Scenario for playtest: Senkaku Islands Clash 2019

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BeirutDude
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by BeirutDude »

OK Version 1.2 deleted! Look below for Test Version 1.3

1. Turned off the Weapons Free and Opportunity targets (we causing PRC units to fire missiles before scenario start and wildly).
2. Made the Air engagement for eh PRC SAG and CSG free so they would better engage Japanese-US air units.
3. Locked down the Patriot and THAAD Missile batteries on both Okinawa and Guam.
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985

I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
Whicker
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by Whicker »

on the PRC Diaoyu Dou CAP you have it set to investigate targets outside the patrol area, but there is no prosecution zone to contain them... I have AEW from guam coming in and they are going towards them but flying right over the Patriots (I currently have nothing in the air in that area). I would put a prosecution zone on the mission so they don't go wondering off where ever they want.

You have 2 other CAP missions - northern and southern that are the same - no prosecution zone but they are set to investigate anything. I haven't seen them so no idea if it matters for them or not, but I never have `investigate contacts outside the patrol area` checked unless I have a prosecution zone setup to contain the units. I like to have the patrol area small but near the action and then use the prosecution zone to cover how far out I want them to go.

Fun so far though, but I need to start over probably due to the lost PRC units.

And maybe the war started early because of this? I only really had a Global hawk up and all of a sudden loads of enemy fighters went after it, so I launched all the CAP fighters to go after them - I was outside the zone that I was told to stay out of.
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BeirutDude
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by BeirutDude »

I just had the exact same thing happen. I had the CAP contained but something was changed in the missions. I'll fix that.

In any case fun! In 33 minutes a total of 31 aircraft have gone down!!!!
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985

I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by Excroat3 »

ORIGINAL: Whicker

And maybe the war started early because of this? I only really had a Global hawk up and all of a sudden loads of enemy fighters went after it, so I launched all the CAP fighters to go after them - I was outside the zone that I was told to stay out of.
I experienced this too, I just chalked it up to the Chinese being extra aggressive. The Chinese fighters ended up overflying Okinawa too, but I didn't shoot any down until they killed my Global Hawk.
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by BeirutDude »

So an interesting problem has cropped up as I tried to change things back. ASW missions are defaulting to Free for sub-surface and nothing will change them to Tight
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985

I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by BeirutDude »

OK Playtest Version 1.3 (Deleted V1.4 below) should have made the PRC fighters less aggressive pre-war. please check something for me, all ASW mission doctrines are coming in Weapons Free for the Sub Surface despite global settings of Tight. I can't change it. Is it happening on your machines as well? I did just upgrade to the newest version...
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985

I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
magi
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by magi »

im checking this out.....
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by magi »

very nice introduction and briefing......
Whicker
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by Whicker »

I don't see any problem if you are talking about the ASW missions on the Japan/US side. they are set to inherit: tight.

I'll give it another go!
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by Whicker »

well that didn't go so well, lost the ENTIRE US amphib group. whoops.

The beginning worked very well - I'm not even sure who fired the first shot it was practically simultaneous as a Badger and some other stuff got a little too close to some ships.

There are lots of badgers (?) wandering around that are easy targets.
Also there was some sort of naval patrol with a DDG and a medium transport - not sure why the transport would be on a mission like that.
Could use a pier some where to limp back to for repairs - not to rearm. Nothing would have made it there but I've noticed this before and would like to turn back ships somewhere just in case.

I wasn't real clear on whether I could engage anything on the mainland and if so what was off limits if anything. I tried to just control the sea and that was working until it didn't. I guess I was sort of waiting for a message to tell me I could attack the mainland. I'll reread the briefing and have another go.

Very fun!

oh yeah - I turned radars off for the side (my side), then had to turn all the radar facilities on. I'm under the impressions radars off by default is best for ships and planes assuming you have good coverage from other land/air based radars? same for the sam stuff, I think they turn on guidance radars when needed but only need the main radar if there is nothing else? I'm a little unclear on that.
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by BeirutDude »

Whicker, thanks for the help. glad you enjoyed it! No issues with the ASW Missions defaulting to weapons free? Also, what version are you using?
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985

I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by BeirutDude »

Whicker,
Also there was some sort of naval patrol with a DDG and a medium transport - not sure why the transport would be on a mission like that.

