Iron Cross 2D Counter & Map Mod Released
RE: Iron Cross 2D Counter & Map Mod Released
New version now available (see first page).
-
- Posts: 23
- Joined: Wed Aug 23, 2017 10:54 am
RE: Iron Cross 2D Counter & Map Mod Released
This mod looks great, nice work.
RE: Iron Cross 2D Counter & Map Mod Released
I see you couldn't help adding some stuff[:)]. i like the move here cost thing and the flags. One small thing for me is the water being so pale the white text labeling the bodies of water and the transfer zones is kind of hard to see. I think the water could use a bit more color. Thanks for your work.
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe
"Be Yourself; Everyone else is already taken" ~Oscar Wilde
*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
"Be Yourself; Everyone else is already taken" ~Oscar Wilde
*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
- Christolos
- Posts: 1002
- Joined: Wed Apr 23, 2014 10:45 pm
- Location: Montreal, Canada
RE: New 2D Counter Mod (WIP)
Really nice!!!
How would this work in PBEM++ games? Would opponents also have to have the mod installed for it to work in multiplayer games?
C
How would this work in PBEM++ games? Would opponents also have to have the mod installed for it to work in multiplayer games?
C
“Excellence is never an accident. It is always the result of high intention, sincere effort, and intelligent execution; it represents the wise choice of many alternatives - choice, not chance, determines your destiny.”
-Aristotle-
-Aristotle-
RE: New 2D Counter Mod (WIP)
nope, its just a graphics mod, i've never had any problems.
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe
"Be Yourself; Everyone else is already taken" ~Oscar Wilde
*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
"Be Yourself; Everyone else is already taken" ~Oscar Wilde
*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
RE: New 2D Counter Mod (WIP)
Could someone post the screenshots of the new map? Thanks.
Lest we forget.
RE: New 2D Counter Mod (WIP)
^ New map screenshots on first page.
RE: New 2D Counter Mod (WIP)
ORIGINAL: IronX
^ New map screenshots on first page.
Thanks. Could you highlight what are the main changes as compared to the Welk's mod? At the first glance I don't see may differences.
Lest we forget.
-
- Posts: 438
- Joined: Sat Mar 10, 2018 8:05 am
- Location: USA
RE: New 2D Counter Mod (WIP)
Fantastic mod love it thanks for its. It works greats.[&o]
Beta Tester:
1. The Bloody First
2. Warplan
1. The Bloody First
2. Warplan
RE: New 2D Counter Mod (WIP)
Hello somebody can tell me how to install that great mod,in wich folder i need to put in plz it will be awsome to get help tkx!!!
RE: New 2D Counter Mod (WIP)
Just download the file and the instructions are included. It's very straightforward.
Love the new map. I kept the original tile highlights though as the new ones make the game a bit 'busy' for me. Nice idea though.
Thanks,
Chris
Love the new map. I kept the original tile highlights though as the new ones make the game a bit 'busy' for me. Nice idea though.
Thanks,
Chris
RE: New 2D Counter Mod (WIP)
I installed the mod today, and I'm no computer maven. First I extracted the following folders from the download to my desktop: Bitmaps, Campaigns, Interface and Sound. I then copied the original folders from the WaW location -- Windows (C):>Program Files (x86)>Matrix Games and dropped them into a new file I created on my desktop (for safekeeping in case something goes kerflooey) -- be careful with these folders as you have a new set and an old set of the same names, which is why it's important to put the originals in their own folder or other location. Then copy the new folders into WaW at the location where the originals came from. That's it.
RE: Iron Cross 2D Counter & Map Mod Released
An anomaly from v3-1 and v3-2. Some unit icons disappear in the Editor. An example below. Any ideas why or how to correct? Everything is fine when playing the game. In the Editor, the units are "there" and editable, but the 2-D images are missing.


- Attachments
-
- USSR01.jpg (136.23 KiB) Viewed 592 times
RE: Iron Cross 2D Counter & Map Mod Released
That's because I was lazy and didn't duplicate the counters. By default, the game uses only the first six images in a row of 12. It has something to do with having the ability to change the facing of units in the editor.
Edit: Okay, I've duplicated the counters so that they should now show up in the editor. They still face the same way but at least they are there. I did this pretty quickly and haven't fully tested it so if there are mistakes, let me know.
Edit: Okay, I've duplicated the counters so that they should now show up in the editor. They still face the same way but at least they are there. I did this pretty quickly and haven't fully tested it so if there are mistakes, let me know.
RE: Iron Cross 2D Counter & Map Mod Released
Great work, like the new storm graphics, did you adjust the rain graphics also, they look nice.
Thank you for your work.
Thank you for your work.
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe
"Be Yourself; Everyone else is already taken" ~Oscar Wilde
*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
"Be Yourself; Everyone else is already taken" ~Oscar Wilde
*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
RE: Iron Cross 2D Counter & Map Mod Released
Thanks IronX - I'll give it a try shortly.
I was going to write a script to swap in the original graphics for the editor, then put yours back to play the game.
I was going to write a script to swap in the original graphics for the editor, then put yours back to play the game.
RE: Iron Cross 2D Counter & Map Mod Released
IronX: the Soviets were still not showing up after your v3.3 update. As was mentioned earlier, there is a second Major_04 folder within the scenario Bitmaps folder. When I copied your updated unit_sprites_nato files to that folder, the Soviet units reappeared properly. Thanks again for your excellent mod.
RE: Iron Cross 2D Counter & Map Mod Released
Sorry about that. I've updated the files. Hopefully, it's all fixed now.
-
- Posts: 867
- Joined: Wed Dec 03, 2014 12:27 pm
RE: Iron Cross 2D Counter & Map Mod Released
In looking at the 1939 scenario I didn't see an image for Soviet rail guns.
Do I need to update the mod, or is that still on the to-do list?
Do I need to update the mod, or is that still on the to-do list?
RE: Iron Cross 2D Counter & Map Mod Released
Rail guns now added to Soviet unit counters in both the Bitmaps and Campaigns folders.
I've renamed the update to 3.4 (although it also includes changes made in 3.3).
I've renamed the update to 3.4 (although it also includes changes made in 3.3).