Community Scenarios: Ideas and Resources
RE: Community Scenarios: Ideas and Resources
This thread mentions that a guide to "advanced" scenario design will be posted soon.
Kevin
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Kevin
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“The study of history lies at the foundation of all sound military conclusions and practice.”
Alfred Thayer Mahan
Alfred Thayer Mahan
RE: Community Scenarios: Ideas and Resources
Hard to believe we’re already coming up on three weeks since AB was released. I’m wrapping up my Goslar/Salzgitter map and trying to plan what to work on next. I’m torn between more Germany maps, and scenarios (something maybe like pseudo campaign) or doing a “modern” database and a map or two in today’s potential hotspot, such as the Sulwaki Gap. I was curious about what others might like to see.
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exsonic01
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RE: Community Scenarios: Ideas and Resources
+100 for your plan. IMO degree of freedom for modding + (relatively) easier modding difficulty + expandability is one of this game's unique merit, which other wargames doesn't have at all or only in limited option.ORIGINAL: 22sec
Hard to believe we’re already coming up on three weeks since AB was released. I’m wrapping up my Goslar/Salzgitter map and trying to plan what to work on next. I’m torn between more Germany maps, and scenarios (something maybe like pseudo campaign) or doing a “modern” database and a map or two in today’s potential hotspot, such as the Sulwaki Gap. I was curious about what others might like to see.
Both looks great option. Different aspect of Germany seems great for this game's core engine, cold war. Meanwhile, this game can't cover several aspects of modern weapons. (Airstrike with stand-off AGM and ARM, APS system....)
However, modern database + map will gather great interest, CMBS already showed some possibility of wargame for modern era. Some folks don't like modern weapons at all, saying too harsh and too unforgiven so that tactical sense become less important. But still, from my PBEM + single campaign experience from CMBS, good tactical and strategical sense always get paid in good way, even in modern games. (CMANO is also a great modern game, but it deals different scale of modern warfare) In long term plan for my Korean War mod, I also wish to expand time frame to late 90s or early 2000s.
So my vote is on modern games. In addition, Suwalki gap is also a perfect place for armored battle. I wish this game includes some aspects of modern battlefield in the future update.
RE: Community Scenarios: Ideas and Resources
Can the DB be configured into a WW2 OOB of forces? Seems with a lot of work it could be. I think AB on the Eastern Front in WW2 would be a huge hit. For every Cold War fan there has to be 1000 WW2 fans [:D]. The Flashpoint team missed the WW2 boat. Will the AB team actually want to get rich?
“The study of history lies at the foundation of all sound military conclusions and practice.”
Alfred Thayer Mahan
Alfred Thayer Mahan
RE: Community Scenarios: Ideas and Resources
ORIGINAL: kevinkin
Can the DB be configured into a WW2 OOB of forces? Seems with a lot of work it could be. I think AB on the Eastern Front in WW2 would be a huge hit. For every Cold War fan there has to be 1000 WW2 fans [:D]. The Flashpoint team missed the WW2 boat. Will the AB team actually want to get rich?
I think the engine could easily handle WW2. Truth be told, I’ve always thought the engine could handle simulating combat from the Napoleanic era forward.
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RE: Community Scenarios: Ideas and Resources
Some of the '41 tank battles on the eastern front would be very cool to play with AB. The mechanics of towing equipment would need to be developed.
Too bad map making is so laborious. Seems like the DB is less so.
Too bad map making is so laborious. Seems like the DB is less so.
“The study of history lies at the foundation of all sound military conclusions and practice.”
Alfred Thayer Mahan
Alfred Thayer Mahan
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exsonic01
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RE: Community Scenarios: Ideas and Resources
There are tons of places which would earn some attention from WW2 fans. France and Dunkirk, approaching route to Moscow, Rzhev, Stalingrad, Operation Citadel and Prokhorovka, Seelow, Normandy, Ardennes, Italy and Monte Cassino, and etc.... Average engaging distance during WW2 was shorter than cold war, so it would be OK to pack division ~ even corp size forces into 61.44 x 61.44 km2 size map. This will looks like enlarged version of Close Combat, which many CC fans wished back in early 2000s. But games like Graviteam is already showing something similar.ORIGINAL: kevinkin
Some of the '41 tank battles on the eastern front would be very cool to play with AB. The mechanics of towing equipment would need to be developed.
Too bad map making is so laborious. Seems like the DB is less so.
Anyway, I agree that current AB game engine can handle 99% of weapons and mechanics of WW2, and I also agree that towing mechanism of AT guns should be introduced. Towing mechanism is also needed in cold war scenarios too, so I wish devs update this feature.
But I'm not sure whether devs have a will to develop WW2 games based on AB engine or not. Plus, even if they have a will to do, matter of manpower and resource is still an issue. It wouldn't be soon even if they have a plan for WW2 AB.
So... how about make a modding team? Map + database + modeling. There will be tons of work, but group effort might helps.
Interesting, but is this game can depict melee attack? I also thought about Warhammer 40k mod and Civil war mod, but I'm not sure if this game can model bayonet charge or cavalry sword or any melee weapon attack.ORIGINAL: 22sec
I think the engine could easily handle WW2. Truth be told, I’ve always thought the engine could handle simulating combat from the Napoleanic era forward.
RE: Community Scenarios: Ideas and Resources
I would participate in a modding team. But I am not sure I would have the patience to make maps. Perhaps with enough hand holding I could give it a whirl.
“The study of history lies at the foundation of all sound military conclusions and practice.”
Alfred Thayer Mahan
Alfred Thayer Mahan
RE: Community Scenarios: Ideas and Resources
Thanks to Veitikka our allowed uploads are now:
"Max. 9,999KB;
gif/txt/jpg/zip are supported"
Kevin
"Max. 9,999KB;
gif/txt/jpg/zip are supported"
Kevin
“The study of history lies at the foundation of all sound military conclusions and practice.”
Alfred Thayer Mahan
Alfred Thayer Mahan
RE: Community Scenarios: Ideas and Resources
That’s great news.
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exsonic01
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RE: Community Scenarios: Ideas and Resources
How can I upload files or show images from this forum?ORIGINAL: kevinkin
Thanks to Veitikka our allowed uploads are now:
"Max. 9,999KB;
gif/txt/jpg/zip are supported"
Kevin
RE: Community Scenarios: Ideas and Resources
You need to do that via the post reply button (not fast reply). Then there is a place to click that brings you to the upload dialog. Then select your file. If you want, embed the picture in the post, there is a check box for that too.
Kevin
I uploaded the pic to double check the instructions. [:D]

