New units in the purchasing pool

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Kossatx
Posts: 97
Joined: Sun Aug 16, 2015 5:48 pm
Location: Spain

New units in the purchasing pool

Post by Kossatx »

Hi, I'm not sure which would be the right script to add (or remove) units to the purchasing pool of a country. For example... if the conditions are satisfied, Germany can build until 5 "volkssturm" units... or in the other side, can no longer build any fleet. Any idea?
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sPzAbt653
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Joined: Thu May 03, 2007 7:11 am
Location: east coast, usa

RE: New units in the purchasing pool

Post by sPzAbt653 »

Add units with the Unit script. Can't remove units.
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BillRunacre
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RE: New units in the purchasing pool

Post by BillRunacre »

I think it's the Unit Build Limit that needs adjusting here.

To do this go to Campaign -> Edit Country Data -> Edit Unit Build Data

Here you can increase or decrease the numbers by unit type and country. [:)]
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Kossatx
Posts: 97
Joined: Sun Aug 16, 2015 5:48 pm
Location: Spain

RE: New units in the purchasing pool

Post by Kossatx »

sPzAbt653@ Thanks, it would be great if removing units from the pool would be possible [:(]

BillRunacre@ I refer to generate an event once the game has begun, not to mod the starting game.
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