Take WWII into your hands and create your best WarPlan!

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

Moderator: AlvaroSousa

Daniele
Posts: 1797
Joined: Sat Feb 07, 2015 2:27 am

Take WWII into your hands and create your best WarPlan!

Post by Daniele »

Your name is unknown. Your deed is immortal - Tomb of the Unknown Soldier (Moscow)

WarPlan is a game like few others. It is more than a WWII game. It’s a tool. Merging the experience of 50 years in wargaming, WarPlan puts in players’ hands the control of virtually everything.

Supply System, Production, Politics, Military operations and many other layers are offered to you thanks to the great engine flexibility.

Today, developer Kraken Studios and Matrix Games are proud to announce that WarPlan has reached the Beta Phase, so if you think you have what it takes to help polishing and testing don’t miss this incredible opportunity and join the Beta now!

Get more information about the game from its official Product Page

Image

ajarnlance
Posts: 82
Joined: Thu Dec 30, 2010 2:53 pm

RE: Take WWII into your hands and create your best WarPlan!

Post by ajarnlance »

Looks awesome! HOI4 has been such a let down that I've been hoping another company would jump into the WW2 grand strategy market. Are there plans to include intelligence operations?
"Nobody ever won a war by dying for his country. You win by making the other poor dumb bastard die for his country!" Gen. Patton
User avatar
Asid2
Posts: 95
Joined: Thu Feb 13, 2014 12:19 am

RE: Take WWII into your hands and create your best WarPlan!

Post by Asid2 »

Looking forward to this.

Regards
[center]War in Pieces

Image

www.DogsofWarVu.com[/center]
User avatar
Uxbridge
Posts: 1514
Joined: Sun Feb 08, 2004 6:16 pm
Location: Uppsala, Sweden

RE: Take WWII into your hands and create your best WarPlan!

Post by Uxbridge »

Yes, this looks very promising indeed. For over 20 years, I've been waiting for a game that puts land, sea and air operations; politics and diplomacy; economy and the access to raw materials into one balanced mix in the mind of the gamer – i.e. that all these things have an equal share of his mind. Most games fall short of this, since one or the other aspect takes too prominent a rôle, making the others either nuances or too massive. Hope this is what I've been waiting for.
Crender
Posts: 23
Joined: Fri Jun 29, 2012 8:47 am

RE: Take WWII into your hands and create your best WarPlan!

Post by Crender »

Screenshot of Britain - how did Manchester end up in the Midlands and how did Wales get the Nile running up the middle of it [X(]
User avatar
zakblood
Posts: 22781
Joined: Thu Oct 04, 2012 11:19 am

RE: Take WWII into your hands and create your best WarPlan!

Post by zakblood »

minor errors to be picked up and sorted in beta


Image
Attachments
1.jpg
1.jpg (186.52 KiB) Viewed 863 times
Windows 11 Pro 64-bit (25H2) (26200.7309)
User avatar
zakblood
Posts: 22781
Joined: Thu Oct 04, 2012 11:19 am

RE: Take WWII into your hands and create your best WarPlan!

Post by zakblood »

yes the Nile one is another, as its just a canal, and doesn't go to sea either

Image
Attachments
2.jpg
2.jpg (162.53 KiB) Viewed 864 times
Windows 11 Pro 64-bit (25H2) (26200.7309)
User avatar
zakblood
Posts: 22781
Joined: Thu Oct 04, 2012 11:19 am

RE: Take WWII into your hands and create your best WarPlan!

Post by zakblood »

been on it and it's a great bike ride and trip on the boat


Image

but never been out to sea, as far as i'm aware, or doesn't now anyway, no where near the coast

Code: Select all

https://en.wikipedia.org/wiki/Monmouthshire_and_Brecon_Canal
Attachments
3.jpg
3.jpg (115.46 KiB) Viewed 864 times
Windows 11 Pro 64-bit (25H2) (26200.7309)
User avatar
AlvaroSousa
Posts: 12080
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: Take WWII into your hands and create your best WarPlan!

Post by AlvaroSousa »

Thanks for information. 1st thing on my list.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
mouchotte
Posts: 1
Joined: Wed May 08, 2019 7:30 pm

RE: Take WWII into your hands and create your best WarPlan!

Post by mouchotte »

Hope you will use real world map, I didn't recognized the coasts and town's positions in France.
Concerning stacking rules, by example, it was a British and American Armies in only one Hex in the first half of June 1944 in Normandy, instead one corp.

Otherwise, the idea of such wargame is nice, good luck ! :)
Rosseau
Posts: 2951
Joined: Sun Sep 13, 2009 2:20 am

RE: Take WWII into your hands and create your best WarPlan!

Post by Rosseau »

Stating the obvious is my specialty, but it looks like it will give The Operational Art of War IV a serious run for its money.
ADMIRAL3
Posts: 68
Joined: Tue Feb 14, 2012 3:29 pm

RE: Take WWII into your hands and create your best WarPlan!

