When updating mod to 1.16

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MVokt
Posts: 103
Joined: Sun Jul 01, 2018 5:55 am

When updating mod to 1.16

Post by MVokt »

I resumed the task of updating a mod done under 1.15 to 1.16.

When updating, I found that customised names of new built units (purchased) are lost. E.g. for Soviet armoured units, I set the customised name of "1st Tank Army", "2nd Tank Army" and so on. Instead, default naming "1st", "2nd" and so on, is showed.

This only happens with the purchased units and not with the customised names of starting units that appear correctly updated under the new unit.text file in the new Text subfolder on Campaigns/ SCWWIIWIE/My Games.
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Hubert Cater
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RE: When updating mod to 1.16

Post by Hubert Cater »

Hi MVokt,

Sorry to hear about the trouble and I would suggest trying to convert it again with the latest update and conversion tool for v1.16. The v1.16 Beta package has been updated and I believe it will correct the issues you've posted above.

Of course you'll need your original v1.15 campaign to convert, as the conversion tool will not work properly on an already converted 1.16 version campaign.

Hubert

MVokt
Posts: 103
Joined: Sun Jul 01, 2018 5:55 am

RE: When updating mod to 1.16

Post by MVokt »

Hi Hubert and thanks for the quick response.

As you guessed, issue was fixed after applying last 1.16 Beta update.
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Hubert Cater
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RE: When updating mod to 1.16

Post by Hubert Cater »

Fantastic [8D]
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