The Amphibs are off the islands supporting the Marines ashore. In Beirut five amphibs were on station offshore supporting the MAU (Battalion +) at the airport. The Marines on those islands would need logistical support and that's what they are there for.
Could use a pier some where to limp back to for repairs - not to rearm. Nothing would have made it there but I've noticed this before and would like to turn back ships somewhere just in case.

I thought of that but I was trying to cut down on every unit due to speed issues.
I wasn't real clear on whether I could engage anything on the mainland and if so what was off limits if anything. I tried to just control the sea and that was working until it didn't. I guess I was sort of waiting for a message to tell me I could attack the mainland. I'll reread the briefing and have another go.

Well its really your game so you could go after them any time you really want. Given the ROE from the side description (ordres) as soon as PRC missiles fly at Okinawa & Guam your weapons free on the mainland.
oh yeah - I turned radars off for the side (my side), then had to turn all the radar facilities on. I'm under the impressions radars off by default is best for ships and planes assuming you have good coverage from other land/air based radars? same for the sam stuff, I think they turn on guidance radars when needed but only need the main radar if there is nothing else? I'm a little unclear on that.

You know what I can turn the Task Group Emissions off and then let the player determine their EMCON Level them selves. I looked at it from teh POV that this operation wasn't a surprise to the PRC [:D][:D][:D]
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985

I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
Whicker
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by Whicker »

I was on your most recent one - 1.3

no issues with the ASW mission on my side - it was tight.

The medium transport I am talking about was not off the island so much - I think it was on a sea control mission with the ddg which is what I thought was off about it. They were quite aways off from the island when I attacked them. There was another LPD(?) with an escort that was off the island and stayed there.

Oh yeah the other thing I think could use some fixing is on the Japanese Amhips there are a whole bunch of asw helos that launch right off the bat - seemed like a few too many to me, and then a couple hours later they are all unavailable. Could have them a little more staggered as far as ready times so they are a little more spread out. And then on the US amphib group it seemed like there were only 2 asw helos. No big deal, plenty of P3s.

Also the Japanese F15s could be set to quick turnaround. I think there were a few other things that could have started out on quick turnaround. Maybe those helos - not sure I ever checked them.

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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by BeirutDude »

Whicker, on that task group could you do me a favor take a look at the map zoomed in and see if that task group is close to a small island that is one of the island chain but about 60 to 90 miles east of the two main islands. Because that task group is supposed to be supporting a company that is on that small island.
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985

I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by BeirutDude »

I’m on the phone so hard to cut and paste but I’m going to check out the rest of your suggestions tonight.
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985

I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by BeirutDude »

The US Amphib. Group should only have the two ASW Helios. The Amphs normally don’t carry ASW Helios and the escorts each have one so that is good. Will spread the JMSDF ARG Helios out more. I did on Kaga but forgot to do so on the escorts. Also fast turn around for the F-15s is a good call.
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985

I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by BeirutDude »

Playtest version 1.4 (Deleted PT Ver 1.5 below)

OK I think this is about finished. I addressed most of what Whicker pointed out above. The PRC LSM Amphib Group is in the right place there is just a very small Island there with about a Company ashore. I adjusted the description to cover that aspect.
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985

I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
Whicker
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by Whicker »

well that went a lot better, just short of triumph I guess, was desperately looking for something to pad my score at the end, had every p3/p8 looking for subs and found one but it wasn't enough. In gods eye mode there are 2 that are just outside where I was looking, almost got them.

I think I was almost annihilated again by the ballistic missile attack on my ships, but just as it was about to impact they turned completely around and flew into the yellow sea. I switched sides to see what happened and they lost contact a bit - so it thought they moved to the other side of the map. I see this once in a while, kind of crazy. It was like a 180 degree turn, and I just happened to see it. Not sure if I had anything that was going to shoot them down at the point, maybe. It was just before they would have been engaged.
The last 10 hours or so was just running up the score but I wouldn't make it shorter I don't think.

I still would say there are too many badgers and they need to be more concentrated and have an escort. I don't think they ever did much other than add to my score.

