.
This is one of the most detrimental effects of heavy overstacking.

Drawing down an unworkable overstack on an island invasion is a lot more challenging than for a land mass battle.


Stacking limits do prevent you from attacking with as large as stack as you want or have available.
Limits force you to experiment to learn just how large an overstack is actually viable.
Hans

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obvert
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by obvert »

ORIGINAL: Lokasenna

But you're even less likely to get the dive bonus at 31K.

The dive bonus is far more important than the maneuver, which if you're not getting the dive bonus is just fine anyway - for the most part, the high-altitude Allied fighters are just as bad if not worse at maneuver up there (at the highest altitude). But if you set for 31K, you're lowering the chance of the dive bonus and increasing the chance that an Allied fighter is engaging your plane at an advantageous maneuver band for itself.

+1

For other airframes I have seen better results in mid-altitude bands, but the Ki-83 belongs up high.

The N1K5 is doing really well in the bands between 25k-29k though. Didn't expect that.
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by obvert »

ORIGINAL: mind_messing


In the event of major Allied landings, you need to "stack" the land combat model in you favour to have any chance of winning. Stacking limits doesn't let you do that. I think it's a fair feature in that it benefits the Japanese in some regards (China mainly) and the Allies in other regards, but I'm not fully convinced it's a good feature overall.

Stacking the landing hex in my case is next to impossible, as it isn't easy to know where that will be. Stacking limits allow a defender to stack a hex to near capacity and still be able to do that for other similar hexes without fear of a kitchen sink landing coming in (without penalties).

I like it though from both sides. It just feels better to me than putting all the eggs in one basket and smashing through. I think it encourages more creative and strategic thinking in the game.
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by mind_messing »

ORIGINAL: Lokasenna

But you're even less likely to get the dive bonus at 31K.

The dive bonus is far more important than the maneuver, which if you're not getting the dive bonus is just fine anyway - for the most part, the high-altitude Allied fighters are just as bad if not worse at maneuver up there (at the highest altitude). But if you set for 31K, you're lowering the chance of the dive bonus and increasing the chance that an Allied fighter is engaging your plane at an advantageous maneuver band for itself.

This discussion had some neurons firing in me, so I had to go looking for the post. I wasn't even playing AE at that point...


tm.asp?m=2565526&mpage=1&key=dive&#2566209

Here's the relevant extract.
A combat situation with one side having alt advantage usually starts with that side
diving on the other out of a position of advantage. Considering now that all other
factors are the same, after the initial dive the combat should begin to resolve on
more equal terms in case the side that was dived on did not get into a too inferior
position resulting from the first attack.

TheElf was the air team lead, and seems to support the notion, if I interpret his post correctly.

That said, you're right about the MVR delta between airframes changing with altitude to the point that it may be unfavourable.

The dive bonus is important, but I'm not convinced it's more important than MVR or speed or any other attributes that feed in to air combat. Some of the combat reports above serve as proof of that.

Maybe it's paramount in small scale engagements, but in the late war, with the big sweeps against big CAP, the dive advantage would overall be lost in the fighter furball.
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by obvert »

These pics are (by chance, based on when the screen capture recorded the scene and messages) useful to see the complexity of the combat resolution for a multiple group sweep of a layered defensive CAP.

This one has the N1K5 group sweeping at 29k against defenders layered low and above at max 42k (P-47D25). They dive and get the advantage against a smaller number of CAP in the air at low altitude and do well, then later avoid the majority of the diving high CAP.

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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by obvert »

This one shows the Ki-83 sweeping and "diving" on the P-47D25s .That's interesting because the max altitude (and setting) for the Ki-83 is ~41,500 while the P-47D25 is set at 42k. So the Ki-83 are diving on P-47s that either have dived previously or are working their way up from the airbase.

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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by obvert »

Thought I had one more, but I do remember the Frank later decimating the climbing or lower P-47s when it arrived. I think climb is an important factor here too. The P-47 is not the best climber.