Post by ADMIRAL3 »

Very interesting another step forward beyond strategic command. Hope it will be released soon.
User avatar
wodin
Posts: 10709
Joined: Sun Apr 20, 2003 3:13 am
Location: England
Contact:

RE: Take WWII into your hands and create your best WarPlan!

Post by wodin »

Manchester needs to be more or less level with Liverpool and on Liverpool side of the penines. Put it the bed above river next to Liverpool
User avatar
wodin
Posts: 10709
Joined: Sun Apr 20, 2003 3:13 am
Location: England
Contact:

RE: Take WWII into your hands and create your best WarPlan!

Post by wodin »

To really stand out something like WEGO is needed. That would add something new from the likes of SC WaW etc
User avatar
Bamilus
Posts: 979
Joined: Fri Apr 30, 2010 3:01 pm
Location: The Old Northwest

RE: Take WWII into your hands and create your best WarPlan!

Post by Bamilus »

ORIGINAL: Rosseau

Stating the obvious is my specialty, but it looks like it will give The Operational Art of War IV a serious run for its money.

As I posted in another thread, the games aren't even comparable. This is a strategic level game akin to Strategic Command (1 unit per hex, huge hexes, production/research/diplomacy) whereas TOAW is an entire operational system that focuses mainly on the military aspects and eschews production/research/diplomacy. This game isn't going to give TOAW a run for its more anymore than Hearts of Iron, AT: Gold, or Strategic Command did because TOAW isn't trying to do the same thing as those games.

I'm very excited for this game but there's so many things that TOAW can do that it can't (and vice versa). This game can't model units down to squad level and individual equipment level, it doesn't have a database covering entire 20th century worth of units and equipment, it (to my knowledge) doesn't replicate the impact of time like TOAW does. On the other hand, TOAW is very limited when it comes to "strategic" aspects like research/diplomacy/production, because it is an "operational" game.
Paradox Interactive Forum Refugee
User avatar
AlvaroSousa
Posts: 12080
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: Take WWII into your hands and create your best WarPlan!

Post by AlvaroSousa »

ORIGINAL: Bamilus
ORIGINAL: Rosseau

Stating the obvious is my specialty, but it looks like it will give The Operational Art of War IV a serious run for its money.

As I posted in another thread, the games aren't even comparable. This is a strategic level game akin to Strategic Command (1 unit per hex, huge hexes, production/research/diplomacy) whereas TOAW is an entire operational system that focuses mainly on the military aspects and eschews production/research/diplomacy. This game isn't going to give TOAW a run for its more anymore than Hearts of Iron, AT: Gold, or Strategic Command did because TOAW isn't trying to do the same thing as those games.

I'm very excited for this game but there's so many things that TOAW can do that it can't (and vice versa). This game can't model units down to squad level and individual equipment level, it doesn't have a database covering entire 20th century worth of units and equipment, it (to my knowledge) doesn't replicate the impact of time like TOAW does. On the other hand, TOAW is very limited when it comes to "strategic" aspects like research/diplomacy/production, because it is an "operational" game.

That is correct. Each game is different and offers different things. My goal is not to replace a game but to offer something in a niche that, to my findings, isn't currently available.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
Rosseau
Posts: 2951
Joined: Sun Sep 13, 2009 2:20 am

RE: Take WWII into your hands and create your best WarPlan!

Post by Rosseau »

Stating incorrect information is my specialty. Actually glad both games differ widely, as I will most assuredly buy it.
ringoblood
Posts: 438
Joined: Sat Mar 10, 2018 8:05 am
Location: USA

RE: Take WWII into your hands and create your best WarPlan!

Post by ringoblood »

Definitely looks like a game i'm gonna love.
Beta Tester:
1. The Bloody First
2. Warplan
ringoblood
Posts: 438
Joined: Sat Mar 10, 2018 8:05 am
Location: USA

RE: Take WWII into your hands and create your best WarPlan!

Post by ringoblood »

Concerning I'm a huge lover and fan of Strategic Command and Strategic Command Classic, this is gonna be right up my alley I have helped in the development of the SC WWII and WaW so hopefully i'll be able to get my hands on this beta to help. I love strategy games like this.[8D]
Beta Tester:
1. The Bloody First
2. Warplan
User avatar
Simulacra53
Posts: 645
Joined: Sat May 16, 2015 2:58 pm
Contact:

RE: Take WWII into your hands and create your best WarPlan!

Post by Simulacra53 »

The more I read the more I like the concept - probably pick this one up. Art look is looking good, including counters (please keep them), but alllow easy modding).

However as some already pointed out, the actual geography (not the art, which I like as it reminds me of something between Advanced Tactics / Decisive Campaigns and the SC3 board map mod by Welk) it is more than a city here and there. Sure, in broad strokes it is Europe, but there the similarity ends.

Now of course that will not affect actual gameplay - hence it won’t influence my purchasing decision - but it will always be there to be noticed,
Maybe there is room to reappraise coastal lines and geographic detail?

Keep up the good work, looking forward to the actual gameplay.
Simulacra53
Post Reply

Return to “WarPlan”