Operational Report

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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AleRonin
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Operational Report

Post by AleRonin »

I know the reports are inaccurate and can report a ship sunk even if she is still afloat (FOW).

But what about for report like this:
E7K2 Alf sighting 9 Allied ships near Shortlands...

I'm playing the Coral Sea scenario and I don't think he sent so many ships there, moreover I have lot of Patrol planes in search mission (with arcs) but, a big but, several thunderstorms are present.

My question is: can be a total fake report?

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Leandros
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RE: Operational Report

Post by Leandros »

Like you wrote - FOW. Or not. It is not uncommon to report own ships as "enemy". At Rennell Island, too.

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HansBolter
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RE: Operational Report

Post by HansBolter »

If you pay attention during the execution of the turn and don't just rely on the printed report, you can take note that some NAV searches are reported in light blue text. These are obvious red herring reports, but are almost always about mistaking one of your own TFs for an enemy TF.
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AleRonin
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RE: Operational Report

Post by AleRonin »

ORIGINAL: HansBolter

If you pay attention during the execution of the turn and don't just rely on the printed report, you can take note that some NAV searches are reported in light blue text. These are obvious red herring reports, but are almost always about mistaking one of your own TFs for an enemy TF.


Never noticed, I will pay attention in the next turn.
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Anachro
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RE: Operational Report

Post by Anachro »

Yup, blue text of a sighting during the replay - fake!
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DanSez
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RE: Operational Report

Post by DanSez »

oops - double drinking late night post:
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DanSez
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RE: Operational Report

Post by DanSez »

ORIGINAL: DanSez
ORIGINAL: AleRonin

I know the reports are inaccurate and can report a ship sunk even if she is still afloat (FOW).

But what about for report like this:
E7K2 Alf sighting 9 Allied ships near Shortlands...

Image

(looks like I am echoing earlier post)
Here is a game clue.

If you watch the combat replay, you will notice messages appear in two colors, yellow and green on my monitor. Those in yellow are ghost or highly questionable reports. The ones in green are solid, if at times still exaggerated, claims.

Lower skilled pilots will often report ships from their own side as 'enemy', so it could be the pilots saw your own ships or saw a bunch of dolphins splashing around and thought it was something to report.

Yes, a pain in the butt, but something you need to decipher.
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RE: Operational Report

Post by btd64 »

All of this adds flavor to the game. So you have to kinda deal with it. [;)]....GP
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AleRonin
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RE: Operational Report

Post by AleRonin »

Yes and I'm very glad to read these reports, the game is more immersive [:)]

Anyhow some messages are definitely wrong, in some hexes no ships had sailed at all.
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RE: Operational Report

Post by rustysi »

ORIGINAL: AleRonin

Yes and I'm very glad to read these reports, the game is more immersive [:)]

Anyhow some messages are definitely wrong, in some hexes no ships had sailed at all.

You'll always get them, I'm into May '43 and still see them all the time. My general rule of thumb is, if I don't see a related TF symbol, ignore it. Now in a PBEM you may want to take a little better look as there may be a small TF trying to slip through.
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RE: Operational Report

Post by jdsrae »

While we see mistaken reports of friendlies as enemies I’ve never seen that result in a friendly fire incident.
I’m happy that it doesn’t in game, but a story from 75 Sqn RAAF deployment to Port Moresby that the OP prompted me to check provides an insight into wartime communications at the tactical level and the very real chance of things going badly wrong:
- the soldiers defending PM had been told 75 Sqn were coming so many times and they didn’t arrive that Kittyhawks were nicknamed Tomorrowhawks then Neverhawks
- when the first 4 aircraft finally arrived, wartime communications and aircraft recognition training meant that while the AA units were aware, some soldiers in the 39th Bn weren’t so sure and reportedly mistook the red circle inside the RAAF roundel as a rising sun roundel and opened fire as the aircraft were landing (the red in the RAAF roundel was removed soon after)
- all 4 Kittyhawks were damaged before the cease fire was called and one was a write off
- SQNLDR Turnbull (who is in game) missed being shot in the head by a few inches and got out of his aircraft with pistol drawn looking for someone to shoot!
- two Kittyhawks least damaged scrambled that afternoon and shot down a Sally who had been flying a daily recon mission for weeks and was unaware of fighters until pounced upon. That show was the best advertisement that 75 Sqn had arrived and morale of the land force jumped (probably from something around 50 to 90 points!)
- the rest of the Sqn arrived next day without incident
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pontiouspilot
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RE: Operational Report

Post by pontiouspilot »

I think we have stumbled on the origins of the term “fake news”.
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AleRonin
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RE: Operational Report

Post by AleRonin »

