Fooling around with CMANO and Premiere Pro

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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Hestia
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Fooling around with CMANO and Premiere Pro

Post by Hestia »

Just some video editing of the first tutorial of the game. Hope you'll enjoy watching it [:)]

https://www.youtube.com/watch?v=wyMjnZkOqbY&t
c3k
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RE: Fooling around with CMANO and Premiere Pro

Post by c3k »

Nicely done!!!
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Hestia
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RE: Fooling around with CMANO and Premiere Pro

Post by Hestia »

Thank you.
i224747
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RE: Fooling around with CMANO and Premiere Pro

Post by i224747 »

+1 for adding real flying sequences

If you change the default heading of the lead element "runway 15/33" to the real heading (here 150° or 330°) then aircrafts doing the correct landing/starting pattern.
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Hestia
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RE: Fooling around with CMANO and Premiere Pro

Post by Hestia »

Good observation, thank you. It's doable (at least in this footage).
Dimitris
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RE: Fooling around with CMANO and Premiere Pro

Post by Dimitris »

Very nice work.
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Hestia
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RE: Fooling around with CMANO and Premiere Pro

Post by Hestia »

Thank you, Dimitris!
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mikkey
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RE: Fooling around with CMANO and Premiere Pro

Post by mikkey »

Nice tutorial video, thanks!
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Hestia
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RE: Fooling around with CMANO and Premiere Pro

Post by Hestia »

I'm glad you like it, mikkey. Thank you.
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