New manual

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, Sabre21, elmo3

Chris21wen
Posts: 7427
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: New manual

Post by Chris21wen »

ORIGINAL: 56ajax

Hi,

21.1.7.1 Factory Expansion

Manual states 'Factories will only expand if they are completely undamaged'.

This appears to be incorrect. Expansion seems to start when the damage equals or is under 30. (or some other magical parameter). I have only tested 1 tank factory.

See also 21.2 which implies that damaged factories can expand.

21.1.7.1 is incorrect, left over from the old rules and it now reads 'Damaged factories will expand with 100% chance at 0% damage, and 0% chance at 50%+ damage'. The same as in 21.2.

Will update later today and will include a partial index.
Chris21wen
Posts: 7427
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: New manual

Post by Chris21wen »

v2.2 with a few minor changes and a partial index. See first post for link.
User avatar
xhoel
Posts: 3339
Joined: Sat Jun 24, 2017 7:46 pm
Location: Germany

RE: New manual

Post by xhoel »

Hey Chris,
Thanks so much for the work you have put in the manual.
Just wanted to point out two small things:

7.5.3.1 Soviet Buildup and Breakdown Availability
It states that two or more rifle brigades can buildup into a rifle division starting from the 22nd of June 1941. I tested this in game and that doesn't seem to be true. Is the rule correct? Maybe the date is wrong?

On 26.1.2 Unit Types and Symbols
You mixed the Infantry and Armor symbols together. They should be the other way around. I know that it's probably a small thing, but for players that are new to the game it can be confusing.

Cheers,
Xhoel
AAR WITW: Gotterdammerung 43-45
tm.asp?m=4490035
AAR WITE: A Clash of Titans 41-45
tm.asp?m=4488465
WitE 2 Tester and Test Coordinator
Denniss
Posts: 9117
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

RE: New manual

Post by Denniss »

regarding 7.5.3.1 please check against the original us letter manual which has an addendum with the restriction.
Plus Naval Bdes should also be usable to form Rifle divs/corps albeit just the naval rifle Bdes but not the Naval Infantry Bdes.
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
Chris21wen
Posts: 7427
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: New manual

Post by Chris21wen »

ORIGINAL: xhoel

Hey Chris,
Thanks so much for the work you have put in the manual.
Just wanted to point out two small things:

7.5.3.1 Soviet Buildup and Breakdown Availability
It states that two or more rifle brigades can buildup into a rifle division starting from the 22nd of June 1941. I tested this in game and that doesn't seem to be true. Is the rule correct? Maybe the date is wrong?
Clarified. Soviet Rifle and Naval Rifle brigades can be used. Naval Infantry Bde cannot be used either for creating divs or corps.
On 26.1.2 Unit Types and Symbols
You mixed the Infantry and Armor symbols together. They should be the other way around. I know that it's probably a small thing, but for players that are new to the game it can be confusing.

Cheers,
Xhoel
Ooops

Manual updated to 2,3. Link on first post.
Denniss
Posts: 9117
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

RE: New manual

Post by Denniss »

7.5.3.1 Rifle div still needs to be updated with correct date 5/42.
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
Chris21wen
Posts: 7427
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: New manual

Post by Chris21wen »

ORIGINAL: Denniss

7.5.3.1 Rifle div still needs to be updated with correct date 5/42.


Missed that.
User avatar
56ajax
Posts: 2227
Joined: Mon Dec 03, 2007 3:43 am
Location: Cairns, Australia

RE: New manual

Post by 56ajax »

Thanks for all your efforts on this manual. [&o]

I wouldn't rush into print on these

8.2.2.

Include SAB which I assume is Composite Air Brigade

VVS- KBF - airbase of the baltic Fleet

8.2.3

SAB disbands like SADs
Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne
Chris21wen
Posts: 7427
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: New manual

Post by Chris21wen »

ORIGINAL: 56ajax

Thanks for all your efforts on this manual. [&o]

I wouldn't rush into print on these

8.2.2.

Include SAB which I assume is Composite Air Brigade

VVS- KBF - airbase of the baltic Fleet

8.2.3

SAB disbands like SADs

Added. Will post later.
User avatar
56ajax
Posts: 2227
Joined: Mon Dec 03, 2007 3:43 am
Location: Cairns, Australia

RE: New manual

Post by 56ajax »

8.4.1

Air Units transferred to the national reserve will not be listed in the Reserve until the following turn (and thus cannot be transferred back in the same turn). This is only correct for the manual Reserve function.

