New TOAW IV database

Graphics, sound, and database mods.

Scenarios should still be posted in the main 'Mods and Scenarios' forum below
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76mm
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RE: New TOAW IV database

Post by 76mm »

quick question: do your new units include torpedo boats or similar craft? In particular I'm interested in ships that can enter both shallow and deep water hexes; I can't seem to create them using the equipment editor.
josant
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RE: New TOAW IV database

Post by josant »

Curretly due a limitation of toaw engine none ship equipment can enter in shallow waters, it does not matter that the equipment be light naval or heavy naval or what type of icon do you add to the unit, the result is the same;the movement across shallow water is forbiden for naval units.
It would be interesting that in a future patch, movement across shallow water where permited for light naval equipment.
As experimental unit I add a Torpedo boat, enabling the torpedo and antiship only, but again the toaw engine is not ready for equip ships with torpedos (this is only for aircrafts)
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76mm
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RE: New TOAW IV database

Post by 76mm »

Thanks for the detailed response.

Also, I might be mistaken at this point, but FYI I think the last time I tested this (several months ago now) I could get riverine units to work on shallow water hexes (and rivers), although they couldn't enter deep water hexes.
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RE: New TOAW IV database

Post by josant »

Yes, units with the riverine icon can move along rivers and shallow water

If you take a destroyer and select the riverine icon as the unit icon, this destroyer can move in shallow water, but it can not enter in deep waters, with toaw 4 we have the option to add a secondary icon to te unit,for example in this case light/medium/heavy naval icons, but this dont work, although the unit have both icons, only can move in shallow waters
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sPzAbt653
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RE: New TOAW IV database

Post by sPzAbt653 »

Use of River inside Water hexes will allow riverine type units to 'move thru water'.

I'm not sure, but can the Amphibious Icon can move thru shallow and deep ?
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RE: New TOAW IV database

Post by Lobster »

ORIGINAL: josant

Yes, units with the riverine icon can move along rivers and shallow water

If you take a destroyer and select the riverine icon as the unit icon, this destroyer can move in shallow water, but it can not enter in deep waters, with toaw 4 we have the option to add a secondary icon to te unit,for example in this case light/medium/heavy naval icons, but this dont work, although the unit have both icons, only can move in shallow waters

This is because an equipment can only be a naval unit or a river unit (or can it). Not both (not sure). So it's not the unit but the equipment contained in the unit that needs to be made more versatile.
ne nothi tere te deorsum (don't let the bastards grind you down)

If duct tape doesn't fix it then you are not using enough duct tape.

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
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RE: New TOAW IV database

Post by larryfulkerson »

ORIGINAL: josant

For this new version of toaw 4, I have adapted my toaw 3 previous modified database, expanded with more than 1500 new equipments that before I could not put due to the limit of equipment that toaw 3 had.
This mod not only include modern and latest weapons systems, also include oldest systems that not include the original database.
Also taking advantage that the new toaw 4 finally has a new improved system for naval combat, I have included more than 500 classes of ships (ironclads, cruisers, battleships, frigates ...)

*** The link to download the new v3 version is the following; ***

http://www.mediafire.com/file/yga2wu3lb ... 3.zip/file

The zip file includes both *.nqp and *.eqp files

Um.....I hate to have to report this but the installer.exe that comes with your download and I used to download your files, thanks by the way, um...gave me a virus.
I've got a W10 OS and use WEBROOT to protect my machine and it detected it during download. I scanned the file again after I downloaded it
and it showed clean so I ran it and got the files you provided, thanks very much, and after THEY were safely on my hard drive I scanned my
entire C: drive and it's still running as we speak but I needed to sleep tonight so I thought I'd scan the whole thing even though it's
going to run about 3 hours. I've got a lot of files. I just thought you might want to know so you could update your copy of the installer
or whatever you want to do.
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
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RE: New TOAW IV database

Post by josant »

Hi Larry, I dont know what happened to you, the download dont have installer, only is a zip file, I just tried the link and redirect me to the MediaFire page to download it.



