infantry antitank weapons

Gary Grigsby’s War in the West 1943-45 is the most ambitious and detailed computer wargame on the Western Front of World War II ever made. Starting with the Summer 1943 invasions of Sicily and Italy and proceeding through the invasions of France and the drive into Germany, War in the West brings you all the Allied campaigns in Western Europe and the capability to re-fight the Western Front according to your plan.

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dgrimes
Posts: 120
Joined: Sat Aug 18, 2018 1:37 pm

infantry antitank weapons

Post by dgrimes »

Has anyone else noticed that bazooka's are great against soft targets (level 7 message), but don't ever seem to put a scratch (even disruption) on armored vehicles and that panzerschreck's and piat's never seem to hurt anything?
cfulbright
Posts: 2782
Joined: Tue May 06, 2003 11:12 pm

RE: infantry antitank weapons

Post by cfulbright »

What release of the game are you playing? You can see this on the top left of the window.

I think they fixed this.

Cary
dgrimes
Posts: 120
Joined: Sat Aug 18, 2018 1:37 pm

RE: infantry antitank weapons

Post by dgrimes »

I am playing 1.02.56, 4th supreme command. In one attack bazookas were shot at least 50 times at a range of 50 at Stug IIIg, Marder III, and Sdkfz-222, and the shots did not even disrupt any of the targets. Also, the mortars took a lot of shots at the armored vehicles and I did not notice any effect either.
Lowlaner2012
Posts: 792
Joined: Sun Nov 20, 2011 5:18 pm

RE: infantry antitank weapons

Post by Lowlaner2012 »

Yeah your correct, Panzershrecks and Bazookas seem to be useless in battles....
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