Kevin
I uploaded the pic to double check the instructions. [:D]

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“The study of history lies at the foundation of all sound military conclusions and practice.”
Alfred Thayer Mahan
Alfred Thayer Mahan
RE: Community Scenarios: Ideas and Resources
I decided where to focus my efforts...bye bye 1980's hello 2019!


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RE: Community Scenarios: Ideas and Resources
ORIGINAL: Perturabo
I wonder if someone will do Ukraine.
I plan to include the Ukraine, in addition to the US, Poland, and initially a small mix of other NATO units. There will also be an accompanying map, either from NE Poland or somewhere in Ukraine.
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RE: Community Scenarios: Ideas and Resources
ORIGINAL: Perturabo
I wonder if someone will do Ukraine.
I plan to include the Ukraine, in addition to the US, Russia, Poland, and initially a small mix of other NATO units. There will also be an accompanying map, either from NE Poland or somewhere in Ukraine.
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- HalfLifeExpert
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RE: Community Scenarios: Ideas and Resources
Hello everyone, I finally could not wait any longer for a Steam release and bought Armored Brigade!
I saw this thread and wanted to share some thoughts of my own.
What i'd really like to see is maps of West Berlin, as well as the parts of East Germany on the road to Berlin. I sort of envision a NATO offensive in response to a hypothetical second Berlin Blockade.
Also, it would be nice to see the time frame pushed back just a few years to 1960, so that what if? clashes resulting from the 1961 Berlin Crisis and the Cuban Missile Crisis could be modelled, and on top of that, why not make a couple maps of Cuba?
Also, we could model a situation of the Standoff at Checkpoint Charlie erupting into a shooting battle.
I saw this thread and wanted to share some thoughts of my own.
What i'd really like to see is maps of West Berlin, as well as the parts of East Germany on the road to Berlin. I sort of envision a NATO offensive in response to a hypothetical second Berlin Blockade.
Also, it would be nice to see the time frame pushed back just a few years to 1960, so that what if? clashes resulting from the 1961 Berlin Crisis and the Cuban Missile Crisis could be modelled, and on top of that, why not make a couple maps of Cuba?
Also, we could model a situation of the Standoff at Checkpoint Charlie erupting into a shooting battle.
- storm rider
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RE: Community Scenarios: Ideas and Resources
ORIGINAL: CCIP-subsim
ORIGINAL: kevinkin
Desert Storm (Iraq = Soviet Equipment and Side) would be wildly popular. What if scenarios could spice up the action. I was meaning to look into map making. Is this a process where a team of a few guys can get maps out faster? Or is it more of a lone wolf exercise?
Kevin
I'm still figuring out how to work with maps, but I'm actually coming to the conclusion that it might not be that difficult to make very good maps relatively quickly. The elevation layer and basic road/river/land cover can be imported relatively quickly - and from there, it's down to filling in the details, preferably with a good period-accurate topo map. Once you get used to it, the in-game map editing mode is actually pretty user-friendly.
And for Desert Storm, I suspect a separate Iraqi DB should not be difficult to whip upWould be neat to also see an Iran-Iraq war package, since I think most of the equipment used by both sides is already there in some form.
The Desert Storm maps are coming! If someone could focus his efforts on creating a proper Iraq DB, that would be really useful.
RE: Community Scenarios: Ideas and Resources
I mean the recent (ongoing?) war.ORIGINAL: 22sec
ORIGINAL: Perturabo
I wonder if someone will do Ukraine.
I plan to include the Ukraine, in addition to the US, Poland, and initially a small mix of other NATO units. There will also be an accompanying map, either from NE Poland or somewhere in Ukraine.
RE: Community Scenarios: Ideas and Resources
I don’t really know what will be included from the Ukraine. I have some rough ideas, but still need to do research. I do know my reason for this is to wargame hypothetical, current day scenarios and as a test bed of modern equipment.
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