This is an AAR for analysis of my test of my “Shiloh 1862 (Van Dorn Variant 2)” scenario. As I did with my previous AARs, I’ll play both sides in hot seat (“changing hats” each player turn). The game was played using TOAW IV version 4.1.0.17. This is a hypothetical variant of my original “Shiloh 1862” scenario that assumes Van Dorn arrives in time to participate in the battle. (Historically, he was a few days late). I also have a slightly different Van Dorn Variant that also assumes Lew Wallace takes the right road (and so arrives much earlier). But this version assumes he still takes the wrong road and arrives after the first day’s fight is over. So, this version gives the Confederate side a pretty significant advantage over the historical version. But, it’s fun to see what the effect of Van Dorn could have had on the outcome of the battle.
Note that I made an AAR on the historical version earlier. It included some preliminary comments about the scenario that are worth reviewing, if you haven’t seen them yet. That earlier AAR is here:
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Now let’s look closer at the situation.