M3 Bradleys

The new Cold War turned hot wargame from On Target Simulations, now expanded with the Player's Edition! Choose the NATO or Soviet forces in one of many scenarios or two linked campaigns. No effort was spared to model modern warfare realistically, including armor, infantry, helicopters, air support, artillery, electronic warfare, chemical and nuclear weapons. An innovative new asynchronous turn order means that OODA loops and various effects on C3 are accurately modeled as never before.

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kch
Posts: 258
Joined: Wed Dec 31, 2014 3:07 pm

M3 Bradleys

Post by kch »

Hi. Just a quick question..

How would you use these on a defensive mention? Once they have detected the enemy columns, would you let them hang back and use the TOWs to take out T80s, or best to take them completely out of the firing line.

(I am playing around with the Time to Dance scenario)
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Stimpak
Posts: 737
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Location: BC, Canada

RE: M3 Bradleys

Post by Stimpak »

Once the column is initially detected, it should still be consistently observed to detect any changes in direction, behavior, or perhaps even the arrival of enemy reinforcements. Keeping enemy columns detected also increases the lethality of artillery strikes and your own accuracy in calling them in. One man with a radio can ruin an entire regiment's day, so keep your recon alive and doing its job. That being said, if the enemy is making a deliberate effort to engage or destroy your recon assets, then that is when they should withdraw.
kch
Posts: 258
Joined: Wed Dec 31, 2014 3:07 pm

RE: M3 Bradleys

Post by kch »

thanks... I will pull them out of danger, but still in positions to observe. I did try to place them on a reverse slope to take a few tanks passing through a valley, but that failed miserably.. They were slaughtered by the T80s.

Does the game use "facing"? I.e. are the units facing in a certain direction (even if it cant be seen on the counters) and can you ambush by attacking from the side or rear?
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Stimpak
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RE: M3 Bradleys

Post by Stimpak »

How far away were said T-80s? Never try to perform recon under 2km (4 hexes). Even 5-6 hexes is dicey.
Ambushes can be performed so long as the enemy initially doesn't detect your units when they start firing.
kch
Posts: 258
Joined: Wed Dec 31, 2014 3:07 pm

RE: M3 Bradleys

Post by kch »

I was definitely too close then. 500m iguals 1 hex right? I guess I continuously fall into the trap of using recon assets as combat units.
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Stimpak
Posts: 737
Joined: Sun Aug 23, 2015 4:07 pm
Location: BC, Canada

RE: M3 Bradleys

Post by Stimpak »

500m is way too close - in daylight conditions not even smoke will cloak your units.
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