PVO interception

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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AlexSF
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PVO interception

Post by AlexSF »

As a Soviet player I was wondering if the only fighters intercepting enemy bombers are the squadrons named PVO (AA Defenses in Russian), the other fighters doing escort missions?
When I look at my fighters reacting or not to enemy raids it looks like it, anyone has something more precise about it? Should I organize my PVO squadrons in consequence? Create new ones?

edit; Happy New Year and S Novim Godom :)
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RE: PVO interception

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Chris21wen
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RE: PVO interception

Post by Chris21wen »

ORIGINAL: AlexSF

As a Soviet player I was wondering if the only fighters intercepting enemy bombers are the squadrons named PVO (AA Defenses in Russian), the other fighters doing escort missions?
When I look at my fighters reacting or not to enemy raids it looks like it, anyone has something more precise about it? Should I organize my PVO squadrons in consequence? Create new ones?

edit; Happy New Year and S Novim Godom :)

I've seen no such restrictions. All fighters and fighter bombers have the ability to intercept raids no matter what type of airbase they are attached too. Please remember that range plays a big part so check the range setting of your aircraft. Distance flown, ready aircraft and air doctrine for the non-phasing player also a part.
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AlexSF
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RE: PVO interception

Post by AlexSF »

Thx, yes probably a question of range
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GamesaurusRex
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RE: PVO interception

Post by GamesaurusRex »

And only those airbases attached via HQ of the same Army or Front will respond. So don't expect air support from units not in the same command chain as the targets. (At least this is my understanding.)
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RE: PVO interception

Post by A21 »

I think that is just Soviet Fronts - does not apply to armies or to Axis command chain
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thedoctorking
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RE: PVO interception

Post by thedoctorking »

I thought it also applied to Axis Luftflotte that are attached to Army Groups. My understanding is that Axis planes will not provide ground support to units from a different Army Group.

Interception is not subject to this rule (for either side) as far as I know. I've seen Romanian planes intercepting over German units, and Russian planes intercepting over units of STAVKA armies although the STAVKA airbases had no fighters on them. So I'm pretty sure you just intercept within range of your airbase (or staging base) without penalty.
chaos45
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RE: PVO interception

Post by chaos45 »

The PVO airbases will only intercept German air missions.

What you can do is stack a couple PVO airbases close to areas you want to defend and keep a large group of dedicated interceptor only Soviet fighter groups.

Then when you bomb Germans or launch your air missions you wont tap those fighter regiments and if the German player isnt paying attention they can fly into big fighter traps sometimes.

If the German player is using recon spam though there is basically no fighter defense you can use as the soviets as it breaks the game system for interception.
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AlexSF
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RE: PVO interception

Post by AlexSF »

hmmm ok, so PVO air base intercept only but the PVO air groups will act depending on where they are (PVO or IAD base), right?
I mean it's the base that matter, not the air group denomination.
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chaos45
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RE: PVO interception

Post by chaos45 »

the airbase is what matters from my understanding.

As the game goes on you will probably want to disband the PVO airbases, but in 1941 and even into 1942 they are useful--the bad thing about them is they cannot gain guard airbase status.

In the early part of the war though it allows you to easily stack extra fighter groups to defend key areas.
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RE: PVO interception

Post by Chris21wen »

ORIGINAL: chaos45

the airbase is what matters from my understanding.

As the game goes on you will probably want to disband the PVO airbases, but in 1941 and even into 1942 they are useful--the bad thing about them is they cannot gain guard airbase status.

In the early part of the war though it allows you to easily stack extra fighter groups to defend key areas.

That is incorrect. F and FB attached to PVO air groups will carry out any mission while attached to any type of airbase, even PVO airbases. It may once have been the case where PVO airbases only allowed interceptions but it isn't now. If it was the case then these PVO air groups attached to this PVO airbase would not be made available for the mission, and more importantly not carry out the mission as they do.


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chaos45
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RE: PVO interception

Post by chaos45 »

maybe it was changed....the game is changing all the time think since the last patch is one of the longest stretches without an update in awhile

I did research it massively but I thought last time I played the PVO bases weren't flying but then again maybe it was because how I had my air HQ/airbases organized.
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thedoctorking
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RE: PVO interception

Post by thedoctorking »

Also, instead of disbanding the PVO bases, you can just transfer them into air commands/armies. You always need more airbases. The PVO corps are useful to extend the range of the air armies though they cost a half dozen AP or so to transfer from one air command to another (though not from a military district). You may want to reassign at least one of the military district air commands to Transcaucasus Front, since it's air command HQ is locked (permanently, I think) on the Turkish frontier.
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RE: PVO interception

Post by chaos45 »

you will want to disband them eventually to increase your count of regular airbases for guards promotion. Also gaining kills in PVO groups doesn't help you get guard status on airbases.

Havent been playing the game the last 3 or so months so no interest in booting it up and testing how PVOs are working right now, but I do know only the buildable air bases can gain the guard status unless that's another major change they didn't post.


So really want to use AIP and SHAP airbases for most of your bases by mid 1942. The fighter base and ground attack base if I got the abbreviations wrong. Having guard airbases and guard air groups really helps the Soviets slowly get the upper hand in the air war.
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RE: PVO interception

Post by 56ajax »

ORIGINAL: chaos45

you will want to disband them eventually to increase your count of regular airbases for guards promotion. Also gaining kills in PVO groups doesn't help you get guard status on airbases.

Havent been playing the game the last 3 or so months so no interest in booting it up and testing how PVOs are working right now, but I do know only the buildable air bases can gain the guard status unless that's another major change they didn't post.


So really want to use AIP and SHAP airbases for most of your bases by mid 1942. The fighter base and ground attack base if I got the abbreviations wrong. Having guard airbases and guard air groups really helps the Soviets slowly get the upper hand in the air war.
And what is the value of a guards airbase?
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chaos45
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RE: PVO interception

Post by chaos45 »

Guard status improves the morale/experience of support units for the airgroups in the airbase. My understanding is this improves repair of aircraft and resupply of the airbase. You will find most soviet airbases will run out of ammo before flight time. Even sitting on rail lines with full trucks many soviet airbases will only re-supply 50% or less ammo per week especially early in the war.

It might do something else as well but not sure lol.
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RE: PVO interception

Post by 56ajax »

ORIGINAL: chaos45

Guard status improves the morale/experience of support units for the airgroups in the airbase. My understanding is this improves repair of aircraft and resupply of the airbase. You will find most soviet airbases will run out of ammo before flight time. Even sitting on rail lines with full trucks many soviet airbases will only re-supply 50% or less ammo per week especially early in the war.

It might do something else as well but not sure lol.
Guards status allows the morale of the Airbase to potentially increase to a higher level. Supply of ammo is determined by a roll using the leader admin rating from the Air HQs, so has nothing to do with the airbase. Will check out aircraft repair.
Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne
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56ajax
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RE: PVO interception

Post by 56ajax »

Aircraft repair can be impacted by having insufficient air support units on the airbase ie TOE% and apparently not morale...so a Guards airbase has no special value???

Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

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RE: PVO interception

Post by Dreamslayer »

ORIGINAL: 56ajax
so a Guards airbase has no special value???
They're getting nice-looking red color = )
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RE: PVO interception

Post by 56ajax »

ORIGINAL: Dreamslayer

ORIGINAL: 56ajax
so a Guards airbase has no special value???
They're getting nice-looking red color = )
So the dirty rotten fascists can see them at a glance [:D]
Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne
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