Now onto the more pressing matter ...
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by adarbrauner »

ORIGINAL: Lokasenna

I disagree that dropping the altitude of the Ki-83 may lead to better results. We don't know for sure, but the combat doesn't occur exclusively at the altitude setting of the CAP units nor at the altitude set for the sweeper. E.g., Ki-83 at 41K vs. CAP at 20K: the CAP is going to scramble upwards but it won't tell you how far; the Ki-83 is going to dive on the lower planes but it won't tell you at what altitude; the CAP may be set to patrol at 20K but not actually be at 20K because various reasons, etc.

Better to maintain the highest possible chance of dive bonus, and if they're meeting somewhere in the middle anyway then that's the best situation for the Ki-83 (or Frank-r, or Ki-94, or P-47, or P-51).

I probably shouldn't be advising my opponents [;)].


I'm very fine with higher altitude advantage replicating the possibility to get amore advantageous position in the aerial fight.

What I find hard sincerely to digest in the game is that higher airplanes do detect on a 90% (or so at least it appears to be)the lower ones...thus forfeiting to the need, in realistic terms, to keep or patrol deferent altitudes so not to let the intruders pass by undetected.

If some one can confirm the altitude gradient does significantly penalize the spotting of enemy formations in game, I'd just be the happiest (even though I doubt it).
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by obvert »

This is a shot of Hokkaido and the surrounding area to show what I suspect will be happening in the next few turns. The Allies have landed small units to the East and West of Kushiro to block the rail. Smart. Except this lets me know exactly where the target of the invasion will be this time.

So I've played not to stop the invasion but to use these target hexes for sweeps, bombing runs and very limited naval strikes. The Allies may take one more turn to prepare before landing, but will almost assuredly move into close range of Kushiro. I plan to try to reduce the Allied CV CAP with LBA sweepers, LR CAP Kushiro after evacuating the very good fighter groups there to avoid losses from bombardments, and I've got a limited transport of more troops set to fly in.

This last part is risky as I'm sure the thousand fighter CAP of the DS will be there, but I've got to try since I can't rail them in. It also means he has to CAP to stop that and that's where the sweeps could be decisive. Only a few 2E TB will try for strikes today, waiting to see if tomorrow I could launch something a bit bigger with better odds.

I'm walking a bunch of troops back from protecting the North from an advance from Wakkanai now that the Allied troops have pulled back. I have two IDs and lots of arty moving from Asahikawa to Bihoro next turn and I'll move it overland if needed into Kushiro. Other varied units including a lot of ground troops have already begun the walk.

It's dicey here, but Kushiro has decent CD guns, forts 7 in a x2 wooded hex, and 1,650AV right now. Will it be enough? Can I get more in? Can I hit the DS and amphibs on day 2? This one will be interesting. [;)]

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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by Insano »

Unrelated but just for fun - what is the condition and location of Yamato? Still at Sapporo?
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obvert
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by obvert »

ORIGINAL: Insano

Unrelated but just for fun - what is the condition and location of Yamato? Still at Sapporo?

Shhhhhhhhhhh!!!! [;)]
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
Insano
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by Insano »

Yikes! I will commit ritualistic seppoku to save face 😪🤐
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Lokasenna
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by Lokasenna »

ORIGINAL: adarbrauner

ORIGINAL: Lokasenna

I disagree that dropping the altitude of the Ki-83 may lead to better results. We don't know for sure, but the combat doesn't occur exclusively at the altitude setting of the CAP units nor at the altitude set for the sweeper. E.g., Ki-83 at 41K vs. CAP at 20K: the CAP is going to scramble upwards but it won't tell you how far; the Ki-83 is going to dive on the lower planes but it won't tell you at what altitude; the CAP may be set to patrol at 20K but not actually be at 20K because various reasons, etc.

Better to maintain the highest possible chance of dive bonus, and if they're meeting somewhere in the middle anyway then that's the best situation for the Ki-83 (or Frank-r, or Ki-94, or P-47, or P-51).

I probably shouldn't be advising my opponents [;)].


I'm very fine with higher altitude advantage replicating the possibility to get amore advantageous position in the aerial fight.