ORIGINAL: jdsrae

While we see mistaken reports of friendlies as enemies I’ve never seen that result in a friendly fire incident.
I’m happy that it doesn’t in game, but a story from 75 Sqn RAAF deployment to Port Moresby that the OP prompted me to check provides an insight into wartime communications at the tactical level and the very real chance of things going badly wrong:
- the soldiers defending PM had been told 75 Sqn were coming so many times and they didn’t arrive that Kittyhawks were nicknamed Tomorrowhawks then Neverhawks
- when the first 4 aircraft finally arrived, wartime communications and aircraft recognition training meant that while the AA units were aware, some soldiers in the 39th Bn weren’t so sure and reportedly mistook the red circle inside the RAAF roundel as a rising sun roundel and opened fire as the aircraft were landing (the red in the RAAF roundel was removed soon after)
- all 4 Kittyhawks were damaged before the cease fire was called and one was a write off
- SQNLDR Turnbull (who is in game) missed being shot in the head by a few inches and got out of his aircraft with pistol drawn looking for someone to shoot!
- two Kittyhawks least damaged scrambled that afternoon and shot down a Sally who had been flying a daily recon mission for weeks and was unaware of fighters until pounced upon. That show was the best advertisement that 75 Sqn had arrived and morale of the land force jumped (probably from something around 50 to 90 points!)
- the rest of the Sqn arrived next day without incident


Interesting, therefore no friendly fire in the game? I mean during a night naval battle or so.
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RE: Operational Report

Post by Uncivil Engineer »

ORIGINAL: AleRonin

ORIGINAL: jdsrae

While we see mistaken reports of friendlies as enemies I’ve never seen that result in a friendly fire incident.
I’m happy that it doesn’t in game, but a story from 75 Sqn RAAF deployment to Port Moresby that the OP prompted me to check provides an insight into wartime communications at the tactical level and the very real chance of things going badly wrong:
- the soldiers defending PM had been told 75 Sqn were coming so many times and they didn’t arrive that Kittyhawks were nicknamed Tomorrowhawks then Neverhawks
- when the first 4 aircraft finally arrived, wartime communications and aircraft recognition training meant that while the AA units were aware, some soldiers in the 39th Bn weren’t so sure and reportedly mistook the red circle inside the RAAF roundel as a rising sun roundel and opened fire as the aircraft were landing (the red in the RAAF roundel was removed soon after)
- all 4 Kittyhawks were damaged before the cease fire was called and one was a write off
- SQNLDR Turnbull (who is in game) missed being shot in the head by a few inches and got out of his aircraft with pistol drawn looking for someone to shoot!
- two Kittyhawks least damaged scrambled that afternoon and shot down a Sally who had been flying a daily recon mission for weeks and was unaware of fighters until pounced upon. That show was the best advertisement that 75 Sqn had arrived and morale of the land force jumped (probably from something around 50 to 90 points!)
- the rest of the Sqn arrived next day without incident


Interesting, therefore no friendly fire in the game? I mean during a night naval battle or so.

None that I've seen, but don't put too many ships in a combat TF as that increases the chance they run into each other - seen that too many times.
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RE: Operational Report

Post by fcooke »

Can you imagine the outrage if in game the Mutsu blew up at anchor or 3 USN went down in a storm? Both happened. Not sure if there is proof yet on which side torpedoed the Canberra at Savo island but Americans certainly killed each other in other Iron Bottom Sound battles.....
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AleRonin
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RE: Operational Report

Post by AleRonin »

Nice touch, maybe I have found the game that will keep me busy for a while...
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RE: Operational Report

Post by USSAmerica »

ORIGINAL: AleRonin

Nice touch, maybe I have found the game that will keep me busy for a while...

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AleRonin
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RE: Operational Report

Post by AleRonin »

ORIGINAL: USSAmerica

ORIGINAL: AleRonin

Nice touch, maybe I have found the game that will keep me busy for a while...

10 years and counting for me! Plus 4 more with the original WitP. [&o][&o][&o]

I'm wondering, how many games do you have played so far?
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RE: Operational Report

Post by btd64 »

I started with WPO, then WITP and then AE. Around 15 years of joy. WPO was a little boring to me....GP
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RE: Operational Report

Post by BBfanboy »

ORIGINAL: fcooke

Can you imagine the outrage if in game the Mutsu blew up at anchor or 3 USN went down in a storm? Both happened. Not sure if there is proof yet on which side torpedoed the Canberra at Savo island but Americans certainly killed each other in other Iron Bottom Sound battles.....
It is very rare, but I did have a US CA blow up while under repair or upgrade. And I have had ships loading supply blow up and tanker catch fire while loading fuel. One US DD was heavily damaged while in drydock from an unspecified accident - probably meant to approximate slipping off the support blocks.
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