MrKane vs Wargamer part II

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Mike McCreery
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RE: MrKane vs Wargamer part II

Post by Mike McCreery »

He is serving me turns faster than I can complete them :]

Early February 1942 - Chungking has a massive 18K+ AV under lvl 6 forts with approximately 32K of supplies. This is a no stacking limit game.





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RE: MrKane vs Wargamer part II

Post by Mike McCreery »

March 1942.

We are flipping about 6 turns a day.

China is surrounded but not yet besieged. AV at Chungking approaching 19K but supplies have run out. Burma has not been invaded. Manila is still holding.

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RE: MrKane vs Wargamer part II

Post by Mike McCreery »

It is early May 1942. MrKane has almost finished mopping up on Java. There are 20,800AV of troops in Chungking and I think he will have to make a few more large scale attacks before he has any chance of reducing the city significantly. Attu Island was just invaded, not sure how far he wants to go but there are no troops in the Aleutians at all.

No sign if he is going to make any attempts on Australia or India at this time.

Working hard on ship and troop upgrades. The Aussie troops are completely converted to 1942 squads.

Have about a year before I consider serious advances on the board.



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RangerJoe
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RE: MrKane vs Wargamer part II

Post by RangerJoe »

Losses don't seem to be too heavy.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

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Canoerebel
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RE: MrKane vs Wargamer part II

Post by Canoerebel »

Lack of losses on the Allies side seems good, but lack of losses on the Japanese side outweighs it. It'll be interesting to see how this plays out.
"Rats set fire to Mr. Cooper’s store in Fort Valley. No damage done." Columbus (Ga) Enquirer-Sun, October 2, 1880.
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Bif1961
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RE: MrKane vs Wargamer part II

Post by Bif1961 »

He is well on is way to an auto victory as he is beyond 3 to 1 and will be closing in on the needed 4-1 in 1943. Losses are very low for both sides and it looks like a prize fight and the first 4 - 5 rounds has been nothing but a series of jabs and dancing. If he continues to take high value bases without suffering some more substantial loses this game might be over 1 Jan 1943. If you plan to play keep away until you get the Essex class carriers that will be too late. The PBEM I am playing, I am the Allies is on 10 May 1942 and though the Japanese have almost the same points your opponent has, I have 9,000+, giving my opponent a 1.5 to 1 ratio at present. Our aircraft losses are 2,3000 for him to 1,300 for me. Ship sinkings are 230ish for me 115 for him. Army loss rates are lower for the Allies but not by much but higher for the Japanese. It is interesting to compare your totals to ours at almost the same point in the game. I like to see the difference in the way others play the game.
GetAssista
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RE: MrKane vs Wargamer part II

Post by GetAssista »

ORIGINAL: Bif1961
He is well on is way to an auto victory as he is beyond 3 to 1 and will be closing in on the needed 4-1 in 1943. Losses are very low for both sides and it looks like a prize fight and the first 4 - 5 rounds has been nothing but a series of jabs and dancing. If he continues to take high value bases without suffering some more substantial loses this game might be over 1 Jan 1943.
Spot on, this is the main problem of Sir Robin. Mr Kane might not even need take more bases, just build up those high-value ones he already has. And Allies do not have enough attacking oomph in 42 yet to go on the offensive and effectively pressure Japan away from auto victory
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Mike McCreery
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RE: MrKane vs Wargamer part II

Post by Mike McCreery »

Mr. Kane will likely get AV and then we will continue the game until his surrender sometime in 1945 or 1946.

If we were ending at AV I would be playing a different type of game such as against Lowpe.
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RE: MrKane vs Wargamer part II

Post by Bif1961 »

Since you have already agreed not to end when and if he reaches AV level, that allows you the freedom to play a waiting game on the arsenal of Democracy to kick in. Since you are king of the Allied side you can't fire yourself for poor performance, it's good to be king.
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RE: MrKane vs Wargamer part II

Post by Mike McCreery »

Beginning of June 1942.

Second large attack at Chungking fails to drop the forts



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RE: MrKane vs Wargamer part II

Post by Mike McCreery »

Java has fallen, the PI is captured, MrKane is mopping up Mindano. Not sure whether he is going to attack Australia, Russia or India yet at this point. It is scenario one so he does not have the resources he did in the previous game.