What I find hard sincerely to digest in the game is that higher airplanes do detect on a 90% (or so at least it appears to be)the lower ones...thus forfeiting to the need, in realistic terms, to keep or patrol deferent altitudes so not to let the intruders pass by undetected.

If some one can confirm the altitude gradient does significantly penalize the spotting of enemy formations in game, I'd just be the happiest (even though I doubt it).

The need for different altitudes becomes apparent when protecting against strikes, particularly when they're strikes against ships (really high altitude bombing isn't going to do much, but you maybe want to be up there to protect against sweeps which you can't do against ships...).

I don't think there is any kind of spotting penalty. Raids/planes seem to be spotted from the ground, mostly.
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obvert
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by obvert »

ORIGINAL: Insano

Yikes! I will commit ritualistic seppoku to save face 😪🤐

She is still at Sapporo, still fixing up systems, but all pumped out. I think at about 35/45/18 or something like that last I checked. [:)]
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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obvert
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by obvert »

As I suspected. The largest single day landing I've seen in game. Shore defenses have a crack, but in spite of huge disablement messages the bombardment reveals the extent of my problem. This might be more than I can solve even with a few day's warning. [X(]

[font="Trebuchet MS"][/font]
[font="Trebuchet MS"]--------------------------------------------------------------------------------

Ground combat at Kushiro (123,53)

Japanese Bombardment attack

Attacking force 46847 troops, 412 guns, 2 vehicles, Assault Value = 1669

Defending force 148773 troops, 2179 guns, 3724 vehicles, Assault Value = 4573

Japanese ground losses:
167 casualties reported
Squads: 2 destroyed, 9 disabled
Non Combat: 1 destroyed, 2 disabled

Engineers: 0 destroyed, 0 disabled
Guns lost 3 (1 destroyed, 2 disabled)

Assaulting units:
49th Cavalry Regiment
1st Recon Regiment
301st Ind.Infantry Battalion
38th Division
51st Ind.Mixed Bde /1
56th Ind.Mixed Bde /3
8th Division
Kure 7th SNLF
58th Ind.Mixed Brigade
49th Engineer Regiment
14th Naval Guard Unit
1st Engineer Co
Yangtze SNLF
Ichiki Det. /1
27th Special Base Force
63rd JAAF AF Bn
4th Air Army
17th Naval Construction Battalion
33rd Ind. Engineer Regiment
13th JAAF Base Force
51st Base Force
52nd JNAF AF Unit /2

Defending units:
44th Tank Battalion
192nd Tank Battalion
1st Cavalry (Spec) Cavalry Division
2/4th Armoured Regiment
2/6th Armoured Regiment
96th Infantry Division
1st USMC Amphb Tank Battalion
I Corps Cmbt Engr Rgt /7
716th Tank Battalion
815th Towed Tank Destroyer Battalion
4th Armoured Brigade
767th Tank Battalion
II Aus Corps Engineer Battalion
3rd Motor Brigade
4th USMC Tank Battalion
CenPac Amphib Tank Brigade
25th Infantry Div /8
3rd Marine Div /7

38th Infantry Division
31st Infantry Division

112th Cavalry Regiment
43rd Infantry Division
775th Tank Battalion
2nd Marine Div /8
364th(Sep) Infantry Regiment
XIV Corps Combat Engr Rgt /6
33rd Medium Regiment
12th USMC Field Artillery Battalion
694th Field Artillery Battalion
47th Coastal Artillery Regiment
85/88/98th Mortar Rgt /3
27th USN Naval Const Rgt /1
8th USMC Field Artillery Battalion
7th USMC Field Artillery Battalion
17th NZ AA Bde /1
738th Cst AA Rgt /3
III US Amphib Corps
I Corps Artillery /3
544th Field Artillery Battalion
225th Field Artillery Battalion
189th USAAF Base Force /1

--------------------------------------------------------------------------------[/color][/font]

This combat kind of tells the story!


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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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Bif1961
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RE: The Elephant Vanishes :: obvert (J) vs Historiker (A)

Post by Bif1961 »

You must be hoping for the Allies to collide avoiding your armada.
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