If you use the Move function units immediately appear in the Reserve and can be transferred back. (This is probably not WAD so don't tell anyone ok?)
Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne
User avatar
xhoel
Posts: 3339
Joined: Sat Jun 24, 2017 7:46 pm
Location: Germany

RE: New manual

Post by xhoel »

On 8.4.1: I think it is WAD. I seem to recall that this was raised as an issue before and the devs explained that it is there to basically allow the player to do long range transfers that would take two turns to do otherwise. So if you have an airgroup in AGN and want to transfer to AGS but you cannot do it manually because the range prohibits it you can use the move function. Then you go to the Air Base in AGS and simply transfer it from the Nat Reserve. This way the air group is out of action for just one turn (the current one) as opposed to two turns (1 turn when it goes to the NR and 1 when it gets transferred to the field but has flown 100% of its miles.)
Hope this makes sense

Cheers,
Xhoel
AAR WITW: Gotterdammerung 43-45
tm.asp?m=4490035
AAR WITE: A Clash of Titans 41-45
tm.asp?m=4488465
WitE 2 Tester and Test Coordinator
User avatar
56ajax
Posts: 2227
Joined: Mon Dec 03, 2007 3:43 am
Location: Cairns, Australia

RE: New manual

Post by 56ajax »

Yep I know what it does ....allows the movement of air units from the Caucasus to Frozen Tundra in one move....if it is WAD then the manual is wrong...I don't think it is WAD for the simple reason you cannot nominate which unit is Moved...you have to be a Master of the Dark Arts to know which unit the system will move
Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne
Chris21wen
Posts: 7427
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: New manual

Post by Chris21wen »

ORIGINAL: 56ajax

8.4.1

Air Units transferred to the national reserve will not be listed in the Reserve until the following turn (and thus cannot be transferred back in the same turn). This is only correct for the manual Reserve function.

If you use the Move function units immediately appear in the Reserve and can be transferred back. (This is probably not WAD so don't tell anyone ok?)

I think I'm missing something here! Are you talking about the ability to send groups back through the commander report. If so I can see no problem.
User avatar
56ajax
Posts: 2227
Joined: Mon Dec 03, 2007 3:43 am
Location: Cairns, Australia

RE: New manual

Post by 56ajax »

No I am talking about the Move Function on the Airbase detail window. There is a number that says eg 7 (air units). Reduce this number by using the Sub(tract) button to eg 5, hit Move, and 2 air units will go immediately into the Reserve, and are available for immediate deployment elsewhere

Groovy [:D]
Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne
Chris21wen
Posts: 7427
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: New manual

Post by Chris21wen »

ORIGINAL: 56ajax

No I am talking about the Move Function on the Airbase detail window. There is a number that says eg 7 (air units). Reduce this number by using the Sub(tract) button to eg 5, hit Move, and 2 air units will go immediately into the Reserve, and are available for immediate deployment elsewhere

Groovy [:D]

So it does, I uspect it should't. It truth I forgot it was there as I never use it as it gives you no control over which group it send back.
User avatar
56ajax
Posts: 2227
Joined: Mon Dec 03, 2007 3:43 am
Location: Cairns, Australia

RE: New manual

Post by 56ajax »

Handy for clean up after T1
Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne
Chris21wen
Posts: 7427
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: New manual

Post by Chris21wen »

ORIGINAL: 56ajax

Handy for clean up after T1

So's using the CR and easier.
User avatar
56ajax
Posts: 2227
Joined: Mon Dec 03, 2007 3:43 am
Location: Cairns, Australia

RE: New manual

Post by 56ajax »

Yeah I reckon you are right...but where is the glory in that....CR=WiTE Excel [:D]

and in Move vs Reserve there appears to be no material gain other than redeployment (technically Move gets a unit into Reserve a turn earlier)
Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne
User avatar
56ajax
Posts: 2227
Joined: Mon Dec 03, 2007 3:43 am
Location: Cairns, Australia

RE: New manual

Post by 56ajax »

Could we include in the manual that there is a limit on the number of ground elements that can be created per turn, for some specified elements only, and that for Soviet Cav, 1941 it is 200 and for 1943 it is 250 (I thinK)
Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne
Chris21wen
Posts: 7427
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: New manual

Post by Chris21wen »

ORIGINAL: 56ajax

Could we include in the manual that there is a limit on the number of ground elements that can be created per turn, for some specified elements only, and that for Soviet Cav, 1941 it is 200 and for 1943 it is 250 (I thinK)

I think you're talking about ground units not elements? Ground elements make up ground units but cannot be created individually. The answer is yes if that info can be corroborated but I'll check see if there's any mention anywhere.
Post Reply

Return to “Gary Grigsby's War in the East Series”