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RE: MrKane vs Wargamer part II

Post by RangerJoe »

Considering that he is past the invasion bonus, keep an eye on the unit's preparation and location. If they are in the CEA and preparing for New Zealand, that should be discounted. Some of the Soviet forces left at the beginning of May and more will leave in November.

But keep digging in the Soviets and training their air units. Once the fighter pilots have decent experience and skills, put some of them on CAP at range 0 with more training being conducted. They should help prevent the air units being caught on the ground.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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Mike McCreery
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RE: MrKane vs Wargamer part II

Post by Mike McCreery »

ORIGINAL: RangerJoe

Considering that he is past the invasion bonus, keep an eye on the unit's preparation and location. If they are in the CEA and preparing for New Zealand, that should be discounted. Some of the Soviet forces left at the beginning of May and more will leave in November.

But keep digging in the Soviets and training their air units. Once the fighter pilots have decent experience and skills, put some of them on CAP at range 0 with more training being conducted. They should help prevent the air units being caught on the ground.

I am guessing that Chungking is going to have to fall and then give it maybe 2 - possibly 3 months for him to get his troops out of there and to the front lines ready for an assault. So I dont have to worry about this before August or possibly September.

All the ground units are training and I am keeping on top of upgrades. In January of 1943 the Soviets get to upgrade to 1943 infantry squads. By March they should all be upgraded and my fears will be lessened that he wants to start something here before August of 45.

There are several big plus minuses in this game.

MrKane demanded no 4EB night bombing of ports or airfields and no 4E Naval bombardment below 10K. This is going to make things tricky because air is his strength.

However, there is no stacking limit in this game which gives me the ability to deliver overwhelming forces to most locations and reduces a defenders abilities to respond to threats.




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RangerJoe
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RE: MrKane vs Wargamer part II

Post by RangerJoe »

No night bombing of ports or airfields is wrong. I would see about getting that changed so the Commonwealth forces with their obvious night bombers can do so as well as the relatively unarmed mark of the B-29.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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Mike McCreery
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RE: MrKane vs Wargamer part II

Post by Mike McCreery »

ORIGINAL: RangerJoe

No night bombing of ports or airfields is wrong. I would see about getting that changed so the Commonwealth forces with their obvious night bombers can do so as well as the relatively unarmed mark of the B-29.

It's not negotiable. No worries, I can use 2EB and I can use the 4EB for night attacks on cities and resources.
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Bif1961
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RE: MrKane vs Wargamer part II

Post by Bif1961 »

However he didn't say no mining of ports by 4E bombers now did he?
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RE: MrKane vs Wargamer part II

Post by Canoerebel »

Unfortunately, mining does zilch. Zilch. Zero.
"Rats set fire to Mr. Cooper’s store in Fort Valley. No damage done." Columbus (Ga) Enquirer-Sun, October 2, 1880.
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Mike McCreery
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RE: MrKane vs Wargamer part II

Post by Mike McCreery »

Early July 1942

I would love to discuss my plans but unfortunately people suck and every time I make the effort, someone decides to leak information to my opponents.

Quiet month as I move stuff around in the background. MrKane has not made any major moves on India or Australia and since it is a scenario 1 game I am not sure that he will but he is impatient sometimes so we shall see.



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RE: MrKane vs Wargamer part II

Post by RangerJoe »

Use his impatience to your advantage. Be ready to strike at multiple locations around the periphery. If he moves somewhere and you can't counter or don't want to counter, then strike. Depending upon the era for submarine torpedoes, have subs with good torpedoes waiting to harass his move. Use subs with bad torpedoes as scouts - when their torpedoes work, then be grateful for the present.

As far as someone or someones leaking information to your opponent, that is unethical. I don't understand why people should do that.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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GetAssista
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RE: MrKane vs Wargamer part II

Post by GetAssista »

ORIGINAL: Mike McCreery
I would love to discuss my plans but unfortunately people suck and every time I make the effort, someone decides to leak information to my opponents.
Have faith in your opponent, this is why you are playing him in the first place, no?
MrKane does not have an AAR so leakages can only happen through direct communication with others, or him himself. Both of those assume his unethical behaviour, which is a bit much
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