4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Moderator: Shannon V. OKeets
RE: 4 player game
May/Jun '41
Impulse #7 (Axis)
Both sides roll 4 in the Central Atlantic. No naval combat.
Impulse #7 (Axis)
Both sides roll 4 in the Central Atlantic. No naval combat.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player game
Japan bombs the Chinese 17th Army.

Picture from May/Jun '41 Impulse #7 (Axis) - Ground Strike

Picture from May/Jun '41 Impulse #7 (Axis) - Ground Strike
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- 288.jpg (684.19 KiB) Viewed 545 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player game
The Japanese pilots reports that they saw a lot of mountains. And that they bombed some of them.

Picture from May/Jun '41 Impulse #7 (Axis) - Ground Strike

Picture from May/Jun '41 Impulse #7 (Axis) - Ground Strike
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- 289.jpg (348.11 KiB) Viewed 545 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player game
Rail movement:
Germany: Two Yugoslav units rail to Bretagne (HQI, INF).
Land Movement:
Germany:
German forces advance into Belarus and concentrate on Minsk.
The forces in Southern Poland advance into Ukraine.
Rumanian forces liberate Cernauti, and concentrate on Cisinau..
3rd division capture Amman.
Italy:
1) The AT in Bardia moves two hexes East.
2) Balbo (HQI) moves three hexes to the NE (into Latvia).

Picture from May/Jun '41 Impulse #7 (Axis) - Land Movement
Germany: Two Yugoslav units rail to Bretagne (HQI, INF).
Land Movement:
Germany:
German forces advance into Belarus and concentrate on Minsk.
The forces in Southern Poland advance into Ukraine.
Rumanian forces liberate Cernauti, and concentrate on Cisinau..
3rd division capture Amman.
Italy:
1) The AT in Bardia moves two hexes East.
2) Balbo (HQI) moves three hexes to the NE (into Latvia).

Picture from May/Jun '41 Impulse #7 (Axis) - Land Movement
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- 290.jpg (1 MiB) Viewed 545 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player game
Over to Japan, and Italy, for the second part of our impulse.

Picture from May/Jun '41 Impulse #7 (Axis) - Land Movement

Picture from May/Jun '41 Impulse #7 (Axis) - Land Movement
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- 291.jpg (978.81 KiB) Viewed 545 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: 4 player game
Land movment, continued
Japan
Moves allot of units around in Manchirua and follows the reatreating USSR units near Tsitsihar and advances toward Vladivostok.
Also units are moved in China, mostly South China.
Manchuria

Japan
Moves allot of units around in Manchirua and follows the reatreating USSR units near Tsitsihar and advances toward Vladivostok.
Also units are moved in China, mostly South China.
Manchuria

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- MayJuni7LM.jpg (526.35 KiB) Viewed 545 times
"'Malta - The Thorn in Rommel's Side"
RE: 4 player game
Land Attacks
Germany
1) All adjacent forces attack Chisinau. 31:3 -> 10,33-1 in odds. No offensive support. GE has FTR3 ready to intercept defensive ground support.
USSR can fly Lnd4, TB-3 as defensive support? Assault?
2) All adjacent forces attack Minsk.ENG gives support to INF and MECH. 58:3 -> 19,33-1 in odds. No offensive support.
USSR can fly Lnd2, Su-2 as defensive support? Assault?
Japan
3) All adjacent forces attacks 87,130 (Near burma road). 18:3, 3-1 in odds. With Nav2 giving 3 points of offensive support.
Assault or Blitz?
SEE Images below
Germany
1) All adjacent forces attack Chisinau. 31:3 -> 10,33-1 in odds. No offensive support. GE has FTR3 ready to intercept defensive ground support.
USSR can fly Lnd4, TB-3 as defensive support? Assault?
2) All adjacent forces attack Minsk.ENG gives support to INF and MECH. 58:3 -> 19,33-1 in odds. No offensive support.
USSR can fly Lnd2, Su-2 as defensive support? Assault?
Japan
3) All adjacent forces attacks 87,130 (Near burma road). 18:3, 3-1 in odds. With Nav2 giving 3 points of offensive support.
Assault or Blitz?
SEE Images below
"'Malta - The Thorn in Rommel's Side"
RE: 4 player game
All adjacent forces attack Minsk.ENG gives support to INF and MECH. 58:3 -> 19,33-1 in odds. No offensive support.
USSR can fly Lnd2, Su-2 as defensive support? Assault?

