Quick questions:
Moderator: MOD_TitansOfSteel
Quick questions:
why exactly is it that in a random battle I have a chance to salvage an enemy Titan intact, while in the campaigns I cannot? I mean, besides that is the way the game is coded. what is the reason that this was decided?
and, why is a Titan without a head considered destroyed? Bad enough I lose an experienced jock, but it REALLY sucks I lose a mostly pristine Titan with him.
eh, don't mind me, I'm having fun, but these things seem a tad strange....
and, why is a Titan without a head considered destroyed? Bad enough I lose an experienced jock, but it REALLY sucks I lose a mostly pristine Titan with him.
eh, don't mind me, I'm having fun, but these things seem a tad strange....
I whole-heartedly agree.Iskandar wrote:why exactly is it that in a random battle I have a chance to salvage an enemy Titan intact, while in the campaigns I cannot? I mean, besides that is the way the game is coded. what is the reason that this was decided?
and, why is a Titan without a head considered destroyed? Bad enough I lose an experienced jock, but it REALLY sucks I lose a mostly pristine Titan with him.
eh, don't mind me, I'm having fun, but these things seem a tad strange....
"Time to roll the dice!" -Matt Cauthon-
Robert Jordan's "The Wheel of Time"[
In campaigns/missions, the map maker can set a specific enemy titan as salvage with the map editor. So you'll only get to salvage whatever the map maker wants you to.
Because the cockpit is destroyed, which is one of the most sensitive parts of a titan. All basic titan functions are commanded from the cockpit.
There's always a reason for things to be like they are. Some people agree, some don't. Ultimately, it's the kreators' will that holds.
Because the cockpit is destroyed, which is one of the most sensitive parts of a titan. All basic titan functions are commanded from the cockpit.
There's always a reason for things to be like they are. Some people agree, some don't. Ultimately, it's the kreators' will that holds.
Iceman
I'm still open to suggestions but they shouldn't be motivated by 'my jock just died because of xyz and I don't like the reasons why'.
I must admit that I'm the type of guy who loves to play the deadly, dirty types of games instead of the player glorifying ones. I love it when my team has a good chance to be defeated if I'm not playing carefully.
TOS: WS does show as you can die, even at hero rank.
I must admit that I'm the type of guy who loves to play the deadly, dirty types of games instead of the player glorifying ones. I love it when my team has a good chance to be defeated if I'm not playing carefully.
TOS: WS does show as you can die, even at hero rank.
I like the idea of getting salvage off of head shots. The cockpit, while the command center of the titan, is only one very small portion of the Titan. When a jock ejects it has been thought that the entire cockpit my leave with the jock as it holds the life support and such. Now why can a mech be easily salvaged and fixed from an ejection, but not from a Head shot kill? 
"Time to roll the dice!" -Matt Cauthon-
Robert Jordan's "The Wheel of Time"[
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NaturalChaos
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Even so, the cockpit can be replaced. So can the entire head if need be. I can understand if the torso was destroyed how a mech could be unsalvagable, but in just about any other condition you should have the choice whether or not to take the mech or the money.Thorgrim wrote:Because there's a "slight" difference between an ejection and a cockpit destruction?!
I will look into this topic too before I will get the reputation of the bad guy who always said noNaturalChaos wrote:Even so, the cockpit can be replaced. So can the entire head if need be. I can understand if the torso was destroyed how a mech could be unsalvagable, but in just about any other condition you should have the choice whether or not to take the mech or the money.
And why shouldn't a torso be equally possible to be replaced?! The head is the nervous system of a titan. It's not like remove one and replace it with a brand new one.NaturalChaos wrote:Even so, the cockpit can be replaced. So can the entire head if need be. I can understand if the torso was destroyed how a mech could be unsalvageable, but in just about any other condition you should have the choice whether or not to take the mech or the money.
Anyways, in game terms, the rule is a titan that is considered destroyed by the battle module isn't salvageable. Destroying the head marks the titan as destroyed. And then there's the balance involved in salvaging titans.
Next we'll be discussing why can't we salvage *all* non-destroyed titans out of the battlefield...
Iceman
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LordHelmchen
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what is the problem with salvaging every piece of scrap on the battlefield ? paying the upkeep of my unit with salvaged mech parts was one of the things i liked most in Battletech camaigns... I would even go so far as to suggest you get money only from mission payment and bountys, and then you have a large load of salvaged parts that you can either incorporate into your sqad's ATs or sell to pay for your upkeep... but i guess that would be too large a change to be implemented, and possibly not even wanted by the game designers 
Think of it this way if you will. You're part of a large military outfit. Whatever you salvage, it's not yours, it's the unit's. The unit commander *may* let you keep one of the functioning titans, if your squad's manager can convince him to. The unit commander then supplies your squad with whatever resources he sees fit, for repair/refit, according to your success. If you want new titans/parts, you go to the unit's storage facility and "buy" them from the unit's surpluses.
Just one explanation among various possible
Just one explanation among various possible
Iceman
This topic was discussed some years ago. The process of decision making is easy here. The fun/work ratio is very bad. I never liked this part in Mechforce and found it cumbersome. Your milleage may vary.LordHelmchen wrote:I would even go so far as to suggest you get money only from mission payment and bountys, and then you have a large load of salvaged parts that you can either incorporate into your sqad's ATs or sell to pay for your upkeep... but i guess that would be too large a change to be implemented, and possibly not even wanted by the game designers
No. I made up my mind and did the following changes. If your team is victorious you will keep all titans except those which are annihilated by an explosion.Iskandar wrote:as an aside, if you get one of your Titans destroyed, and win, do you get salvage from it?
In case of defeat you will loose all which have no jock (killed or ejected) and all which are marked as destroyed.
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NaturalChaos
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- Sleeping_Dragon
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yeah, if I haven't said it before, let me say it now. THANKS. THANKS. THANKS.
It seems nowadays that every game released for the PC needs to be patched before it is even playable. It is extremely gratifying to play a game where the bugs are minor, occasional, and ignorable.
(yeah, it ain't bug free. I could give you a list of like 5 or 6 minor things off the top of my head. However, in every case I've seen, the bugs are either cosmetic, one shot, incredibly obtuse to trigger, or a combination of all three.)
This a great game, truly a joy to play. To have it be so stable on top of that, is just gravy.
And yeah, if you are waiting for a CTD for the patch, I'll come out right now and say, we'll never get that patch.
It seems nowadays that every game released for the PC needs to be patched before it is even playable. It is extremely gratifying to play a game where the bugs are minor, occasional, and ignorable.
(yeah, it ain't bug free. I could give you a list of like 5 or 6 minor things off the top of my head. However, in every case I've seen, the bugs are either cosmetic, one shot, incredibly obtuse to trigger, or a combination of all three.)
This a great game, truly a joy to play. To have it be so stable on top of that, is just gravy.
And yeah, if you are waiting for a CTD for the patch, I'll come out right now and say, we'll never get that patch.
- william19k
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