feature idea

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AStott
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Joined: Tue May 16, 2000 8:00 am
Location: Layton, UT, USA
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feature idea

Post by AStott »

So I was having some of my usual difficulties in getting enough points in all three experience categories, and it occured to me that it would be awfully handy if you could spend experience from two categories to add points to the third. I'd picture something like deducting one or two points (depending on desired balance) from two categories to purchase one point in the third. This would make it easier to get to those stat purchases at the cost of being much less efficient with your points.
LarkinVB
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Post by LarkinVB »

It would defeat the balance of the game. You can stay behind with your long range missile boat never making a single move check and still advance in piloting skill due to massive scan and or combat xps. It was suggested multiple times and I still don't like it.
Voidhawk
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Joined: Tue May 13, 2003 10:09 pm

Post by Voidhawk »

Hm, the idea sounds very attractive in theory but could be easily exploited. I sort of enjoy keeping an eye on my jocks' skills and ordering them to practice maneuvers that will earn them experience in the areas where they're weakest. Even support jocks need to fall down once in a while. Keeps their egos in check. ;)
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