Bacon Mod + RetreatUE + Das Chrome

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idefelipe
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by idefelipe »

Hey!

I have all installed (correctly, I think). But I see that "frigates" were removed from the possible ships available. Is this a bug in my installation or a feature?

Thanks for this awesome work [&o]
RogerBacon
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by RogerBacon »

ORIGINAL: idefelipe

Hey!

I have all installed (correctly, I think). But I see that "frigates" were removed from the possible ships available. Is this a bug in my installation or a feature?

Thanks for this awesome work [&o]

In the GameText.txt file frigates were renamed. Here is part of that file:
Cruisers ;Heavy Cruisers
Destroyers ;Light Cruisers
Escorts ;Escorts
Exploration Ships ;Exploration Ships
Freighters ;Freighters
Frigates ;Destroyers
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DasTactic
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by DasTactic »

I've updated the mod-mod in the OP to version 1.77. When I update this I'll conform to using Roger's version numbering from the bacon mod to make it a little easier to check on the versions. So this version has been tweaked to run 1.77 of the bacon mod. Mainly just setting notes and changes to the help files.
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FlipsTheSlayer
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by FlipsTheSlayer »

Hey, sorry if I'm not understanding this correctly (or if this question was already answered), but is there a way to follow these instructions without specifically using RetreatUE? I'd like to know what I have to do to make Bacon Mod work with the Unleashed Extended II mod. I don't use RetreatUE since I heard it was much more difficult than UEII.
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Retreat1970
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by Retreat1970 »

RetreatUE is harder but much more so at the hardest difficulties. Try a medium game or even easy.
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FlipsTheSlayer
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by FlipsTheSlayer »

Hey so, I've installed the mod per the instructions and everything is working well.

However, the first thing I noticed upon loading up the mod was that the background stars that usually show up when zooming into a solar system aren't there anymore. I read up on the included documentation, which states that this is on purpose and that the original setting that makes the stars show up when zooming in can be turned back on by setting the "backgroundStarsAtZoomLevel" value to 300 in the "Das_BaconSettings" file.

I did this but it made no difference. The stars still don't show up when zooming in. Can anyone help me with this? I really prefer having the stars show up when zooming in, they add to the immersion factor of zooming into a solar system.
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rogerbacon51
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by rogerbacon51 »

ORIGINAL: FlipsTheSlayer

I did this but it made no difference. The stars still don't show up when zooming in. Can anyone help me with this? I really prefer having the stars show up when zooming in, they add to the immersion factor of zooming into a solar system.

I just checked and its working. You need to exit Distant Worlds and restart it before you will see the change.
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FlipsTheSlayer
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by FlipsTheSlayer »

just checked and its working. You need to exit Distant Worlds and restart it before you will see the change.

But restarting is the very first thing I did after changing the setting. The stars still don't show up when I zoom in though.
Time is the greatest, most valuable resource that Humanity could ever have the ability to underestimate
altug
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by altug »

Installed correctly. But sometimes ships, mostly constructors, tries to select to move top left corner of galaxy, and the huge fps drop happens during that. after 10-20 seconds, it turns normal.
rogerbacon51
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by rogerbacon51 »

They aren't really moving there (once they did but that bug was squashed long ago). Instead, what is happening is their current target is set to 0,0 and so you see the course pointer set to the upper left corner. It usually happens when the constructor has no mission or is awaiting a supply shipment to finish building something. You can just ignore it.
altug
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by altug »

I see, thanks for the info, happens to explorers as well, just the fps drop is annoying, its like 4-5 fps when that ship is in close view.
rogerbacon51
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by rogerbacon51 »

Try turning off range circles and see if that helps the framerate. You can turn them on or off with !rangecircles in the bacon input box.
altug
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by altug »

It worked, in fact, turning off travel vectors helped, so I can keep rangecircles on and just turn off travel vectors. thanks again.
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Hattori Hanzo
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by Hattori Hanzo »

ORIGINAL: altug

I see, thanks for the info, happens to explorers as well, just the fps drop is annoying, its like 4-5 fps when that ship is in close view.
what do you mean with "fps drop" ?
altug
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by altug »

when that 0,0 travel vector bug happens on my side, and the ship is on screen, frame rate drops to 4-5.
Chucktown
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by Chucktown »

I cant change capital. When i click "set as capital" in colony screen a unhandled exception pops up.
RevReese
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by RevReese »

Hi everyone.
I have recently migrated to a new PC requiring a reinstall of DWU and my mods, the problem is i have a load of mods downloaded and cant remember what order to install them in!

At the moment, i have the Bacon Mod 1.77 with DAS UI Bacon over the top of RetreatUE, though DAS's icons are all grey so i have obviously done something wrong when following the instructions!

I am really confused as i know some mods include others like i think RetreatUE includes parts of the AI Improvement mod and TG sound effects.

i want to install RetreatUE
BaconMod
DAS UI Blue
Extended Universe
Extended AI Improvement Mod
GEM
TG Sound Effects.

Please can someone help me out by telling me step by step how to include all these mods (assuming i CAN have all these mods together that is!) I managed before with them all combined into a single theme yet now i cannot seem to replicate it and get an unhandled exception on load (though the game loads fine when clicking continue on this error apart from the grey icons).

I have been at this for ages now and i just want to get back into a game!

Thank you for your time.
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Retreat1970
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by Retreat1970 »

The original post has instructions that still work (for me). I'd try again.
RevReese
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by RevReese »

Thanks for your reply.

I know i have done something incorrectly as i had it working before on my old machine with these mods.

I think the RetreatUE mod includes Extended Universe and AI Improvement but i am not 100% sure.

I will try again tomorrow, i know this game is worth it!
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Retreat1970
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RE: Bacon Mod + RetreatUE + Das Chrome

Post by Retreat1970 »

tm.asp?m=3834204

RetreatUE is this. Scroll down to UEII and read that. All I did was modify the awesome work already done.
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