24,860

nice job, I enjoyed it.
SIDE: PRC
===========================================================

LOSSES:
-------------------------------
72x H-6G Badger [H-6M]
23x J-10C Vigorous Dragon
20x J-20 Mighty Dragon
10x Z-9C Dauphin 2
8x Z-18FQ Super Frelon
6x Z-8J Super Frelon [Transport & Amphibious Assault]
8x HY-6D Badger [H-6DU]
1x Type 056 Jiangdao [582 Bengbu]
26x J-15 Flying Shark [Su-33 Copy]
1x Type 054A++ Jiangkai II [576 Daqing]
4x Type 052C Luyang II [170 Lanzhou]
1x Ka-28 Helix A
1x DDG 136 Hangzhou [Pr.956E Sovremenny]
4x Z-18YJ Super Frelon [Black Bat]
28x Infantry Section [7.62mm MG/Unguided Infantry Anti Tank Weapon]
36x J-11D Flanker B [Su-27SK Copy]
1x Type 073A Yunshu [941 Shengshanhao]
4x Type 726 Yuyi [LCAC]
1x Type 071 Yuzhao [998 Kunlun Shan]
3x Type 091 Han
1x Vehicle (China Type 902)
2x 35mm/90 Twin Type 90 [China Type 902 FC]
2x Type 903A Fuchi [889 Taihu]
2x Radar (China JY-27 Wide Mat)
2x Radar (China JY-11B)
25x Ammo Shelter
4x Radar (Tin Shield B [5N59S/36D6])
1x Type 001 Liaoning [16 Liaoning, Shi Lang, Ex-Varyag]
12x HY-6U Badger [H-6U]
1x Type 052D Luyang III [173 Changsha]
4x KJ-2000 Mainring [A-50]
7x A/C Hangar (2x Large Aircraft)
2x Radar (Big Bird C [64N6])
27x SA-20b Gargoyle [5P85SE] TEL
7x Vehicle (Tombstone [30N6E])
25x SA-16 Gimlet [9K310 Igla-1] MANPADS
7x A/C Hangar (2x Medium Aircraft)
1x Type 051G Luda III [165 Zhanjiang]
1x Type 053H3 Jiangwei II [564 Yichang]
8x HN-5B MANPADS
20x YJ-62 Triple
4x DF-16A [Conventional] TEL
6x Vehicle (China Type 352 Square Tie)
3x A/C Hardened Aircraft Shelter (1x Large Aircraft)
7x Vehicle (Cheese Board [96L6E])
3x Vehicle (Tombstone [30N6])
3x Vehicle (Clam Shell [5N66])
8x DF-26C [Conventional] TEL
8x DF-15C TEL [CSS-6 Mod-3]
5x DF-21D ASBM TEL [CSS-5 Mod-4]
8x SA-20a Gargoyle [5P85SE] TEL
1x Radar (Bar Lock A [P-37])
1x Type 093 Shang


EXPENDITURES:
------------------
137x Generic Active Directional Sonobuoy
208x PL-15
418x Generic Chaff Salvo [4x Cartridges]
10x Generic Flare Salvo [4x Cartridges, Single Spectral]
4x YJ-83K [C-802AK]
16x 1700 liter Drop Tank
192x HQ-9A
97x PL-12
48x HQ-9B
64x HQ-16A [SA-17 Semi-Copy]
6x PL-8C [Python 3]
136x HQ-10 [FL-3000N]
39x 100mm/55 H/PJ-87 HECVT
46x 30mm China H/PJ-12 [Type 730, 240 rnds]
36x 30mm China H/PJ-14 [Type 1130, 500 rnds]
94x Generic Chaff Rocket
5x 130mm China H/PJ-38 HE
1x 30mm China H/PJ-17 [20 rnds]
28x Generic Flare Rocket [Single Spectral]
24x YJ-100 [CJ-10A Mod] ASCM
41x 37mm/63 Twin Burst [20 rnds]
2x YJ-12
2x AK-630M 30mm/65 Gatling Burst [400 rnds]
13x Generic Acoustic Decoy
12x DF-16A [Conventional]
12x DF-15C [Penetrator, CSS-6 Mod-3]
24x DF-16B [Submunitions]
12x DF-16A RV [Conventional]
24x DF-16B RV [Submunitions]
12x DF-15C RV [Penetrator, CSS-6 Mod-3]
24x DF-21D [ASBM, Conventional, CSS-5 Mod-4]
22x DF-21D RV [ASBM, CSS-5 Mod-4]
6x AS-17 Krypton C [Kh-31P, ARM]
4x YJ-82 [YJ-802Q]
3x PL-10
64x SA-20a Gargoyle [48N6E]
102x SA-20b Gargoyle [48N6E2]
12x YJ-62
12x DF-26C [Conventional]
12x DF-26C RV [Conventional]
1x SA-16 Gimlet [9M313]



