ORIGINAL: Shannon V. OKeets
Really? The program let you force the movement of unit to a point where couldn't reach any valid port. Not something I want to spend time trying to prevent a player from doing.
Well, that's your call. But, the program let me move a ship to a place in which no legal move from there was possible or allowed. At least shouldn't the "Backspace key to destroy the naval unit" still work in that situation? It didn't and forced me to go back to an autosave.
And this wasn't the only issue I had to deal with when overrunning Vichy Naval units. See:
tm.asp?m=4625402
Given the overrun bugs I encountered and
tm.asp?m=4625097 it took me 3 to 4 hours of having to go back through auto-saves to setup and resolve the land combat below. Especially the two in Morocco, which both included overrun of Vichy Naval units in the Atlantic.
My experience was that this whole impulse in which Vichy France was surprised, made hostile, invaded and her naval units overrun was buggy. Maybe all the bugs I encountered were edge cases and not worth fixing. If that's the call then so be it. I have the experience, knowledge and determination to figure out how to get around these types of issues and continue with my game.
