Sorry this took so long to reply but I'm working mid-shifts and never at my best then
Don't worry, family, work and friends comes always first.
So yes then the second strike was about on time. I was toying with maybe adding a second Soviet SAG around Frunze. I did add the basing for the SSNs/SSGNs
Not sure about giving the Soviets more units, they have already deployed a pretty big chunk of ships, and in the scenario narrative they have alredy fought the NATO out of the North Atlantic, they are bound to have taken casualities on the way.
About the subs, I'm not sure it can work even if it was my idea to start.
I made some test runs after the last post and I found that they CAN be returned to base and redeployed with time for a second strike within a three day scope IF you use a pair of Lua scripts to put them at flank speed when they declare RTB and to take them out of it when they return to the combat zone.
But after that I found the rearming time proper for an Oscar it's almost a whole day and adding that to the transit times push the timetable well within the fourth day, when the scenario has probably ended, and that it's if you don't cut last day like I suggested, if you do then they run out of time before redeploying.
Perhaps with the Charlie or the Echoes would be doable, since they carry much less missiles, I haven't tested with those ones.
Ancalagon