Use of Combat Advisor Leaves Moved Enemy Units Darkened

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jmeyer7000both
Posts: 9
Joined: Sat Aug 23, 2003 10:01 pm

Use of Combat Advisor Leaves Moved Enemy Units Darkened

Post by jmeyer7000both »

In a number of scenarios, playing as either side, had enemy units that had moved at some point turn dark and pretty much remain so after using the Combat Advisor. Simply activating the Advisor was ok, but when clicked on an enemy unit, it all went bad.

In ensuing enemy turns, it seems as if those units that didn’t move became light again, but most remained darkened. At the start of a scenario before any enemy movement, use of the Advisor doesn’t cause this problem. I don’t have the "moved units darkened" mode on, but that shouldn't matter anyway. Couldn’t find a way to get them back to normal and this reduced play to a high level of difficulty to say the least. I'm in Win98 and still have Direct X 8.x or whatever.

Cheers,
Jim M
Miller Logan
Posts: 38
Joined: Thu Mar 29, 2001 10:00 am
Location: Dallas, TX

Post by Miller Logan »

J Meyer wrote:In a number of scenarios, playing as either side, had enemy units that had moved at some point turn dark and pretty much remain so after using the Combat Advisor. Simply activating the Advisor was ok, but when clicked on an enemy unit, it all went bad.

In ensuing enemy turns, it seems as if those units that didn’t move became light again, but most remained darkened. At the start of a scenario before any enemy movement, use of the Advisor doesn’t cause this problem. I don’t have the "moved units darkened" mode on, but that shouldn't matter anyway. Couldn’t find a way to get them back to normal and this reduced play to a high level of difficulty to say the least. I'm in Win98 and still have Direct X 8.x or whatever.

Cheers,
Jim M
I had pretty much the same problem. I was able to clear it up by completely exiting KP and restarting it. But hopefully will be fixed in the patch. I pretty much avoid clicking on enemy units when the CA is turned on now.
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