Rule the Waves 2

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Red2112
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Rule the Waves 2

Post by Red2112 »

Official release date to be next week! April 25, 2019 [:)]

Source:
http://nws-online.proboards.com/thread/1445/rule-waves-2-developers-journal?page=2

Ahoy!

Red
GaryChildress
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RE: Rule the Waves 2

Post by GaryChildress »

ORIGINAL: Red2112

Official release date to be next week! April 25, 2019 [:)]

Source:
http://nws-online.proboards.com/thread/1445/rule-waves-2-developers-journal?page=2

Ahoy!

Red

One of my favs! Definitely looking forward to the release. More info can be found all over their RTW2 forum!

http://nws-online.proboards.com/board/27/rule-waves-2
GaryChildress
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RE: Rule the Waves 2

Post by GaryChildress »

BTW, RTW2 will be introducing aircraft carriers into the game dynamics. Should be AWESOME!
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wodin
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RE: Rule the Waves 2

Post by wodin »

Will hopefully review this once released.

Developer blog has me very excited.
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RE: Rule the Waves 2

Post by IslandInland »

I'm looking forward to RTW 2. RTW is a great game.

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RE: Rule the Waves 2

Post by Rising-Sun »

Looking forward to it too, hopefully for the Pacific Campaign.
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RE: Rule the Waves 2

Post by RFalvo69 »

ORIGINAL: GaryChildress

BTW, RTW2 will be introducing aircraft carriers into the game dynamics. Should be AWESOME!

Back in the day (2015?) I had a email exchange with the programmers re “how to manage aircraft carriers” in RTW. My suggestion was to take a leaf from HPS’ Midway 42, and its excellent reconstruction of air operations in real time (from turning into the wind to spotting, to circle while the squadron was forming, to attack and/or interception, up to landing... maybe at the wrong moment, when the carrier was about to very urgently spot another wave...) I’m curious to see what they did in the end.

Meanwhile, a YT video that shows Midway 42 and why I hope it was a source of inspirations:

https://m.youtube.com/watch?v=4dWKP7GWkuo
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RE: Rule the Waves 2

Post by Matto »

Release is postponed to May 17th ...
Excuse my English ... I hope is better then Your Czech ... 8-)
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RE: Rule the Waves 2

Post by Anachro »

A shame.
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76mm
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RE: Rule the Waves 2

Post by 76mm »

I'd buy this game in a second if they had a "sandbox mode" to allow you to play battles without a campaign, but without it don't think so. Will definitely keep an eye on it though!
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RE: Rule the Waves 2

Post by GaryChildress »

ORIGINAL: 76mm

I'd buy this game in a second if they had a "sandbox mode" to allow you to play battles without a campaign, but without it don't think so. Will definitely keep an eye on it though!

I believe RTW uses the same combat system as Steam and Iron which I think has individual battles you can fight. However, I'm not 100% sure on all that because I don't own SaI. However, you can check it out here to see if the game is something you would be interested in:

http://nws-online.proboards.com/board/4/steam-iron-sai
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RE: Rule the Waves 2

Post by Aurelian »

ORIGINAL: 76mm

I'd buy this game in a second if they had a "sandbox mode" to allow you to play battles without a campaign, but without it don't think so. Will definitely keep an eye on it though!

Then you want Steam and Iron.
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RE: Rule the Waves 2

Post by RFalvo69 »

ORIGINAL: Matto

Release is postponed to May 17th ...

Pity. I was about to mail my check [:(]
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RE: Rule the Waves 2

Post by Blond_Knight »

ORIGINAL: RFalvo69



Back in the day (2015?) I had a email exchange with the programmers re “how to manage aircraft carriers” in RTW. My suggestion was to take a leaf from HPS’ Midway 42, and its excellent reconstruction of air operations in real time (from turning into the wind to spotting, to circle while the squadron was forming, to attack and/or interception, up to landing... maybe at the wrong moment, when the carrier was about to very urgently spot another wave...) I’m curious to see what they did in the end.

Meanwhile, a YT video that shows Midway 42 and why I hope it was a source of inspirations:

https://m.youtube.com/watch?v=4dWKP7GWkuo
Back in the day (2015?) I had a email exchange with the programmers re “how to manage aircraft carriers” in RTW. My suggestion was to take a leaf from HPS’ Midway 42, and its excellent reconstruction of air operations in real time (from turning into the wind to spotting, to circle while the squadron was forming, to attack and/or interception, up to landing... maybe at the wrong moment, when the carrier was about to very urgently spot another wave...) I’m curious to see what they did in the end. Meanwhile, a YT video that shows Midway 42 and why I hope it was a source of inspirations: https://m.youtube.com/watch?v=4dWKP7GWkuo



I play-tested HPS Midway. I thought it was a lot of fun and showed how critical management was in air battles.

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RFalvo69
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RE: Rule the Waves 2

Post by RFalvo69 »

Midway 42 is literally nail-biting... When you know that the enemy strike is inbound and you are behind the “arm, spot, turn into the wind, launch” cycle you just feel what people like Spruance or Nagumo felt...

...impotence.
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76mm
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RE: Rule the Waves 2

Post by 76mm »

ORIGINAL: Aurelian
Then you want Steam and Iron.
Is a WWII version in the works? If so then you're probably right...
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RE: Rule the Waves 2

Post by Aurelian »

ORIGINAL: 76mm
ORIGINAL: Aurelian
Then you want Steam and Iron.
Is a WWII version in the works? If so then you're probably right...

Not that I know of. But you always play the old Action Stations! in a browser.
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Red2112
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RE: Rule the Waves 2

Post by Red2112 »

Demo available in the link below...
http://nws-online.proboards.com/thread/2002/rtw2-demo-download-link-live

Release date Friday 17th. [:)]

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wodin
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RE: Rule the Waves 2

Post by wodin »

This is a great game. I'm not even a naval warfare can either.

I do wish though they had a campaign start date of start of WW2. That way see aircraft carriers sooner.

Or mini campaigns say the Pacific War.
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demyansk
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RE: Rule the Waves 2

Post by demyansk »

Great, a demo to try, love it, will try

Question,

Is this a difficult game to play?

Oh man, opened the demo and had no clue on what to do
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