Finding Nemo, and a Discussion on China Strategy

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Nemo121
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RE: Finding Nemo, and a Discussion on China Strategy

Post by Nemo121 »

rustysi,

Even better [:D]
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Well, that's that settled then.
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rustysi
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RE: Finding Nemo, and a Discussion on China Strategy

Post by rustysi »

Nemo has said it all. I'd just like to add some comments.
but the basic thrust is that those bases he has left you in the southern DEI are a dagger poised at a critical weakness

This was a huge mistake on the part of your opponent, its a clear invitation for a thrust from this region.

China, IMHO, is his other major blunder. I used to think China was just a sink-hole for Japanese forces and supply. Fact is if Japan refuses to act in the region she gives up the whole war. She desperately needs China's resources in order to maintain her position as long as possible. In addition to that, by ignoring China she's allowing her to build up the strength to at some point take the fight to Japan. By that time Japan should be under full Allied pressure and this would just be the coup-de-grace.

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

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rustysi
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RE: Finding Nemo, and a Discussion on China Strategy

Post by rustysi »

ORIGINAL: Nemo121

rustysi,

Even better [:D]

Absolutely.
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
dave sindel
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RE: Finding Nemo, and a Discussion on China Strategy

Post by dave sindel »

ORIGINAL: rustysi

Nemo has said it all. I'd just like to add some comments.
but the basic thrust is that those bases he has left you in the southern DEI are a dagger poised at a critical weakness

This was a huge mistake on the part of your opponent, its a clear invitation for a thrust from this region.

China, IMHO, is his other major blunder. I used to think China was just a sink-hole for Japanese forces and supply. Fact is if Japan refuses to act in the region she gives up the whole war. She desperately needs China's resources in order to maintain her position as long as possible. In addition to that, by ignoring China she's allowing her to build up the strength to at some point take the fight to Japan. By that time Japan should be under full Allied pressure and this would just be the coup-de-grace.


It's going to be an interesting game from here on out. Your comments reflect my thinking, but I'm still new to the game and wanted some input from others with much more experience.
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RE: Finding Nemo, and a Discussion on China Strategy

Post by wegman58 »

Had my question answered in the thread.
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Rusty1961
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RE: Finding Nemo, and a Discussion on China Strategy

Post by Rusty1961 »

D. Korea.
Ideally you would push into Korea. What you want to do there is decrease your commitment of US, British and Indian troops as you move through Korea. Let the Chinese take the lion's share of the losses the further south you move into Korea. Why?
D1. You actually want to rest your US, British and Indian forces for the invasion of Japan.
D2. You want him to notice, ask and be told that you're doing D1. Nothing will win you Korea more rapidly than telling him you're not worried about taking Korea but already planning for the next step.


D1 and D2 are very effective in real war, but that is really not sporting of you to do in this game. To out and out lie about something then do it is not good sportsmanship.

My two-cents.
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RE: Finding Nemo, and a Discussion on China Strategy

Post by BBfanboy »

ORIGINAL: Rusty1961
D. Korea.
Ideally you would push into Korea. What you want to do there is decrease your commitment of US, British and Indian troops as you move through Korea. Let the Chinese take the lion's share of the losses the further south you move into Korea. Why?
D1. You actually want to rest your US, British and Indian forces for the invasion of Japan.
D2. You want him to notice, ask and be told that you're doing D1. Nothing will win you Korea more rapidly than telling him you're not worried about taking Korea but already planning for the next step.


D1 and D2 are very effective in real war, but that is really not sporting of you to do in this game. To out and out lie about something then do it is not good sportsmanship.

My two-cents.
What lie? He is pulling troops back to rest up for an invasion of Japan and telling his opponent just that. It is up to his opponent to decide whether to bail out of Korea or keep fighting and prepare Japan with other troops. Most (or maybe all) of the Korean Army are restricted anyway and there are probably not enough PP to buy out a significant unit to help in Japan.

Once the Allies have a couple of good sized Korean airfields the Strat Bombing campaign will doom Japan anyway (unless it is a scenario that lets Japan build massive numbers of cutting edge fighters).
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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RE: Finding Nemo, and a Discussion on China Strategy

Post by Pentakomo »

This game is gone for Japan.
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RE: Finding Nemo, and a Discussion on China Strategy

Post by Encircled »

Its a game.

If you want use e-mails as a part of the game, then thats ok.

I tend to check there is a turn in my dropbox before reading an e-mail, and if there are potentially juicy hints in the e-mail, then I try to see if there are other hints as well that back it up in the game.

I have to be honest, my stock e-mail to opponents tends to be "Back to you!" whether I've just sank the Yamato or lost my entire carrier fleet.
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RE: Finding Nemo, and a Discussion on China Strategy

Post by RogerJNeilson »

As I often get turns via email when I am out and about I have agreed with my opponents that it is always a terse message as I cannot see what is being referred to. Other separate emails occur mainly when one person has become somewhat annoyed by something I have done........

Roger
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RE: Finding Nemo, and a Discussion on China Strategy

Post by dave sindel »

ORIGINAL: Roger Neilson 3

As I often get turns via email when I am out and about I have agreed with my opponents that it is always a terse message as I cannot see what is being referred to. Other separate emails occur mainly when one person has become somewhat annoyed by something I have done........

Roger

My opponent in this game is a man of few words. Typically a turn comes in without any message in the email. Just the turn attached to a blank email.
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RE: Finding Nemo, and a Discussion on China Strategy

Post by RogerJNeilson »

Whilst I enjoy the friendship and camaraderie of fighting against others I do appreciate taciturn when it comes to comments on moves..... I do think its not as if the enemy HQ kept ringing up mine and having a chat about things.... but each to their own, and if an opponent is making a mistake you know what Napoleon said.

