4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

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Orm
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RE: 4 player game

Post by Orm »

First attack is on Mogilev. Germany selects assault.

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Orm
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RE: 4 player game

Post by Orm »

Fractional odds failed, and a 2 was rolled for the combat.

Both sides lost one unit. Germany removed the MIL. Which of the Soviet units is lost?

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

If USSR stays organized, kill disorganized elite unit. Otherwise kill non-elite.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: 4 player game

Post by Orm »

The elite Siberian Corps was destroyed.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player game

Post by Orm »

Germany selects blitz for the second attack.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player game

Post by Orm »

Another two rolled. Germany lost one INF.



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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player game

Post by Orm »

May/Jun '41
Impulse #13 (Axis)

Air rebase:

Japan:
FTR2 (60,152) -> Chefoo

Italy:
LND3 (47,46) -> 46,53

Germany:
FTR3 (54,52) -> 53,56
LND2 (44,52) -> 46,54
FTR2 (43,52) -> 45,54
LND3 (52,48) -> 52,56

No reorganization.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player game

Post by Orm »

Turn ends on a 7, or less. 9 was rolled and the turn continues.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player game

Post by Orm »

Picture from May/Jun '41 Impulse #14 (Allied) - DOW

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player game

Post by Orm »

Picture from May/Jun '41 Impulse #14 (Allied) - DOW

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player game

Post by Orm »

Picture from May/Jun '41 Impulse #14 (Allied) - DOW

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player game

Post by Orm »

Picture from May/Jun '41 Impulse #14 (Allied) - DOW

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
jjdenver
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RE: 4 player game

Post by jjdenver »

41 MJ i14:

That was a bit of nastiness for the RN in Red Sea losing TRS sunk, cp sunk, and Queens damaged on some 30 and 40 chance searches. This will make it difficult to hold Egypt and put a crimp in British plans globally. Allies already well behind in the game are falling farther behind in what looks like an axis steamroller game.

CW: naval, SU: land.

Naval air: CW sends Whirlwind and Albacore 2 box W Med

naval moves:
US sends TRS Norfolk->Mexican Coast
CW:
cp to red sea
many ships drop to lower box and sail out to escort atlantic convoys
SUB from Suez sails around Africa, CA sails to Aden
Repulse+Effingham Gib->3 box W Med
2xCA + SUB Gib->4 box W Med
1 cp + 1 CA -> Norwegian Sea
2CV+2BB Liverpool->CVB
2 BB Scapa->Liverpool
2BB Liverpool->BoB
CVL Liverpool->Plymouth
some cp's shuffle to put more in liverpool less in halifax/carib ports
2xCA Martinique->W Med 2 box
Eagle continues its' slow journey from Singapore around Africa, arriving at CVB this turn

CW will init in W Med. Axis have some react options. No react for allies.



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AARS:
CEAW-BJR Mod 2009:
tm.asp?m=2101447
AT-WW1:
tm.asp?m=1705427
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tm.asp?m=1649732
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Orm
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RE: 4 player game

Post by Orm »

The German FTR2, and LND3, on Malta fly to the West Med 0-box. Thank you.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

Just making sure: you rolled for naval combat and there is none?
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

I come back if naval combat is not done.

CW hits Breslau factories with accuracy.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: 4 player game

Post by Orm »

ORIGINAL: Mayhemizer

Just making sure: you rolled for naval combat and there is none?
I was informed that there were no action. (Axis 8, Allies 10)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Mayhemizer_slith
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Location: Finland

RE: 4 player game

Post by Mayhemizer_slith »

USSR rail Leningrad factory to Baku and INF from Manchuria 60 hexes west.
US rail 3-4 ART to Boston.

USSR reforms thin lines in west and retreat in Manchuria.

USSR rebase bomber few hexes south in west.


Turn ends on a 2.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

No partisans, Greece garrison was tested.
If your attack is going really well, it's an ambush.

-Murphy's war law
jjdenver
Posts: 2480
Joined: Thu Nov 01, 2007 11:07 pm

RE: 4 player game

Post by jjdenver »

USE phase:
1 chit pulled v JP
US plays 22 gear up (finally, seems like this takes forever but maybe it only seems that way when you are playing USA)

Axis: pls have a look at CW prod. The res from Rhodesia should be shipped to England through BoB and 1 res going through BoB should be going through FG instead of BoB. So I think CW prod should be at 22 instead of 21. If someone wants to play around to try to fix this pls go ahead. I spent a few minutes but was unable to get it working correctly.
AARS:
CEAW-BJR Mod 2009:
tm.asp?m=2101447
AT-WW1:
tm.asp?m=1705427
AT-GPW:
tm.asp?m=1649732
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