carpet bombing

Gary Grigsby’s War in the West 1943-45 is the most ambitious and detailed computer wargame on the Western Front of World War II ever made. Starting with the Summer 1943 invasions of Sicily and Italy and proceeding through the invasions of France and the drive into Germany, War in the West brings you all the Allied campaigns in Western Europe and the capability to re-fight the Western Front according to your plan.

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Joel Billings
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RE: carpet bombing

Post by Joel Billings »

I got the saves and tried it myself. After all the bombing, some 4500 sorties, the panzer division had actually lost 1100 men destroyed and still had 10200 men, although a large number of elements were damaged. The unit was depleted at the end of it. The losses at that point are not terribly off. In my tests, I then bounced the unit and also tried attacking it. I got a variety of results with between a few hundred and a few thousand losses. I'm not sure why in the case in Tunisia the attack caused the loss of all 10000 men. The unit should rout away when it is depleted while next to an enemy unit, but I'm not sure how hard it will be to get that to happen. The reality is that the divisions in both cases were very weak in combat elements, so most of what is being destroyed after the air strikes are the support elements. In the case in the save, the unit was very weak in combat elements, so the air support could damage or destroy enough elements to make it go depleted. I'd have to see a case against a strong unit to see if the air strikes are doing too much damage. Thanks for the saves.
All understanding comes after the fact.
-- Soren Kierkegaard
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