Roger
An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released
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RE: Finding Nemo, and a Discussion on China Strategy

Post by Skyros »

ORIGINAL: dave sindel

ORIGINAL: Roger Neilson 3

As I often get turns via email when I am out and about I have agreed with my opponents that it is always a terse message as I cannot see what is being referred to. Other separate emails occur mainly when one person has become somewhat annoyed by something I have done........

Roger

My opponent in this game is a man of few words. Typically a turn comes in without any message in the email. Just the turn attached to a blank email.
How uncivilized, at least Spence and I discuss the weather and such. I hear its wet in the pacific northwest.
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RE: Finding Nemo, and a Discussion on China Strategy

Post by Anachro »

Sometimes I like to say a few words. A lot of the time after doing the work in the turn I guess typing extra words in the email can feel a little tedious, so I alternate between terse replies and longer ones.
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RE: Finding Nemo, and a Discussion on China Strategy

Post by PaxMondo »

Java is oft-times an unguarded prison camp for IJ forces … IJ players are frequently so reluctant to evacuate forces and then they are bypassed and useless.
Pax
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RE: Finding Nemo, and a Discussion on China Strategy

Post by CaptBeefheart »

Looks like you have your strategy pretty well mapped out for you. It would be very interesting to see an AAR on the rest of your war.
ORIGINAL: dave sindel
ORIGINAL: erstad

Why are your bases in India red for supply? Either you haven't been bringing enough supply in, or you have some bases set to hoard it all. Either way, that should be addressed. India shouldn't be in the red for supply.

You look pretty low in China too, but that could be more normal. That could limit your ambitions...

an excellent question that has me perplexed... I've been bringing supply into Calcutta & Chittagong on a regular basis from Cape Town and Aden. I'm definitely open to some advice in fixing this issue
I've been bringing supply into Calcutta & Chittagong on a regular basis from Cape Town and Aden. I'm definitely open to some advice in fixing this issue

It doesn't look like anyone addressed this. I would run Aden to Karachi and Cape Town to Bombay (or somewhere north if the KB is a threat) supply runs, and then use smaller, lower VP ships to run supplies from Calcutta to Chittagong and Akyab. The Indian rail net will send plenty of supplies to Calcutta, but I've found that Chittagong and Akyab don't get enough without supply convoys.

Cheers,
CB
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Yaab
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RE: Finding Nemo, and a Discussion on China Strategy

Post by Yaab »

Look at the local railroads.The Calcutta hub connects to the Ledo-Chittagong-Akyab area by one crucial base, namely Rangpur. Open Rangpur screen and you will see that the base has max supply of 450 per turn. All bases "south" of Rangpur also have low supply draw levels. The manual is silent on this, but I guess the max supply levels override your upped supply spinners. Thus, if Chitagong asks vor 20,000 supllies via railroad, then most of the supply will be stuck in the Rangpur bottleneck. Since the bases "south" of Calcutta produce little supply on their own ( measly production in Dacca and Chittagong), you have a creeping disaster on your hands. Also, Calcutta has a static command HQ which sucks supply, plus if no genuine need for supply elswhere, it sends its surplus to Bombay, which is the biggest port in the India economy. Thus, you safest bet is to ship supply from Calcutta to Chittagong by ships, and stockpile it in Chittagong.
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RE: Finding Nemo, and a Discussion on China Strategy

Post by dave sindel »

ORIGINAL: Yaab

Look at the local railroads.The Calcutta hub connects to the Ledo-Chittagong-Akyab area by one crucial base, namely Rangpur. Open Rangpur screen and you will see that the base has max supply of 450 per turn. All bases "south" of Rangpur also have low supply draw levels. The manual is silent on this, but I guess the max supply levels override your upped supply spinners. Thus, if Chitagong asks vor 20,000 supllies via railroad, then most of the supply will be stuck in the Rangpur bottleneck. Since the bases "south" of Calcutta produce little supply on their own ( measly production in Dacca and Chittagong), you have a creeping disaster on your hands. Also, Calcutta has a static command HQ which sucks supply, plus if no genuine need for supply elswhere, it sends its surplus to Bombay, which is the biggest port in the India economy. Thus, you safest bet is to ship supply from Calcutta to Chittagong by ships, and stockpile it in Chittagong.

How about getting supply to Imphal and the other bases in Burma ? They are all in red for supply and I've not been able to get them to draw anything...
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RE: Finding Nemo, and a Discussion on China Strategy

Post by GetAssista »

ORIGINAL: dave sindel
How about getting supply to Imphal and the other bases in Burma ? They are all in red for supply and I've not been able to get them to draw anything...
This is why Allies like to conquer Ramree and load it up with stuff. Because with all the restrictions and roads it is nigh impossible to feed Burma invasion from Imphal. Not to mention monsoon.
You can march command HQ into one particular base to draw additional supply, but that does not solve the underlying problem
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RE: Finding Nemo, and a Discussion on China Strategy

Post by Yaab »

I guess you would have to develop Rangpur, Tezpur and Silchar , so they dont have any max supply draw limits, and then the supply from Calcutta can flow freely through the minor railroad to Silchar and then to Imphal. You could also try shipping supply from Calcutta to Chittagong, stockpile supply there for some time, and once you accumulate a hefty stockpile, disable the stockpiling and let if flow freely through Comilla and Silchar. By dumping supplies in Chittagong you shorten the route the supplies have to travel via railroads and those undeveloped bases.
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