USSR can fly Lnd2, Su-2 as defensive support? Assault?

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- MayJuni7Minsk.jpg (302.57 KiB) Viewed 545 times
"'Malta - The Thorn in Rommel's Side"
RE: 4 player game
1) All adjacent forces attack Chisinau. 31:3 -> 10,33-1 in odds. No offensive support. GE has FTR3 ready to intercept defensive ground support.
USSR can fly Lnd4, TB-3 as defensive support? Assault?

USSR can fly Lnd4, TB-3 as defensive support? Assault?

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- MayJuni7Chisinau.jpg (271.11 KiB) Viewed 545 times
"'Malta - The Thorn in Rommel's Side"
RE: 4 player game
Japan
3) All adjacent forces attacks 87,130 (Near burma road). 18:6, 3-1 in odds. With Nav2 giving 3 points of offensive support.
Assault or Blitz?

3) All adjacent forces attacks 87,130 (Near burma road). 18:6, 3-1 in odds. With Nav2 giving 3 points of offensive support.
Assault or Blitz?

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- MayJuni7BurmaRoad.jpg (229.82 KiB) Viewed 545 times
"'Malta - The Thorn in Rommel's Side"
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player game
No thanks for Minsk attack.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player game
Germany can take Chisinau too, no planes.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player game
Is Japanese attack 18:6 = 3:1?
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: 4 player game
Yes.(15:6 but Japan added Ground support to make it 18:6->3:1)
"'Malta - The Thorn in Rommel's Side"
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player game
China chooses assault.ORIGINAL: peskpesk
Yes.(15:6 but Japan added Ground support to make it 18:6->3:1)
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: 4 player game
Combat Resolution


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- MayJuni7LC.jpg (296.21 KiB) Viewed 545 times
"'Malta - The Thorn in Rommel's Side"
RE: 4 player game
Burma road attack result:


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- MayJuni7Bu..adResult.jpg (316.34 KiB) Viewed 545 times
"'Malta - The Thorn in Rommel's Side"
RE: 4 player game
Air Rebase:
Germany:
FTR2 (Fw 190A-1 in Konigsberg) -> 55,54
FTR2 (Bf 109F-2 in Konigsberg) -> 43,52
LND2 (54,48) -> 54,54
LND2 (Vilna) -> 44,52
Italy
FTR2 (46,46) -> 46,52
LND2 (Warsaw) -> 45,41
NAV2 Sicily -> 82,62
Japan
FTR2 Chefoo -> 57,155
No reorganization.
Ends on die less than 2 -> 4
Over to the Allies!
Germany:
FTR2 (Fw 190A-1 in Konigsberg) -> 55,54
FTR2 (Bf 109F-2 in Konigsberg) -> 43,52
LND2 (54,48) -> 54,54
LND2 (Vilna) -> 44,52
Italy
FTR2 (46,46) -> 46,52
LND2 (Warsaw) -> 45,41
NAV2 Sicily -> 82,62
Japan
FTR2 Chefoo -> 57,155
No reorganization.
Ends on die less than 2 -> 4
Over to the Allies!
"'Malta - The Thorn in Rommel's Side"
RE: 4 player game
41 MJ i8:
SU land, CW combined
[all of this is subject to change once I'm able to discuss with Petteri, am posting tentative moves]
naval moves:
CW: Courageous Capetown-> 2 box Arabian Sea, Queens Singapore->pick up gort in rangoon->0 box red sea
US: cp's from Norfolk to USEC, CC, Denmark Strait
SU land, CW combined
[all of this is subject to change once I'm able to discuss with Petteri, am posting tentative moves]
naval moves:
CW: Courageous Capetown-> 2 box Arabian Sea, Queens Singapore->pick up gort in rangoon->0 box red sea
US: cp's from Norfolk to USEC, CC, Denmark Strait
- Mayhemizer_slith
- Posts: 9600
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player game
USSR bombs Sapporo factory on a night mission.
Japan can intercept with two CVPs, will they? And if both intercept, which one is front fighter?

Japan can intercept with two CVPs, will they? And if both intercept, which one is front fighter?

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- 8bombing1.jpg (288.82 KiB) Viewed 545 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law