SIDE: Japan-US
===========================================================

LOSSES:
-------------------------------
3x F-15DJ Eagle J-MSIP
3x F-35B Lightning II
1x EA-18G Growler
6x F-15C Eagle
5x RQ-4B Global Hawk Blk 40 UAV
2x P-8A Poseidon [LSRS]
5x P-3C Orion Update III
1x F-35A Lightning II
1x SH-60K Seahawk
1x DD 115 Akizuki
2x F-16CM Blk 52 Falcon
2x E-8C Joint STARS


EXPENDITURES:
------------------
729x J/HQS-33B DICASS [AN/SSQ-62]
109x AN/SSQ-62E DICASS
110x AN/SSQ-53F DIFAR
695x J/HQS-12 DIFAR
371x AIM-120D AMRAAM P3I.4
19x MIM-104E Patriot PAC-2 GEM+
2x MIM-104F Patriot PAC-3 MSE
17x AAM-4B Kai [Type 99]
1x MIM-104C Patriot PAC-2
13x AIM-9X Sidewinder
1x AAM-5 [Type 04]
57x Generic Chaff Salvo [5x Cartridges]
3x 600 USG Drop Tank
2x 723 USG CFT
3x AN/ALE-70 FOTD
166x UGM-109E Tomahawk Blk IV TACTOM
120x ADM-160B MALD [Active RF]
89x AIM-120C-7 AMRAAM P3I.3
72x AGM-88E AARGM
76x AGM-88C HARM
26x Generic Chaff Salvo [8x Cartridges]
144x AGM-84K SLAMER-ATA
72x AGM-84D Harpoon IC
56x HYDRA 70mm Rocket
10x AGM-65G Maverick IR
4x Mk46 NEARTIP Mod 5
20x RIM-161E SM-3 NTW Blk IIA
20x RIM-161B SM-3 NTW Blk IA
75x THAAD C-2
16x MIM-104F Patriot PAC-3 ERINT
72x AN/SSQ-77B VLAD
1x 127mm/62 HE-CVT [HiFrag]
14x Mk182 SRBOC Chaff [Seduction]
2x 20mm/100 Mk15 Phalanx Blk 1B Burst [300 rnds]
2x AN/ALE-50 [RT-1646/ALE]
2x 20mm/85 Mk15 Phalanx Blk 1 Burst [300 rnds]
1x 76mm/62 Compact HE Burst [4 rnds]
96x AGM-158B JASSM-ER
11x GBU-12D/B Paveway II LGB [Mk82]
2x 30mm GAU-8A/B Burst [195 rnds]
112x RGM-109E Tomahawk Blk IV TACTOM
184x AGM-158A JASSM [Penetrator]
20x UGM-109E Tomahawk Blk IV TACTOM
20x 127mm/54 HE-CVT [HiFrag]
29x GBU-39/B SDB
3x Mk50 Barracuda Mod 0 ALWT

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BeirutDude
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by BeirutDude »

So two things come to mind...

1. A few Badgers on a maritime patrol mission before hostilities
2. The balance on a Naval ASuW Mission after but with aggressive settings (not aggressive now because of the pre-war phase).
3. Add a few VPs for Chinese mainland facilities (currently 0 VPs for them).

I think those changes and she's done...

Thanks for your help everyone!!!!!!!
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985

I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
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RE: Scenario for playtest: Senkaku Islands Clash 2019

Post by BeirutDude »

Playtest Version 1.5 deleted (see 1.6 below)

Addressed issued above and added biologics.
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985

I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
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