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RE: New TOAW IV database

Post by larryfulkerson »

I have no idea where the installer.exe came from then, I suspect it was left on the computer by the Best Buy Geek Squad when they did a stress test of my machine just before I brought it home from the store. Sorry for the false alarm. I downloaded it again just now and everyhing was normal this time.
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
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76mm
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RE: New TOAW IV database

Post by 76mm »

ORIGINAL: sPzAbt653
Use of River inside Water hexes will allow riverine type units to 'move thru water'.
That's a clever idea, will have to give that a try...
ORIGINAL: sPzAbt653
I'm not sure, but can the Amphibious Icon can move thru shallow and deep ?
I tested this some time ago and am pretty sure that the answer is "no".
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RE: New TOAW IV database

Post by sPzAbt653 »

ORIGINAL: sPzAbt653
I'm not sure, but can the Amphibious Icon can move thru shallow and deep ?
I tested this some time ago and am pretty sure that the answer is "no".

Now that you bring it up again, I think 'no' is correct. I seem to recall being able to move US Tank Bn's that have the Amphib Icon in Op. Olympic thru the shallows, but not thru the deeps.
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RE: New TOAW IV database

Post by Lobster »

Wasn't it the Germans who wanted to fit snorkels to tanks and drive them across the bottom of the English Channel?
ne nothi tere te deorsum (don't let the bastards grind you down)

If duct tape doesn't fix it then you are not using enough duct tape.

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
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RE: New TOAW IV database

Post by larryfulkerson »

ORIGINAL: Lobster
Wasn't it the Germans who wanted to fit snorkels to tanks and drive them across the bottom of the English Channel?
I think I remember seeing some American tanks wearing snorkels moving across a river but the river wasn't really all that deep so the water came up to just the turret. And they made it across the river despite all the mud and slipping and sliding trying to get OUT of the water on the other side.
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
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sPzAbt653
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RE: New TOAW IV database

Post by sPzAbt653 »

This version of the Pz III:

Tauchpanzer III - Some tanks were converted to amphibious tanks for Operation Sea Lion. Unusually, they were designed to be able to stay underwater rather than to float. The idea was that they would be launched near to the invasion shore and then drive to dry land on the sea bottom. The tank was waterproofed, the exhaust was fitted with a one-way valve and air intake was through a hose.


They were used in Barbarossa.
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Lobster
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RE: New TOAW IV database

Post by Lobster »

They certainly didn't need ballast. [:D]
ne nothi tere te deorsum (don't let the bastards grind you down)

If duct tape doesn't fix it then you are not using enough duct tape.

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
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RE: New TOAW IV database

Post by larryfulkerson »

double post sorry.
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
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RE: New TOAW IV database

Post by josant »

I updated the database to v4 version. This will be the final version of the database.

For this final version I made some changes adding or erasing some equipments, also I made some changes in the volume flag of armored equipment to reflect a more real value according with the real size of the equipment, and finally I included a new equipment256.png file into the package with new silhouettes so the 3 files must be together to work correctly.
JA
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RE: New TOAW IV database

Post by larryfulkerson »

I think we all appreciate your hard work. Thank you very much.
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
josant
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RE: New TOAW IV database

Post by josant »

I modified the structure of the database to make it compatible with the standard database of the game, now you can load any scenario who comes with the game without any issue.
To make it compatible I made new weapons categories and put the new equipment here.

To install it put the *.nqp, *.eqp and *.png files in the "Graphics Override" folder and load the game, then, when you load a standard scenario, you will get a "wrong equipment file" error message (this is because the database is edited but the structure is the same), simply ignore it.

In the first post you have the link to download this new version called "TOAW IV database v5"


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RE: New TOAW IV database

Post by sPzAbt653 »

Brilliant !
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